Posted on: April 30, 2012

athon78
Bestätigter BesitzerSpiele: 729 Rezensionen: 9
Far from perfect, but still fun
This game gets an unfairly bad rap, partly because it has so much squandered potential, and partly because it was a drop in quality for a series that had up to then prided itself on excellence. Add to that the fact that it was a significant departure in design from the last several games in the series (though if you look at Ultima overall, the series had always been about reinventing itself) and you have a game that tends to be hated by a highly vocal group of people. The fact is the game does have a lot going for it, so much so, that the real heart-break comes from seeing just how good this game could have been with just a few more months of development. The music and atmosphere are great, and the the world wonderfully intriguing. The magic systems in particular had enormous potential: the game attempted to create no less than 5 different types of magic, each of which worked in different ways. Necromancy for instance, had you creating complicated rituals to prepare your spells, rather than just simply clicking to fire it off. Unfortunately this too failed to execute as well as it might have, but the ideas are present enough to enjoy. Overall the game is frustrating. The jumping is a bit annoying, but with the patch, not even close to as bad as some would say. It is flawed but also unique, and well-worth checking out if you're a fairly patient rpg fan looking for something different.
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