Drakan: Order of the Flame

Drakan: Order of the Flame (1999)

by Surreal Software, Psygnosis
Genres:Role-playing (RPG), Adventure
Themes:Action
Story:Centuries ago, mankind and dragons battled, causing chaos. Eventually, the Order of the Flame formed, uniting humans and dragons as protectors of peace. Under their guidance, Drakan flourished in magic and harmony. Drakan features a unique engine that seamlessly combines outdoor and indoor scenes. Play as Rynn, wielding swords and bows, or ride Arokh, using fiery breath as a weapon. Engage in battles against dragons, spiders, scavengers, and Wartocks.Show more
user avatarAdded by @Teilnehmer
Vote to bring this game to GOG and help preserve it.
11 069
Trailers and screenshots
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Stories about this game (40)
What’s your memory of Drakan: Order of the Flame?Share your favorite moments and see what others remember about this game.
user avatar@placeholder

Make sure to follow our Guidelines when adding new Stories.

If not sure what to write:
  • What made this game unforgettable?
  • Who did you play this game with?
  • What made it fun or challenging?
  • Why do you want this game on GOG?
user avatar@Sayad7user avatar@Sayad7
January 29, 2025
Just like with The Ancients' Gates this is such a childhood gem for me. I always loved the Drakan games and I hope they can see more love through GOG one day. Flying around on your dragon while wielding a flaming sword and killing a bunch of skeletons and goblins never gets old, it's just pure fun.
user avatar@Gabbouser avatar@Gabbo
January 30, 2025
There still isn't really a modern gaming experience like this. Truly open world gameplay - approach the overworld on foot with Rynn hack and slashing and magicing her way through the Wartok menace or on Arokh's back dog fighting other dragons or liquidating any Wartok too stupid to run away from several tonnes of angry lizard. Seemlessly moving between Rynn and Arokh's gameplay as you see fit. Want to run around a cave system? Do it. Want to call Arokh and fly to some little nook in the mountains on a whim? Do it, you might find hidden treasure! Rynn's truly was the best of the original Lara Croft-alikes of the late 90s. Great soundtrack, voice acting, solid graphics (for the time), and even a thriving mod scene give more than enough reason to jump back into Order of the Flame over and over. Thankfully PCXL and other pc gaming magazines of my teenage years brought this game to my attention and I've been shouting about it to anyone who would listen ever since.
I always played this with my sister. Good times. Loved the controls of flying the dragon en shooting enemies. It was a blast (hehehe). The use of colors and atmosphere is better in games than the pursuit of the most realistic graphics.
Drakan: Order of the Flame is an action-adventure game that gives you the opportunity to take flight on a dragon and having him move and fight freely through, for the time, very detailed environments. This alone is a level of awesome, few games have achieved since! This actually was one of my first video games. I remember playing it on my parents' PC together with my little sister, taking turns after each death. For some of the platforming in the early parts of the game, we even shared controls, one controlling the camera and movement, while the other timed jumps and rolls. The movement of Arokh felt wonderful and even though the levels are quite linear for the most part the flying gave me a feeling of freedom that wasn't comparable to anything of it's time. The characters of Rynn and especially Arokh are another strong point of this one, and I can still quote some of the dialogue all these years later. My username clearly reflects that the Game stuck with me and even now I like to think back to one of the more unique action games of all time. I'd say that this is in the Top 3 of most influential games for me and it would be awesome to experience it again on a modern system.
user avatar@Raeldoruser avatar@Raeldor
January 30, 2025
This is my most endearing game i ever played, all the mechanics tho old are still unmatched by current games, seamless transition from ground to flight, big landscapes with lots to uncover and a good dynamic between two main characters
user avatar@wilson_xuser avatar@wilson_x
January 29, 2025
I started playing it but didn't finish it. Then I couldn't play it again because it didn't work with the operating system. I hope I can play it again soon.
user avatar@AtomicLugiauser avatar@AtomicLugia
January 30, 2025
This game HAS to be on GoG, it is basically abandonware at this point. It's a hidden gem. I love the atmosphere of this game, the exploration of the huge maps, riding Arokh (the dragon), the large amount of weapons you can find and so on. It is really sad that this game is more obscure nowadays. It's such a solid classic and does not deserve to be forgotten! Let's hope this game will finally be on GoG!
