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Ultima™ 8 Gold Edition

in der Bibliothek

3.6/5

( 104 Bewertungen )

3.6

104 Bewertungen

Deutsch, English & 1 weitere
5.995.99
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Ultima™ 8 Gold Edition
Beschreibung
Der Guardian hat dich reingelegt, Avatar. Nach deinem Sieg über Batlin auf der Serpent´s Isle verbannte er dich nach Pagan, einer Welt unter seiner Kontrolle. Vor langer Zeit war es ein schönes Land, aber seit der Schlacht zwischen den Elemental Titans und dem bösen „Destroyer" wird es von ewiger Dä...
Nutzerrezensionen

3.6/5

( 104 Bewertungen )

3.6

104 Bewertungen

{{ review.content.title }}
Details zum Produkt
1994, Origin Systems, ESRB-Einstufung: Mature 17+...
Systemanforderungen
Windows 10, 1.8 GHz, 2 GB RAM, 3D graphics card compatible with DirectX 9.0c...
Spiellänge
33.5 hHauptspiel
-- Hauptspiel + Nebenquests
50 h Komplettist
41.5 h Alle Spielstile
Reihe Kaufen (9)
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Beschreibung
Der Guardian hat dich reingelegt, Avatar. Nach deinem Sieg über Batlin auf der Serpent´s Isle verbannte er dich nach Pagan, einer Welt unter seiner Kontrolle. Vor langer Zeit war es ein schönes Land, aber seit der Schlacht zwischen den Elemental Titans und dem bösen „Destroyer" wird es von ewiger Dämmerung umhüllt. Die mittlerweile als Götter verehrten Titanen sind grausam und gefühllos. Sie verleihen ihren treusten Anhängern Macht, die sich erkenntlich zeigen und Pagans Bevölkerung terrorisieren. Um einen Weg zurück nach Hause zu finden, musst du selbst ein Titan werden, bevor es dem Guardian gelingt, Britannia und die Erde zu erobern.

Der achte Titel der Ultima-Reihe wirkt wesentlich düsterer. Die Geschichte ist erwachsener (heiligt der Zweck die Mittel?) und das Spiel mit Kletter- und Plattformeinlagen actionlastiger geworden. Auch das Training deines Charakters hat sich verändert: Je häufiger du eine Fähigkeit nutzt, desto besser gelingt sie dir. Ohne die Hilfe einer Gruppe musst du dich auf deine Stärke, Geschicklichkeit und Intelligenz sowie deine magischen Fertigkeiten verlassen, um Britannia und die Erde zu retten.

  • Düstere, fesselnde Geschichte, die dich vor ein moralisches Dilemma stellt: Akzeptierst du das Böse um für das Gute einstehen zu können?
  • Sehr viel actionorientierter als die vorherigen Spiele der Serie mit flüssiger, direkter Steuerung und neuen Wegen um das Unbekannte zu erkunden.
  • Lebendige Welt: Jeder Bewohner hat seinen eigenen Tagesablauf und lebt sein Leben in Pagan.
  • Enthält das Sprachpaket: Die wichtigsten Spielcharaktere sind komplett vertont.

© 1994, 2012 Electronic Arts Inc.

Extras
Handbuch Hinweisbuch The Chronicle of Pagan Karte Referenzkarte Lost Vale design documents
Systemanforderungen
Mindestsystemanforderungen:

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Dieses Spiel läuft mit der Unterstützung von DOSBox.
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Warum bei GOG.COM kaufen?
DRM-FREI. Keine Aktivierung oder Internetverbindung zum Spielen erforderlich.
Sicherheit und Zufriedenheit. Kundendienst rund um die Uhr und volle Rückerstattungen für bis zu 30 Tage.
Spiellänge
33.5 hHauptspiel
-- Hauptspiel + Nebenquests
50 h Komplettist
41.5 h Alle Spielstile
Spieldetails
Läuft auf:
Windows (10, 11), Mac OS X (10.6.8)
Veröffentlicht:
{{'1994-03-15T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Größe:
37 MB
Bewertung:
ESRB-Einstufung: Mature 17+ (Crude Humor, Animated Blood and Gore, Animated Violence)

Spielfunktionen

Sprachen
English
audio
text
Deutsch
audio
text
français
audio
text
GOG Preservation Program
Wir lassen Spiele ewig leben! Seit 2008 verbessern wir gute, alte Spiele, um Kompatibilität mit modernen Systemen und Komfort zu gewährleisten. Und dies auch, wenn die ursprünglichen Entwickler das Spiel nicht mehr unterstützen.
  1. Dieses Spiel funktioniert mit den gängigen aktuellen und zukünftigen Windows-PC-Konfigurationen. Ohne DRM.
  2. Dies ist die beste Version dieses Spiels, die du auf PC-Plattformen kaufen kannst.
  3. Wir sind die einzige Plattform, die technischen Support für die von uns verkauften Spiele anbietet. Sollten Probleme mit dem Spiel auftreten, hilft Ihnen unser technischer Support, diese zu lösen.
Wir haben die folgenden Verbesserungen an diesem Spiel vorgenommen:
Changelog (20 March 2025)
  • Validated stability.
  • Verified compatibility with Windows 10 and 11.
  • Verified Cloud Saves support.
Internal Update (16 April 2019)
  • Fixed a typo in DOSBox config file.
Internal Update (21 March 2019)
  • Added Cloud Saves functionality.
Internal Update (19 July 2018)
  • Added DOS settings shortcut.
  • Fixed Start Menu folder structure.
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Nutzerrezensionen
Insgesamt hilfreichste Rezension

