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Age of Wonders: Planetfall

in library

3.9/5

( 64 Reviews )

3.9

64 Reviews

English & 8 more
Offer ends on: 23/09/2025 09:59 EEST
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Age of Wonders: Planetfall
Description
Emerge from the cosmic dark age of a fallen galactic empire to build a new future for your people. Age of Wonders: Planetfall is the new strategy game from Triumph Studios, creators of the critically acclaimed Age of Wonders series, bringing all the exciting tactical turn-based combat and in-dept...
Critics reviews
87 %
Recommend
PC Gamer
85/100
IGN
8.4/10
Game Informer
8/10
User reviews

3.9/5

( 64 Reviews )

3.9

64 Reviews

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Product details
2019, Triumph Studios, ...
System requirements
Windows 7 SP1, Windows 8.1 or Windows 10 (64-bit versions), Intel Core i5 (3rd Generation) or AMD FX...
DLCs
Age of Wonders: Planetfall - Invasions, Age of Wonders: Planetfall - Deluxe Edition Content Pack, Ag...
Time to beat
50 hMain
102.5 h Main + Sides
2000 h Completionist
138.5 h All Styles
Description



Emerge from the cosmic dark age of a fallen galactic empire to build a new future for your people. Age of Wonders: Planetfall is the new strategy game from Triumph Studios, creators of the critically acclaimed Age of Wonders series, bringing all the exciting tactical turn-based combat and in-depth empire building of its predecessors to space in an all-new, sci-fi setting.

Build your empire with one of six unique factions, ranging from the militant Vanguard to the dinosaur-riding Amazons and the cyborg-zombies of the Assembly. Progress through each faction’s missions using your wits, military strength and diplomacy, exploring planetary ruins and encountering other survivors as you unravel the history of a shattered civilization. Fight, build, negotiate and technologically advance your way to utopia in a deep single player campaign, on random skirmish maps, and against friends in multiplayer.

Key Features

Tactical Turn-Based Sci-Fi Combat

Perfect your combat strategy in intense turn-based battles featuring a large cast of factions, customizable units, and destructible environments.

Discover a Rich Science-Fiction World

What secrets will unfold when you uncover the history of the fallen galactic empire? Discover the fate of the Star Union by exploring lush landscapes, wild wastelands and overgrown megacities. Encounter rival factions and discover hidden technologies long forgotten in abandoned places.

Planetary Empire Building

Steer the future of your colony with a mix of technological advances and social development. Will you create an environmental paradise or a perfect military order?

Multiple Paths to Victory

Achieve your end goals through conquest, diplomacy or doomsday technologies.

A Multitude of Game Modes

A deep single-player story campaign alongside random map generation makes for endless replayability. Try new play styles in skirmish mode, and play multiplayer your way - online, hotseat, and asynchronous!

© 2018 Paradox Interactive AB, AGE OF WONDERS: PLANETFALL, and PARADOX INTERACTIVE are trademarks and/or registered trademarks of Paradox Interactive AB in Europe, the U.S., and other countries. Age of Wonders, the Age of Wonders logo, Triumph Studios and the Triumph Studios logo are trademarks of Triumph Studios B.V.. Copyright (c) 1999-2018 Triumph Studios. All Rights Reserved. Developed by Triumph Studios. All other trademarks, logos, and copyrights are property of their respective owners.

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Contents
Standard Edition
Deluxe Edition
Premium Edition
OST (MP3)
Artbook
Premium Forum Icons
Premium Wallpapers
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Minimum system requirements:

By playing any game published by Paradox Interactive AB, you (i) agree to be bound by the User Agreement and (ii) confirm that you have read and understood the Privacy Policy.

Paradox User Agreement:
https://legal.paradoxplaza.com/eula?locale=en

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https://legal.paradoxplaza.com/privacy?locale=en

By playing any game published by Paradox Interactive AB, you (i) agree to be bound by the User Agreement and (ii) confirm that you have read and understood the Privacy Policy.

Paradox User Agreement:
https://legal.paradoxplaza.com/eula?locale=en

Paradox Privacy Policy:
https://legal.paradoxplaza.com/privacy?locale=en

Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
50 hMain
102.5 h Main + Sides
2000 h Completionist
138.5 h All Styles
Game details
Works on:
Windows (7, 8, 10, 11), Mac OS X (10.14+)
Release date:
{{'2019-08-06T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Size:
7.1 GB

Game features

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español
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français
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polski
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русский
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中文(简体)
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User reviews

Posted on: August 8, 2019

Tvayvl

Verified owner

Games: 488 Reviews: 2

Just like good old Age of Wonders...

