Cyber Empires

Cyber Empires (1992)

by Silicon Knights, Millennium Interactive, Strategic Simulations
Genres:Strategy, Turn-based strategy (TBS)
Themes:Science fiction
Game modes:Single player
Story:A turn-based strategy game developed by Silicon Knights, Inc.
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Stories about this game (4)
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Still one of the best games ever made in combining turn-based empire building with real-time strategic combat. Fighting could be cheesed at times, but even that required strategy and planning to pull off, or prevent.
Owned this right out of the box, one of my brothers all time favs! It is one of the best strategy games for it's time; the mech ground combat was intense especially with incoming long range missiles! They compare it to Risk the board game but it has a 4X feel to it but not so hard that you'll pull your hair out like other games in the 4X genre. Definitely a hidden gem and no connoisseur of 4X games should be without it! Did I mention it has MECH COMBAT?!
user avatar@Verosuser avatar@Veros
May 01, 2025
I was introduced to this game in elementary school by a friend and played it extensively on my 386 PC whenever I could. The combination of turn-based 4X-style gameplay and real-time topdown mech combat is an excellent combination. I remember many a hard victory during city fighting using the buildings to flank and attack from the rear with light mechs, or sending barrages of LRMs through streets and alleyways, carefully guiding them past buildings and walls. It has a lot of replayablility with different strategies and tactics to use, as well as multiplayer via hotseat.
Oh man I loved Cyber Empires. Deciding where to build your factories, what types of Mechs to build, which ones you wanted deployed where and so on. I had so much fun with this game. It was exciting when an enemy Mech or Mechs raided one of your areas and you had to defend it with maybe only one Mech. Then you used buildings or trees for cover as you tried to work your way closer or flank the enemy. Plus you had to watch your ammo as you only had so many missiles depending on the size of your Mech. You also had to watch your energy weapons as constent firing would overheat your Mech and it would shut down for a bit to cool off leaving you vulnerable to the enemy as you couldn't move or shoot until you did cool off. Such a great game! I'd love to play it again. I still have the original game in the box! I couldn't bring myself to get rid of it even if I didn't have anyway to play it anymore.
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