As a kid, this game was everything I wanted: an adventure game with a side of exploration, learning more about something I loved and cared about (the rainforest), fun puzzles, and a rewarding story that wanted you to keep playing, not get stuck for ages or die gruesome deaths. I played it so many times that the way the "ecorder" said "Three-toed sloth" is irreversibly the way I say it in my adult mind. Along with its predecessor, "Search for Cetus", this was a golden entry in the edutainment genre. If you are of a certain age and remember secretly loving wholesome games (before they were a celebrated genre) where you learned facts that are now serving you well on your grown-up trivia nights (hello my Encarta geeks), you know that the EcoQuest games deserve a special place in the hearts and on the virtual shelves of new young gamers.