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ADOM (Ancient Domains Of Mystery)

in library

4.3/5

( 40 Reviews )

4.3

40 Reviews

English
14.9914.99
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
ADOM (Ancient Domains Of Mystery)
Description
ABOUT ADOM ADOM (Ancient Domains Of Mystery) is one of the most successful roguelike games ever created, boasting a brilliant mix of story, RPG, exploration, and intensely strategic and flexible combat. The GOG version adds various Deluxe features like achievements, difficulty level customization a...
User reviews

4.3/5

( 40 Reviews )

4.3

40 Reviews

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Product details
2015, Thomas Biskup, Jochen Terstiege, ...
System requirements
Windows 7 / 8 / 10, 1 GHz, 512 MB RAM, 800x600 minimum resolution, Version 9.0c, 1 GB available spac...
Time to beat
77.5 hMain
100 h Main + Sides
2000 h Completionist
326.5 h All Styles
Description

ABOUT ADOM


ADOM (Ancient Domains Of Mystery) is one of the most successful roguelike games ever created, boasting a brilliant mix of story, RPG, exploration, and intensely strategic and flexible combat. The GOG version adds various Deluxe features like achievements, difficulty level customization and various play modes (e.g. a story mode allowing to save and restore games, a weekly challenge game, an exploration mode and more). ADOM has been in development since 1994. In 2012 its development was revitalized with an immensely successful crowdfunding campaign on Indiegogo, now allowing us to offer ADOM both with ASCII and graphical modes enabling you to choose freely.

ADOM is primarily known for being the first roguelike to include vibrant towns, NPC dialog, and quests, but it offers more than just a rich story line in a complex fantasy world:
  • a huge game world with hundreds of locations such as towns, randomized dungeons, elemental temples, graveyards, ancient ruins, towers and other secrets
  • loads of races (dwarves, drakelings, mist elves, hurthlings, orcs, trolls, ratlings and many others) and even more classes (fighters, elementalists, assassins, chaos knights, duelists and much more) allowing for infinite play styles
  • hundreds of monsters and items, many with enhanced random features
  • a corruption system forcing you to balance lust for power with fear of damnation (corruptions slowly transform you into a vile monster but at the same time grant inhuman benefits - most of the time)
  • spells, prayers, mindcraft, alchemy, crafting and more
  • dozens of quests and branching story lines
  • numerous wildly different endings that might alter reality itself (simply drive Chaos away or slay a god or even become an immortal yourself, and others more)!
  • various game modes (story mode to be able to load and save games, challenge mode to face peculiar weekly challenges, exploration mode for a free wand of wishing and more)
  • various customization options (turning hunger off, turning corruption off, modifying monster difficulty or treasure rates)

ABOUT THE ANCIENT DOMAINS OF MYSTERY


Deep in the mountainous ranges of the Drakalor Chain, Chaos has broken through into Ancardia and it's up to you to decide the fate of the entire realm. You control a single character with a wildy varying set of skills, talents, spells and other abilities. Customized equipment makes each race/class combination a very different experience. Explore a mostly randomized underworld, fight monsters, loot treasures and uncover the many secrets lurking in the world of Ancardia.

Join a generation of gamers in playing a remastered version of this classic rogue-like!

With an overhaul of the graphics, music, new playable races and classes, over 400 monsters, tens of thousands of items, crafting, magic, religion, corruption, randomized dungeons and so much more, this reimagined version is one of the most in-depth roguelikes on the planet.

So, come join us as we return to Ancardia and choose your fate.

ABOUT ADOM ON GOG


ADOM on GOG takes ADOM gameplay to the next level by introducing the following features (among others):
  • 70+ achievements,
  • game customization features (e.g. turning corruption off, increasing treasure rates adjusting monster lethality),
  • ghost creation - be haunted by dead player characters and try to win their treasures,
  • story mode - save and reload your games,
  • exploration mode - use a wand of wishes to discover completely new sides of the game,
  • challenge mode - try to score highest under complex conditions in weekly challenge games,
  • shared and global highscores,
  • point-based character generation,
  • star sign selection,
  • and so much more.

  • THE FUTURE OF ADOM


    Is ADOM a complete game? Yes, a very complete game. A multitude of endings, varied approaches to game play, thousands of starting combinations and an extensive storyline filled with endless details makes for an extremely satisfying experience that justly positions ADOM as one of the big five foundational roguelike games.

    Is ADOM a finished game? No. As long as there is interest in the game we will continue to evolve and enhance it. In this respect ADOM differs from many other games on GOG in the best tradition of roguelike classics: We will continue to add both UI enhancements and new content to the core game in order to make it the most complete RPG ever. Buy once, play forever!

    ADOM (Ancient Domains Of Mystery) - (C) Copyright 1994-2018 by Thomas Biskup - All Rights Reserved

Popular achievements
System requirements
Minimum system requirements:
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
77.5 hMain
100 h Main + Sides
2000 h Completionist
326.5 h All Styles
Game details
Works on:
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.11+)
Release date:
{{'2015-11-16T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Size:
638 MB

Game features

Languages
English
audio
text
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User reviews
Overall most helpful review

Posted on: October 5, 2018

surmonis

Games: 50 Reviews: 1

ADOM... almost quarter of the century

Ancient Domains of Mystery is game that is located in special place in my heart. It will be soon almost 25 years together and I still find new things that are making me to sit down and play it even more. Countless options to personalise the PC and lead it into the world of Ancardia. From simple quests allowing you to understand the mechanics of the game through more complex strategies and victories that give you a sense of achievement to ultimately know the game and achieve the most desirable endings without save scumming. That`s all in front of you, just grab it and start your adventure. Highly recommended game for the most demanding players who desire to have a game with a content instead of detailed graphics, fun from experiencing and discovering rather than hand lead walk-through game play. All of that and more can be found in this little gem. Have fun.


