Vanguard Bandits

Vanguard Bandits (1998)

by Human Entertainment, Working Designs
Genres:Role-playing (RPG), Strategy
Game modes:Single player
Story:In a world where technology and mythology are one, a young rebel and his ragtag crew are unwittingly drawn into a holy war being waged by the bloodthirsty General Faulkner and his mercenary forces. Guide the charasmatic Bastion as he realizes his destiny to lead the rebellion against the Junaris Kingdom, and to save the people of his world from an eternity of oppression. Lead powerful squadrons of robotic warriors into battle and take complete command of their actions. Smite your foes with cleaving swords, piercing spears, and sizzling magic spells. Use the terrain to your advantage and maneuver your forces into superior combat positions. Witness the results of your tactical decisions in glorious 3D combat sequences.Show more
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Stories about this game (10)
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user avatar@aetherrose0user avatar@aetherrose0
February 06, 2025
Vanguard Bandits is another experience that I've never seen before or since. It's incredible, and it's unique, and that makes its gaming history. Players would appreciate the kind of amazing story and gameplay on offer here, some, uh, slurs aside. I assume those can be removed? And game designers can study it for advice on how to make their own TRPGs better. It's the kind of game that makes you want to explore all the options they give you, and in the end, leave you wishing there was always just a tiny bit more to discover.
My cousin and I played this game a lot when we were teenagers. I first rented it from Blockbuster, really liked it, and ended up buying it when Blockbuster went under. I still have my old PS1 disc. I was completely enamored with the story. Branching paths, multiple endings, hidden mechanics, and a cast of interesting characters and mechs made this game unforgettable for me. It failed commercially back in the day, which is tragic. Relatively few Human Entertainment games ever made it to the West, and much of Working Designs’ work wasn’t heavily advertised either. A lot of gems like Vanguard Bandits were simply overlooked and unnoticed at the time. I would love for more people to experience this game. Has it aged well? I honestly couldn’t say, I haven’t played it in a very long time. But the fact that I still remember the characters and story decades later says something about the impact it had on me.
Easily one of my all time favorite tactics games! The story is wonderful, animations are solid and I really love the music. There's a few routes you can take which can make each run unique depending what decisions you make. I really wish to see this game again besides via emulation, though... I do still have my PS1 and a working disc for when the itch comes again. :)
Um dos melhores rpds que ja joguei tem historia boa tem batalhas epicas em meio a campanha vc escolhe alguns caminhos que modificam o final da historia muito bom
Foi um dos jogos mais queridos do meu primeiro console (ps1). Meu irmão amava esse jogo Virava o dia jogando Vanguard era tudo inglês a gente não entendia nada mas mesmo assim se amarrava e se esforçava pra entender a história,era um tempo mto bom.
This is one of those games I saw in the game shop, after looking through dozen of titles and took a chance on buying. It turned out to be a fun game I sank many hours into, discovered many hidden secrets but still never managed to complete all of it. There are mechanics the game uses to decide outcomes that initially you think little of but later discover are very important. Tactical games became my go to after this game.
A tactical mech game with dramatically varied fighting styles, heavily branching story paths, and memorable characters and designs. I've never seen anything else quite like this and it's perhaps one of the only examples of Escaflowne-style fantasy mechs in gaming- certainly it's the only one that I'm aware of. It was also my introduction to grid-based strategy games and yet, despite that, it's also still one of the more advanced and intriguing implementations that I've played. I'd say it's one of the most stylish and understated gems in the tactical RPG genre from the PS1 era. I think it lingers heavy in my memory partly because despite playing many hours into the game I never figured out how to reach a good ending. So now it lives rent-free in the depths of my brain alongside those games I never finished because my save file got corrupted or overwritten.
user avatar@Mankeeuser avatar@Mankee
July 09, 2025
I bought this game accidentally when I was in my early teens and it got to hold a special place in my memory. I forgot about it for a while, like I remembered the feelings I had playing it, but I couldn't remember the game itself (sometimes wondered if it was even real, lol) until a few years ago I randomly found gameplay on YT and it all came rushing back. Possibly the most underrated game of all time, one of my personal favs.
user avatar@Daigrinuser avatar@Daigrin
July 10, 2025
I was hooked on this game from the start. I always wondered why they haven't made another one like it or even a part 2. Whight Knight Chronicles 1&2 was probably the closest, I kinda, would say, somewhat, was okay, but not Vanguard Bandits good. Amazing game, great story. If you haven't played it, play it!
The tale of the Bastion who is young heir to the throne of Pharastia Kingdom. He grows from reckless boy to calm leader of men, while battling against an evil army general of the Junaris Kingdom. Wars are fought with giant mechanized machines called ATACs. Eight countries inhabit the continent, and Bastion attempts to unite them in the noble pursuit of peace. While the story seems to follow predictable lines, the surprises come during replays of the game. There are three possible paths, each showing a different perspective on the same story and giving compelling incentive to replay the game. On the battlefield itself the game plays out much like a Fire Emblem or Final Fantasy Tactics. Characters take turns to move, based on their speed. On its turn a unit may move and attack, or vice versa – each unit has a number of action points that determine how far the unit can move, and the power of the attacks he or she can make. Want to do a really powerful attack? Don’t move too far then. The game is highly replayable. The story arc and eventual endings can change with each playthrough depending on how you perform in the game’s levels, as well as some of the decisions you make at key points. The offset to this is that each run through Vanguard Bandits won’t last long - there’s only ~20 missions.
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