I would love to have the chance to play this one! I played its sequel, The Ancients' Gates, just a few years ago and I was caught by surprise how enjoyable it was! I wish I knew about this series earlier!
user avatar@leedavisuser avatar@leedavis
February 01, 2025
I still own the original CD-ROM of this game. Sadly, it doesn't even install properly. I thought about building an old Win 98 PC with all the required hardware, so I could play it again. But I really hope GOG decides this is a classic that needs to be labeled a GOOD OLD GAME
Super fun one of a kind game. I only played it recently actually and I loved the mechanics of having a dragon sidekick and being able to fly, fight, explore in the large levels specifically. Its not a perfectly balanced game but the sheer cool factor of true dragon rider gameplay makes up for any flaws. A very rare gem and more people absolutely have to play it!
Those games also need your vote!
Star Wars Episode I: The Phantom Menace
Star Wars Episode I: The Phantom MenaceStar Wars Episode I: The Phantom Menace is an adventure video game released by LucasArts in 1999. It is based on the film of the same title.
Action
Science fiction
Action
Science fiction
6 059
18
Satisfactory
SatisfactorySatisfactory is an FPS open-world factory building sim. You play as an engineer on an alien planet tasked to complete ‘Project Assembly’ - a massive machine for a mysterious purpose. Conquer nature, build multi-story factories, and automate to satisfaction!
Open world
Science fiction
Sandbox
Open world
Science fiction
Sandbox
1 745
5
Front Mission 2
Front Mission 2Front Mission 2 is a tactical role-playing game for the Sony PlayStation developed by G-Craft and published by Square Co., Ltd., and was released in Japan on September 25, 1997. Front Mission 2 is the second main entry and the third entry overall in the Front Mission series. Like other Front Mission titles, Front Mission 2 is part of a serialized storyline that follows the stories of various characters and their struggles involving mecha known as wanzers.
Action
Science fiction
Action
Science fiction
226
Pokémon White Version
Pokémon White VersionPokémon White Version and Pokémon Black Version are the primary paired versions of Generation V. Black and White follow the trends set up by previous games in the series. Two player characters (one male and one female) travel a new region, Unova, on their Pokémon journeys. This region is inhabited by various Pokémon, and unlike before, none of those available prior to Generation V can be obtained before completing the main story by defeating Team Plasma. The games' names were revealed on the official Japanese Pokémon website on April 9, 2010, and scans from the subsequent issue of the magazine leaked the following day, April 10. Pokémon Black and White are followed in 2012 by two sequels, Pokémon Black 2 and White 2, which are set two years after the events of Black and White. Black 2 and White 2 are the second and final paired versions of Generation V.
Action
Fantasy
Science fiction
Kids
Action
Fantasy
Science fiction
Kids
748
Vagrant Story
Vagrant StoryAdventure into a world of unparalleled depth and danger with SquareSoft's Vagrant Story. In this sweeping dungeon-crawling epic you play as Ashley Riot, a young assassin and spy for the organization known as Riskbreakers. Your goal is to unravel a deep and twisted plot and come to terms with the recent death of your wife and child. If this sounds a bit too cerebral never fear. Your path to recapturing your sense of humanity hinges on the destruction of countless vicious monsters and the exploration of dark and dangerous dungeons. Vagrant Story is awash in gorgeous scenery and features designs from Yasumi Matsuno and Akihiko Yoshida, the acclaimed artists and creators behind Final Fantasy Tactics.
Action
Fantasy
Action
Fantasy
3 600
32
Front Mission 4
Front Mission 4In the year 2096, the Wanzer ("Walking Tanks" mecha) form the backbone of many military forces. The European Community is enjoying a period of relative peace when it is surprised by sudden attacks on German bases from a mysterious force. To investigate, it is decided to send the EC Armor Tactics Research Corps, also known as "Durandal". Inside the Durandal, a young new recruit, Elsa soon finds herself caught in an international plot. Meanwhile, the nation of Venezuela, is attempting to secede from the Unified Continental States (U.C.S.). UCS Forces are sent in to restore order and dispose of Governor Diaz. During a routine patrol, Sgt. Darril and his patrol witness a cargo plane being shot down. Heading to investigate, they soon discover it was a plane carrying part of Diaz's gold. For demoralized UCS soldiers like Darril, this smells like opportunity... Front Mission 4 is a turn based strategy game where the plot switches between two different theaters of operation: Elsa and Darril. Controlling the wanzer forces of either character, the story progresses simultaneously. Most battles take place on an overhead map divided into a Player phase and an Enemy phase. Typically a wanzer can move once and use his remaining Action Points (AP) to fire on the enemy or use an ability. Success in battle earns Experience Points, which are traded in for new abilities, such as Rapid Fire or Evasion bonuses. Each character has a set limit of Skill slots, which are filled up differently by abilities. While each character starts with a preference in skills, there is no limitation on what any pilot can learn. Money, found during on the map (along with items) or earned after a successful battle, can be used to upgrade wanzers and purchase new weapons.