...but with sci-fi assault bikes and mechs! =) Well, I haven't played many hours of the game, or the story, since I keep going back poring over the lore(Imperial Archives). Savouring the game. In short however, Planetfall is a turn-based tactical strategy game. Someone already thought of Xcom as a comparison and that is not wrong to do indeed. The strategy part comes with global(map) decisions to conquer and expand your territory. With that are decisions regarding research, objectives, operations and diplomacy with different factions and races. The tactical bit is when you have your armies(where one group consist of maximum six units) combat enemies. Flanking and cover are the first things you learn in the tutorial. With victory come the spoils, which are resources and territories. So it's a 4X game, which I love, and I'm getting Asimov's Foundation-vibes from the intro to boot! If you have played good old Age of Wonders, you'll feel right at home, whatever planet you're currently on. =)


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Posted on: August 15, 2019

Bloodygoodgames

Games: 205 Reviews: 17

Overly complex but not that interesting

Thought I'd give it a try as, even though I had zero interest in the sci-fi theme and preferred the fantasy themed earlier games, I tend to love everything Paradox puts out. Well, not this one. The campaign is dull, the tutorial is pretty much useless, and the game is so needlessly complex to understand, which is made worse by an interface that is so overly busy it takes forever to figure out what you should be doing. And sure, the game has depth, but so much of it just seems to have been shoved in there because...why not? This all serves to make the game huge but not interesting huge. Just frustrating huge. You also get the feeling Paradox is going to be pushing out DLC content for years after this thing's release, because God knows they love to make as much money as possible from a game. All in all, it's just a predominantly inaccessible game I have no interest in playing longer than the 10 hours or so I struggled with it.


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Posted on: August 20, 2019

sergeant_citrus

Verified owner

Games: 854 Reviews: 13

Scratches that 4X itch superbly

I've been a fan of the series since the first one came out, but this feels like a capstone (especially once they've finished the DLC, if AOW 3 is to be any guide). If you're unfamiliar with the series, this is a very combat-centric strategy game. This particular entry has more meat to the "world map" layer than the previous versions, but it still all comes down to the tactical combat (or, failing that, the unit design). The factions are varied and interesting, with not a few sci-fi tropes thrown in for fun (and Russian space dwarves, because why not). Your units can be further customized with mods, which can add a lot of depth to the game and gives low-tier units a viable place in your army for the duration of the game. Melee units getting chewed up before hitting the front lines? Give them a jetpack! Engineer needs something to do after installing a turret? Give him a missile launcher. In addition to your faction, you choose a "secret technology" to adopt. This is basically your superweapon (you can even build doomsday devices) and adds a lot of flavor to your army. You can mix and match factions and secret techs to have 36 different empires (42 if you have the first DLC). The system is rife with interesting combos to find and exploit, and the world is colorful and fun to explore, in a sort of sci-fi-cartoony way. There are even minor factions to contend with - ally with them, and get their unique units and mods (like Mad Max-style Spacers with crashing cars, sentient plants with giant worker bees, etc) ... or go to war with them, and get great loot to equip your heroes with! Campaigns are ... fine. Just finished the main one, and you do get choices that set up the final mission. Scenario mode is where the meat is. Music is great, perfectly fitting for the genre and setting, and exciting without being annoying. I bounced off of Civ 5 and 6, even Endless Legend, but I keep coming back to this.


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Posted on: March 16, 2023

MartiusR

Verified owner

Games: 2065 Reviews: 36

Extremely pleasant surprise

I was initially uncertain about putting the AoW game in a sci-fi setting. Despite the fact, that I consider the change from fantasy setting (really exploited by the TBS genre) as a step in the right direction. Fortunately, the result is more than satisfying. There are things that I liked in the AoW series (like a big variety of sides of conflict or system of relationships between you and neutral factions). There are some changes in accents, like the big involvement of distance weapons, but I feel that they're natural and intuitive. Campaigns have a specific solution - usually, there are two "maps" per side, but it works surprisingly well - I enjoyed those short stories a lot. I'm very impressed with the diplomacy and other "global" tools, like espionage and doctrines - they add a lot of flavour to the standard AoW style and they're genuinely useful. I also consider the tech tree (split on economical and war research) as more understandable than research in AoW III (where spells were mixed with upgrades for economy/army). Diplomacy with AI is working - comparing it to many fantasy TBS games, where you have literally no way to improve relationships with AI-controlled players, is a nice change. I only regret that we don't have any more interesting mechanism from AoW III, where we could release the conquered province as independent and make tasks for it, after some time incorporates it into our side, with the benefit of a good relationship with the race dwelling the area. Battles are as always, interesting and require good use of your troops, terrain and operations. I have some complaints though. Like a very long time of loading the game on the title screen. Or DRM-ed online multiplayer (only the hot-seat is free of DRM, while online multi requires to have a Paradox account). I also feel that some races don't have much flexibility in terms of the type of damage dealt by their units (which can be sometimes a problem). Still - great game, totally recommend it.


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Posted on: July 22, 2020

ScarGlamour

Verified owner

Games: 483 Reviews: 2

Best Age of Wonders game to date

I have enjoyed the series since the first installations, and I have to say that space AoW makes a lot more sense that the fantasy one, where the factions felt much too generic for my taste. In Planetfall the game mechanics fit the lore better, the range-focused tactical combat is more fun, and the units feel more varied. The game is not without its shortcommings but none of them prevented me from enjoying the game thoroughly.


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