Scooby-Doo! Night of 100 Frights

Scooby-Doo! Night of 100 Frights (2002)

by Heavy Iron Studios, THQ
Genres:Adventure, Platform
Themes:Action
Game modes:Single player
Story:Scooby-Doo! Night of 100 Frights is a third person platform game with action elements that was developed by Heavy Iron Studios and published by THQ for the PlayStation 2, GameCube and Xbox consoles. The game was first released on May 20, 2002 in North America and was released later that year in PAL regions. It is the first Scooby-Doo! video game title to come to sixth generation consoles. The game became a Greatest Hits title in 2003.[1] The game had a follow up titled Scooby Doo: Mystery Mayhem. The game puts players in the control of Scooby-Doo in a story that revolves around him searching for the rest of the gang around a haunted mansion after they're kidnapped by an eccentric villain. The game has twelve areas, ranging from graveyards and secret labs to fishing villages and haunted mazes. The game received mixed reviews from critics, mainly criticizing the game's simplicity, although its massive environments staying true to the Scooby-Doo! universe was praised by critics and fans alike. Fans of the original show loved the game, feeling it was compensation for the N64 game released in 2000. The game also marks the first and only time Don Knotts did voice work for a video game, though he did do previous voice work in the Scooby-Doo universe.[2]Show more
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For the longest time this was my favorite game. And going back to it on old consoles it rubs perfectly. It's a great platformer and the variety in settings are all beautiful. The amount of nostalgia that came with playing this seeing all these classic Scooby-Doo monsters with all the original cast, it just put a smile on my face. If you love nostalgia, fun, smooth, goofy that holds up even to this day then I could not recomend this enough. Easlily one of the best in its genre and the soundtrack is absolutely perfect as well.
This game is one of the most underrated puzzle platformers of all time. I used to play it constantly as a child, and spent years trying to convince my friends to play it, we eventually got a PS2 together because we were all nostalgic about games we used to play, and I finally got them to play it and they loved it, the game still holds up to my memories of it. They wished they had played this game as a kid so they could've appreciated it like I do. This game is special wether you love Scooby Doo or not. I will never stop recommending this game to people, and would buy it here the second it became available.
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