This is a crowdfunded and ostensibly a crowdsourced game from a studio that over the course of its development morphed from a clumsy but ambitious indie studio in a proverbial shed to a multinational r&d game developing corporation. Star Citizen, its story and Cloud Imperium Games is weird to say the least, but if there is one thing I want and need is that there is a clear path forward to make sure this game gets released drm-free for the sake of the players who have backed this game, the new players who want a game with good performance without drm and the archivists wanting to treasure and preserve this unique gaming project.
Star Citizen is unique as opposed to Squadron 42 in that it is a mmo game that has ambitious and technically complex server infrastructures it is hoping to rely on once R&D of it is actually completed and the "final" implementation has been stabilized. But I also remember when the original pledge store included purchases of an engineering manual for player's to host their own servers post 1.0 and mod the game if desired. At the time of writing a 1.0 release still seems like a far-fetched fever dream but I hope when that is completed the work necessary to make good on those contractual obligations is kept and the game can be self-hosted, modified and archived by the community in parallel to the official PU.