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Posted on: October 9, 2019

Spellsweaver

Verified owner

Games: 337 Reviews: 34

An inspired creation full of flaws

As a disclaimer: I've played this game hundreds of times and have got all possible endings, including Ultras. It is a very rich game full of various things and mechanics, however it was created when there was no such thing as a game design in the world. And what suffers from it the most is what's supposedly the most attractive part of the game - the challenge. The challenge, as it is in this game, is based entirely on player's ignorance and luck. And those will be the main ways you lose: either from naive mistake of not knowing that this particular kind of monster causes paralisis when attacked in melee, or from streaks of bad luck. Which basically means that to win the game with the highest chance you have to play it in the most boring and grindy way, avoiding any risks to not let bad luck screw you over, and to eat your fill of spoilers. Because if you don't, you'll die in frustrating ways, knowing that it wasn't your tactical decision that screwed you over but either bad luck or lack of specific knowledge. On the other hand, once you start playing in the way I mentioned, by keeping in safer zones unless you're ready for more challenging ones, grinding items and stats, you are going to be bored quite soon. And then either you'll make a mistake and die a bullshit death hundred times more frustrating or get an Ultra ending feeling that there really wasn't much of a challenge for you at any point in the game. So, my feelings about ADOM are really mixed. On one hand, I remember some epic adventures that even inspired me to write short stories on game forums. On the other, hours of safe grinding and dozens of deaths in hope of finding excitement. In case you're really into genre, I personally recommend trying DCSS as a lot more refined example.


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Posted on: October 5, 2018

jipostus

Games: 390 Reviews: 2

One of my all time favorites

ADOM is one of the best actual Roguelike games out there. Flexible combat, lots of enemies that are there to kill you, and lots, and lots of deaths to be had. If you manage to beat ADOM in the true Roguelike mode, that's a true gaming achievement, that not many people can claim they have achieved. The modernized UI and Graphics combined with tutorial mode and Custom game option make the game more accessible for those who just want to play RPG with nearly infinite depth, and provides a hardcore challenge for those who think Dark Souls is a cakewalk. If you are going to get only one actual Roguelike into your gaming library, ADOM is one the titles you should consider.


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Posted on: November 30, 2019

IggyDaDino

Verified owner

Games: 708 Reviews: 4

Game is frustrating to play--lack of QoL

So I play a lot of roguelikes. I really want to like this game, unfortunately after so many years of development, the game has a massive amount of issues that make it near the bottom of my list of roguelikes. Major game flaws that the developers have chosen to ignore or not address: Game will frequently cause ASCII to appear on top of your tiles. You may need to delete your dll files and reacquire to fix. The game is supposed to have mouse support. Unfortunately clicking often causes you to run completely around the map when you wanted to take 1 step. You cannot attack in place. Too often you may walk into a group of enemies and be surrounded. The lettering of items (the key you'd press to interact with an item) changes as you interact with the menu. This is very poor for roguelikes as you generally play with keyboard and it's very important that spell you want to cast or thing you pickup is on a consistent letter. Quests are not straightforward. You will screw up every quest and not understand how religion or what you're supposed to do at that statue without a guide. Terrible things happen to you if you interact the wrong way with something. It is not fun to try things because the punishment is basically death. The real kicker is when you'd like to learn something in the game. It's never straightforward. Example: Chaos Knights enter a shop, shopkeeper greets you with normal text, you go to buy something. He says you must pay for it, you try to pay but it won't let you. Nothing in the game tells you that Chaos Knights can't use shops while chaotic because NPC text isn't altered. Even better. Autopickup, a UI feature that should be game-agnostic--can just automatically kill you as it does not care when it triggers. It will tick someone off and you'll get 1-shot. I really want to like this game but it's been 10+ years and the development of this game and what I see on the forums is just completely backward. Every game I play of this is frustration.


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Posted on: October 7, 2018

Cpt.Bilsn

Games: 573 Reviews: 12

Ultimate Rogue-like

I can't possibly be objective about the game that I first started to play as wee lad on Elementary school and still play at the time when I have kids on my own. In my biased personal opinion ADOM is the pinnacle of classical rogue-likes with so many strategies to master, things to discover and enemies to die to. If you are a fan of classical rouge-likes you don't need a review, you probably know the game and know if it's your cup of tea or not.. On the other hand, if you are looking on this game for your first proper rouge-like, let me give you a word of advice: ADOM is true classical rogue-like in the vein of (of course) Rouge, NetHack, original TOME and so on, don't let the pretty screenshots fool you, it's a brutal and unfair game where progression happens by you learning from your mistakes and improving your strategies. As DF player would say - loosing is fun. And for your struggle the game rewards you with countless secrets to find, mechanics and strategies to discover and master and maybe even ending (or three) to achieve. You can try to make the ultimate OP build to power through enemies, or you can just random roll character and see how far you can take him.. or just make something entirely different like elven farmer and see if you can get through the first cave... This all is true for rogue-like mode which is imho the most fun to play, but this version have several modes to play in, some of which even allow saving progress, so you can tailor your own challenge.. If you are not sure I highly recommend downloading the last free version of ADOM that I believe is still aviable on adom.de, though if you are looking for something to gently introduce you into rouge-like maybe also try Tales of Maj'Eyal, which is as streamlined as it could be and still be called rouge-like. All in all ADOM is the one of few games with the special place in my heart. It's a passion project of it's creator and it shows, it's one of the best, if not THE best Rogue-likes ever made.


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