I was young when I first discovered Grand Prix 2. After playing the demo endlessly, I knew I had to buy the full game. I still remember installing it on my Pentium 133 MHz PC and being absolutely amazed - the graphics, the sound, and above all the realism were on a completely different level for the time.
What really stood out was how authentic it felt compared to other racing games of the era. The handling was smooth but demanding, the AI gave you a real challenge, and the attention to detail made you feel like you were experiencing Formula 1 rather than just playing a simple arcade racer. Every race felt unique, and I could spend hours tweaking setups, learning the tracks, and pushing myself to shave off a few tenths of a second.
For me, Grand Prix 2 was not just a game but an introduction to the world of serious racing simulations. It set the standard for many of the F1 sims that followed, and it left a strong impression that has stayed with me even decades later.
Recently, I tried to reinstall my old CD, but unfortunately it’s too damaged to run. Still, the memories remain strong - the excitement of starting a new season, the joy of overtaking at just the right moment, and the thrill of hearing the engines roar through my old speakers.
Grand Prix 2 will always have a special place in my heart. It was a groundbreaking title that combined technical excellence with pure fun, and for many of us it was the start of a lifelong love for racing games.