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Against the Storm

in library

4.7/5

( 225 Reviews )

4.7

225 Reviews

English & 16 more
Offer ends on: 07/10/2025 09:59 EEST
Offer ends in: d h m s
29.9914.99
Lowest price in the last 30 days before discount: 14.99
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Against the Storm
Description
From city building to grand strategy, turn-based tactics to RTS, see more strategy games from Hooded Horse. You are the Viceroy – a leader charged by the Scorched Queen to reclaim the wilderness and discover lost riches for the Smoldering City, civilization's last bastion against the Blights...
Critics reviews
95 %
Recommend
Eurogamer
5/5
PC Gamer
91/100
Softpedia
9.5/10
User reviews

4.7/5

( 225 Reviews )

4.7

225 Reviews

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Product details
2022, Eremite Games, ...
System requirements
Windows® 10 (64-bit), Intel® Core™ i3-530 (dual-core) / AMD® Phenom™ II X4 965 (quad-core), 4 GB RAM...
DLCs
Against the Storm - Supporter Pack, Against the Storm - Keepers of the Stone, Against the Storm - Ni...
Time to beat
35 hMain
99 h Main + Sides
246 h Completionist
84 h All Styles
Description





From city building to grand strategy, turn-based tactics to RTS, see more strategy games from Hooded Horse.


You are the Viceroy – a leader charged by the Scorched Queen to reclaim the wilderness and discover lost riches for the Smoldering City, civilization's last bastion against the Blightstorm that destroyed the old world. Unlike most survival city builders where your focus is on a single city, in Against the Storm you must build a vast, prosperous network of settlements populated by diverse fantasy races, each with their own specializations and needs.

The wilderness holds many hidden dangers, and never-ending storms will batter your population into submission. If your settlements should fall, then the expedition may end – but not the game. Against the Storm is a roguelite city builder, meaning you will carry forward the resources, upgrades, and experience of your past expeditions each time you set off for a new journey into the wild.





Foxes, Beavers, and lizards stand alongside humans and harpies in the struggle to survive. Utilize each group's strengths as you balance their varying needs, from housing and culinary preferences to taste in luxuries and recreation. Will you manufacture raincoats, brew ale, and bake pies to boost morale in the face of the oppressive hostility of the forest, or will you prioritize the needs of one species over another to operate more swiftly for the Scorched Queen?





Experience core city builder gameplay enhanced by roguelite replayability. Build and manage multiple settlements spread out across a large world map, all while collecting valuable meta-progression resources to upgrade the Smoldering City. Feel the pressure of an expectant monarch as the Scorched Queen demands constant progress while recurring Blightstorms pose an inevitable threat to your settlements. Manage your reputation to secure your success at any one settlement before moving on to establish another, constantly seeking new opportunities for growth, taking on unique challenges across multiple biomes, and bracing for the inevitable destruction of everything but the Smoldering City itself. How will you maximize each cycle to not just ensure the best fate for the Smoldering City, but for your career as Viceroy as well?





With hundreds of gameplay modifiers and 6 distinct biomes, every city location presents unique challenges for even the most resourceful Viceroy. Adjust your strategy to changing weather conditions and experiment with rosters of building blueprints and perks that can help your society thrive or bring it to ruin. Will you take on and complete additional objectives and delve deeper into the dangerous forest for potential boons, or will you approach with caution to ensure you operate within your capabilities? All the while, you never know what wares the Trader will bring next year, and the forest holds treasures and resources, but also ancient threats.





Laying the foundations for a new city is one of the most exciting moments in a city-building game. In Against the Storm, you'll have the opportunity to repeatedly experience this by creating new settlements, while still interacting with your network of previously established cities in a growing world.
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System requirements
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Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
35 hMain
99 h Main + Sides
246 h Completionist
84 h All Styles
Game details
Works on:
Windows (10, 11)
Release date:
{{'2022-11-01T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Size:
4.8 GB

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User reviews
Overall most helpful review

