“Year by year, She erases us.”
Once a year, the Paintress wakes and paints upon her monolith. Paints her cursed number. And everyone past that age turns to smoke and fades away. Year by year, that number ticks down and more of us are erased. Tomorrow she’ll wake and paint “33.” A...
Once a year, the Paintress wakes and paints upon her monolith. Paints her cursed number. And everyone past that age turns to smoke and fades away. Year by year, that number ticks down and more of us are erased. Tomorrow she’ll wake and paint “33.” And tomorrow we depart on our final mission - Destroy the Paintress, so she can never paint death again.
We are Expedition 33.
Clair Obscur: Expedition 33 is a ground-breaking turn-based RPG with unique real-time mechanics, making battles more immersive and addictive than ever. Explore a fantasy world inspired by Belle Époque France in which you battle devastating enemies.
Reactive Turn-based Combat
In this evolution of JRPGs, real-time actions enhance the heart of turn-based combat. Craft unique builds for your Expeditioners that fit your playstyle via gear, stats, skills, and character synergies. Open an active dimension in combat - dodge, parry, and counter in real time, chain combos by mastering attack rhythms, and target enemy weak points using a free aim system.
“Tomorrow Comes”
With only one year left to live, join Gustave, Maelle, and their fellow Expeditioners as they embark upon a desperate quest to break the Paintress’ cycle of death. Follow the trail of previous expeditions and discover their fate. Get to know the members of Expedition 33 as they learn to work together against impossible odds.
A Hauntingly Beautiful World
Explore an enchanting realm populated by surreal adversaries. Wander through breathtaking landscapes, from the Island of Visages to the Forgotten Battlefield, discovering secrets and hidden quests along the way. Find allies of fortune in creatures of legend. Recruit special companions to access new travel methods and discover secret areas in the World Map.
Experience the debut game from Sandfall Interactive, fully realized in Unreal Engine 5 with stunning graphics and a heartbreaking soundtrack.
Developed by Sandfall Interactive. Published by Kepler Interactive. All rights reserved.
Popular achievements
Time to Spill Some Ink
Break an enemy.
common
·
68.46%
Lumina
Consume a Lumina point.
common
·
38.47%
Overcharge
With Gustave, use a fully charged Overcharge that Breaks an enemy.
common
·
62.05%
Lumière
Embark on the Expedition.
common
·
74.35%
A Peculiar Encounter
Defeat the Mime in Lumière.
common
·
43.15%
Curious
Witness an optional scene at camp.
common
·
39.86%
Paint Cage
Break a Paint Cage.
common
·
51.04%
Weapon Upgrade
Upgrade a weapon once.
common
·
40.55%
System requirements
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Why buy on GOG.COM?
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This game is truly an experience everyone should try.
Most important part of this game is how it's written, it an intriguing story that does not disappoint when the puzzle is solved. It makes a lot of sense and evokes emotion. Like an amazing book/movie.
The visuals are amazing, just as the soundtrack, you'll love to explore and go around.
Gameplay is turn based, with a reaction mechanic that can be frustrating and get you killed often if you don't time it right.
Game could be improved in some aspects, but considering the company size and that is their first game, it is hard not to give an 11/10
Worst thing about this game, spoiler warning, is that it ends.
Great story, with really engaging chacarters and world. The combat can be as simple or as complex as you want it to be. The picto system can be used to customize your damage and abilities, like getting extra energy when you dodge, or a chance to set enemies on fire on attack. This with the charcters skills creates a rabbit whole of ways to build the chataracter. There is a great endgame if you really want to test your skill, and the parry/ counter system rewards unserstanding an enemies attack pattern and punishing it.
It uses DLSS by default, but there is a way to play it at native resolution by selecting antialiasing in the menu. And with the implementation of nvidia low latency mode the game feels responsive and nice. Playing on a 9800x3d with a 4080 super yields about 100 fps at 1440p, with high settings on native.
I should also mention the New Game plus feature is great, and with over 100 hours on other platforms behind me I can safely say I really enjoyed the game.
Gripping story. Characters are complex, you wish that the dialogue would never end.
Cutscenes are marvelous. You can watch them like a great movie.
Music is varied and rich. Simply a pleasure to listen.
This game sets the bar for me at a perfect video game experience. It's not any singular game mechanic or revolutionary idea that's implemented that makes Clair Obscur what it is, but rather a masterfully crafted sum of its parts. In my 30 years of video gaming, this game has hit like no other.
There are frustrations with timing windows (most likely user error though), and Gestral Beach Volleyball is atrocious, but I will do it again for the sake of the GOG achievement.
You'll read that it's overhyped; to the contrary I believe overhyped is appropriately hyped in this case. I bought and played "over there", and I immediately bought and can't wait to play here on GOG.
Do yourself a favor with this one, stop reading reviews, take the dive and go in blind.
I had never played a turned based game before, but the trailers pushed me to try this one. It was almost impossible to put it down once I got going.
The world and characters are the main appeal to me from the start, and mostly only got better throughout the story, but the combat also ended up being a highlight.
With the different set of character skills and dodge/parry system keeping me engaged pretty much at all times.
Enemy turns end up playing like a rythme game when the enemy patterns click and it is very satisfying.
Only downside to me was doing too much side content before the last act had me a bit overpowered, but I have read it is quite common in JRPGs.
But great news: I was definitely NOT overpowered for the final optional boss...
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