Science fiction
Science fiction
283
1
The Dark Eye
The Dark EyeThe Dark Eye is a computer game of the horror genre, released in 1995 for the PC by the now-defunct software company Inscape. Upon its release the game attracted little attention from either critics or consumers, though it has received some attention since and, arguably, cult status. The game featured combined 3-D graphics, stop motion animation and video segments. With its unconventional interface, storyline, and characters, the game's peculiarity became its selling point. The characters are largely lifelike in appearance except for their clay-modeled faces, which are often distorted or feature grotesquely exaggerated features. This near-realism, sometimes referred to as the uncanny valley, contributed to the game's ambience of unease and anxiety. The character animation is stop-motion. Inscape did the art design of the puppets (lead artist Bruce Heavin) and had a Hollywood house actually make them. Inscape then hired two stop-motion animators and Russell Lees spent many, many hours in a hot, dark warehouse directing the animations. The working hours were from 7 am to 7 pm for about a month. They created computer-generated screenshots of the environments and shot against blue-screen, and they had a director of photography light them to match the environment. Also notable was the use of author William S. Burroughs as a voice actor: Burroughs provided not only the voice for the character of Edwin, but also voiceovers of two slide-show sequences illustrating the short story "The Masque of the Red Death" and the poem "Annabel Lee". Another story, "The Premature Burial", can be found while reading the newspaper during "The Tell-Tale Heart", and the poem "To Helen" can be read while playing the victim in "Berenice". Thomas Dolby composed the game's music. ------------------- Structurally, the game was a point-and-click adventure fueled by the macabre stories of Edgar Allan Poe. The player could experience three of the stories ("The Cask of Amontillado", "The Tell-Tale Heart", and "Berenice") from the perspectives of both murderer and victim. The game presented no choices to make, no life-or-death decisions, and no points; similar to other point-and-click adventures like Myst, the game simply waited for the player to find the next hotspot or location, at which point another video would play to advance the plot. During the portions that were direct interpretations of Poe's stories, the player was constrained to follow the actions of the stories' characters. The player could carry only one item at a time. Much of the animation in The Dark Eye consisted of QuickTime movies, either full-screen or smaller looping segments framed by a static background. -------------------------
Horror
Horror
1 969
3
Dragon's Crown Pro: Battle-Hardened Edition
Dragon's Crown Pro: Battle-Hardened EditionExclusive to the west and only available in a limited quantity, the Battle-Hardened Edition of the multiplayer action-adventure game, Dragon's Crown Pro, brings Vanillaware's fantastical adventure into your hands as never before. The set includes 7 collectible skill cards representing the 6 different classes plus the common skills, and a shining metal case encapsulating this ultimate package for game collectors.
Action
Action
137
Front Mission 3
Front Mission 3Yokosuka, Japan, 2112 AD. The young student Kazuki Takemura works as a test pilot with Kirishima Industries, a production company of military battle wanzers (walking panzers), mechanized walking robots with movement similar to that of a human being. Kazuki has just finished testing the combat capabilities of the new Zeinslev prototype in the lab. Finishing his day's tasks he is asked by his best friend Ryogo to help with a company delivery to the Japanese Defense Force (JDF) military based. This simple choice determines where Kazuki is when strange things begin happening in Japan. A large explosion, a wanzer theft, his sister Alysia being hunted, rumors of a powerful weapon, and accusations of involvement by agents of both the OCU and the USN all make the situation more complicated. Kazuki is swept up in a plot of conflicting loyalties and attacked by various factions. He will need to recruit additional characters and wanzers in order to be victorious in battle and investigate leads to uncover what is going on.
Science fiction
Science fiction
497
2
Pokémon Black Version 2
Pokémon Black Version 2Pokémon Black Version 2 and Pokémon White Version 2 are the second and final paired versions of Generation V and are the sequels of Pokémon Black and White, respectively. Both games were revealed on Pokémon Smash! by Junichi Masuda, and subsequently the official Japanese and international Pokémon websites, on February 26, 2012. They were released in Japan on June 23, 2012, in North America on October 7, 2012, in Australia on October 11, 2012, in Europe on October 12, 2012 and in South Korea on November 8, 2012. The games feature two new forms of Kyurem that serve as the game mascots of the games: Black Kyurem for Black 2 and White Kyurem for White 2.
Action
Fantasy
Science fiction
Kids
Action
Fantasy
Science fiction
Kids
713
1