Posted on: November 2, 2022

Early Access review

Ooga-Chaka

Games: 363 Reviews: 10

RogueLite Passive RTS City Building Game

You start each campaign by picking one of many hexagons (each with their own special bonsues and drawback) from the world-map to setup a new village with multiple races. Throughout the gameplay you'll build a town to make you villagers happy and complete quests while expanding and discovering new parts of a forest which offer new challenges. You choose where your villagers work, but they may die or leave if you don't keep them happy. This is made more complicated by the 4 (currently) races which all have differing disires and needs. Do you try to make them all happy and risk losing everyone or do you concentrate on 1 or 2 groups and accept that the 3rd/4th won't stick around - you'll have to make these decisions on each map and they may change based on difficulty and available resources (some maps are inherently more difficult for certain races). It's a vibrant game with interesting buildings and many different systems running simultaneously (there are also traders who come to town, an overbearing ruler who desires gifts and a wide array of resource management). There are no overly long or complicated individual tasks, so if you're a fan of a production tree that goes 20 layers deep, this may not be the game for you, but the number of different systems along with the timing required to complete them keeps this game interesting and often (although not always) challenging. As you explore the forest you will encounter various challenges within each glade, but the seasons are the primary challenge throughout each campaign. You'll have to work on the timing of each task to assure that they are completed at the right time to benefit, or suffer from, the storm that comes once per year. This often requires micro-managing what your villagers are doing for short spurts to avoid catastrophe. The progression system (outside of each campaign) leaves a lot to be desired. There's a fair bit there but it doesn't feel 'rewarding'. But otherwise, this is a great game already.


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Posted on: November 16, 2022

Early Access review

Munkee79

Games: 528 Reviews: 31

Brilliant mashup... for a specific sort

Up front: I am not recommending this game. I DO heartily recommend that anyone interested should try out the demo (which doesn't seem to be on GOG, unfortunately) because I have no complaints at all about what I've seen. Which is to say: pretty much an already-finished game polished to an impressive mirror sheen disguised as early access, and it seems to be doing everything right. The only problem is that depending on personal preference, the central gimmick might drive you as batty as it does me. There's a hex-based world map, each hex is a level, and you build outwards from the center. There are different biomes and possible modifiers, different randomized starting loadouts, and a lot of stuff to adapt to in general. You'll start by setting up some basics and breaking into nearby glades as you deforest, some of which will contain (clearly marked) major hazards and rewards. There are two progress bars on every level: one which fills by way of quotas and objectives, and one that simply progresses with time. If you fill the first bar, you win the level. If the second one fills, you lose. Then you pick a neighboring hex on the world map and do it all over again. For all this game does right and for the impressive variance you get to deal with while repeatedly building up a bunch of settlements from scratch... that particular loop isn't really my idea of fun. It has the mechanics, resource management, and personalization you'd expect from a longform city builder, but a level-based structure closer to that of a procedurally-generated Warcraft campaign in which you're fighting the environment and a time limit rather than a conventional opponent. You never get long enough with any one level to get exhausted of it, but you also don't get long enough to really admire it, and after playing X levels the titular storm rolls in and wipes the world map clean. This was already driving me bonkers by the end of the tutorial. If that part doesn't bother you, it's a great game.


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Posted on: November 7, 2022

Early Access review

SeriousWays

Verified owner

Games: 424 Reviews: 41

City Builder With a Purpose

My biggest gripe with the city-building genre has always been that there is no end goal. No matter how big or developed your settlement is, it is going nowhere. Against the Storm manages to fix this problem by making each city you build an hour-long mission. After completing you move on to creating another settlement with its own challenges. If this sounds good to you, the game is a must-buy. If you prefer endless city-building, then this may be a deterring point to you. My personal opinion is that the game is great and the constant updates really help keep it fresh.


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Posted on: November 4, 2022

CanadaCat

Games: 246 Reviews: 27

An Interesting Genre Mix

I write this as a guy who doesn't like city builders and am hesitate to recommend Early Access games. I like this game a lot and would recommend it in its current state. I played the demo of this a ton when it first came out, I was impressed in how many hours I sunk into it. I enjoy how each map is different from the others in how each race specializes in different production, the many different ways you can aquire materials for production, the Deed system and hex modifers give each map much needed variety, and the atmosphere gives off this sense of dread when it comes to tackling the unknown yet is oddly relaxing. I even like how the game eventually forces a reset on all the towns you built as it feels apporiate for the world that they have created. Gameplay-wise it is very intutitive and easy to figure out in-game as I haven't had to go to a wiki to figure out how to beat games or complete quests. The only people who might find it frustrating would be people who like city builders as it's not really a game where you build this efficiant utopia of complex, interlocking systems. The randomness of RougeLite elements prevent you from having every building and it's more about building a strategy around what little resources you have. I'll update this review when we get a full release or abandonment, but right now, I do recommend it. Worth putting on your wishlist if you want to wait, although they do give a date on when the next update is coming.


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Posted on: January 8, 2024

posthum

Games: Reviews: 3

Don't expect a city builder

I can see why people love this game - it's basically a roguelike puzzle game with resource crunch like you'd expect in a colony sim. Do not buy this if you like city or base builders or colony sims, this is not what this game is. Refunded for that reason. Not a terrible game, just marketed as a genre it's not.


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