Sid Meier's Alpha Centauri Planetary Pack

Sid Meier's Alpha Centauri Planetary Pack (1999)

Genres:Strategy, Turn-based strategy (TBS)
Themes:Science fiction
Game modes:Single player, Multiplayer
Story:Sid Meier's Alpha Centauri Planetary Pack includes the original Alpha Centauri and the expansion, Alien Crossfire.
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Stories about this game (2)
What’s your memory of Sid Meier's Alpha Centauri Planetary Pack?Share your favorite moments and see what others remember about this game.
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This was one of the first games that made you truly think and use your imagination. And when you look past the game mechanics it is very deep and thought provoking game. Take Zakharov for example, at the surface it seems his faction just gives you research boosts. But look deeper at his quotes and secret projects and you realize this is a man who will sacrifice ANYTHING to further science (there is a word for this...fanatic?). After a while Miriam suddenly seems to be the voice of reason among all the leaders. And Morgan takes capitalism to it´s extreme and so on. This game warns about extere fanatics and uncontrolled scientific progress, if you are not careful are you a human anymore after certain advancements? This game gives enough material to get your imagination going and every game you play will be somewhat different. In one game I even felt sorry for the Gaians when I used Mind Worms and Dream Twister against them. Imagine how you must feel when you are inside your city where you just can´t sleep no matter how tired you are. And if you try to make a break for it outside city walls you will be attacked by worms that burrow into your skull and multiply. So many good memories with this game. And this game tells us how the Sid Meier´s Civilization 1 game continues.
user avatar@Wheeljakuser avatar@Wheeljak
July 17, 2025
If anyone asks me, "Sid Meier's Alpha Centauri" (or SMAC) is the game that should be polished up for the 21st century. I have probably had a dozen computers since I bought my first copy of this game, and I would bet that I have had it installed on every single one of those computers. I got my start on "eXplore, eXpand, eXploit, eXterminate" games with Sid Meier's Civilization (the first one) back in the early 90s, on my friend's IBM PC clone. In this game, one of your victory conditions was to send a ship to Alpha Centauri, to colonize a planet there. You see a spaceship in flight through the void of space, while listening to "Ode to Joy" playing on the tinny PC speaker. This game picks up right where the other game left off, except there is no joy. Just as humans will do, they find a good reason to factionalize and go at each others' throats. On this new planet, it's not nations fighting for supremacy; it's philosophies fighting for supremacy. And that's where the story begins. When I say "story," I don't mean some window dressing to spiff up a game; I mean a real-deal STORY. As it unfolds, I wanted to know more about this elaborate universe. The setting provoked serious thought. The future technologies captured my imagination. The faction leaders, and the Planet itself (herself?) fascinated me deeply. And then, just as I thought this game was a masterpiece... they went and made it even better with an expansion pack! Remember what "Brood War" did for "Starcraft?" That is what "Alien Crossfire" did for SMAC. SMAC will ever be one of my all-time strongest reasons that I love video games.
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