Posted on: April 19, 2012

themomentgood

Bestätigter Besitzer

Spiele: 150 Rezensionen: 1

Solid 4 stars

Perhaps it wasnt fair for any game to have to follow-up Ultima VII. People where hoping for more of the same, but they got something completely different. This game continues to polarize everyone who has played it. There is no party, the Avatar is alone. The Guardian has deposited The Avatar on the world of Pagan, so there is no Britannia. There is jumping. The tone is much much darker than almost any other game in the series (except maybe V). A big complaint was that it threw away the ideals and virtues that the series was known for. Maybe that was the point. Ultima VIII leaves the player feeling alone. Its a lonely game. I found that to be its greatest strength. You have to survive. The Story picks up right after Serpent Isle. Instead of having to become the embodiment of virtue, the Avatar has to discover how the Guardian perverted this world and its order and set things right, by becoming the embodiment of the elemental titans and mastering its magics. Much of the story is not for the faint of heart. The game begins with a graphic beheading on the docks while the victims widow pleads for mercy. The happy moments and victories are few and far between. Again, I find that to be a strength. Pagan is a harsh world. The world, although somewhat open, it is also segmented and you have to unlock certain areas. Much like Ultima VII, Pagan has a clear day/night cycle and its denizens have a schedule that they keep. The graphics are a step up from the previous installments and because they decided to remain 2D instead of 3D, they still hold up very well today. The controls and combat are more involved than VII. Instead of simply pressing 'c' and watching the action unfold, you have to actively click on the enemy to attack. Not really a problem. The added jumping and platforming can be. Although greatly improved with patches, (the version here on GOG is already patched) it can still be difficult until you get the trick of it. Clearly this is not Ultima VII, but I am okay with that. This was the third Ultima game I ever played (following IV and VII) and as a teenager in the 90's, without the internet, I had no trouble getting through this game from start to finish and enjoying every minute of it. Thats not to say Pagan doesnt have issues. EA did rush it. There was supposed to be an expansion pack to tie things together, but that got scrapped. I spent quite awhile trying to open a door that cannot be opened because it was made to be used in the expansion. Also, save any bags you find, it will really help organize your inventory. All in all, I had little difficultly getting over any broken mechanics or plotlines. Try this game and judge it on its own merits, not side by side with Ultima VII. Then you can make your own opinion instead of taking your advice from 'spoony', self-entitled, jaded gamers...


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Posted on: December 31, 2012

ZapMcRaygunn

Bestätigter Besitzer

Spiele: 953 Rezensionen: 29

The Ultima that should not have been Ultima

As many people here have said, this would have been an excellent game if it were given a different name. As an action RPG, it works quite well, and is groundbreaking in the genre. As a follow-up to the role playing classic Ultima VII, however, it is extremely disappointing. It is not without merit, however. Here is a look at some of the bad and some of the good features of the game, starting with bad. -No more party- The Avatar's companions were an important part of the Ultima experience from IV-VII, and their banter was often funny and usually entertaining. They became like old friends. This game goes back to I-III and the Underworlds with a lone adventurer. -No more portraits- Character portraits were added in VI and kept in VII but abandoned here and in IX. -No more day/night cycle- In Pagan, it is the same all the time. No weather, no day/night, just the same dark palette. -Less interactivity- This game is more along the lines of Diablo and the like, with the Avatar basically just walking around, talking to people, and fighting. No more baking bread, etc. -Arcade elements- With no more resurrection, these arcade elements move the player away from strategy and role playing to relying on arcade eye-hand coordination. Ultima doesn't work well as an arcade game. -Barely detectable traps- Don't be surprised if the avatar suddenly falls into lava and dies. While there are cracks in the ground as a "warning", too many of these are hard to see. -Water of death- although The Avatar managed to flail around after dropped into the water, any other contact with water means instant death. -no resurrection- when The Avatar is killed , a tombstone appears and you need to go to a save or start over completely. -No choice in Avatar traits. The Avatar is always a male character with a tin can on his head. There is no way to choose a female or choose features. These are just a few, given as an example. Now for the good things: -The game has an interesting story, if you are able to survive through it. -Your actions have consequences in the world, and you are constantly tested; The Avatar is often forced to test his virtues. -Psychedelic mushrooms- When the world gets too depressing, The Avatar can briefly forget his problems by tripping on 'shrooms. -Good action sequences- The game has no lack of action and some intense sequences. -Plot twists- There are quite a few interesting plot twists in the game's story. There are more, but these are an example of some of the games virtues. Overall, to enjoy the game, try not to think of it as a cardinal Ultima, but just as an action RPG with some characters and situations suggestive of Ultima. This may have worked as a side project, like the Nintendo Ultima Runes of Virtue games, but as a main Ultima it misses the mark. Still it is well worth $6.


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Posted on: April 22, 2012

septimusIV

Bestätigter Besitzer

Spiele: 272 Rezensionen: 3

To me, it's awesome

I have played all Ultimas starting from 4. I LOVED Ultima VII the black gate (much more than Serpent Isle) and those games have a special place in my heart. I was in my teens, I had to get a computer that had to be good enough to play them and had no money :). I had to tackle with exe and bat file to enable memory and sound.... Good old games indeed :) I know Ultima VIII has been criticized, despised... well I actually LOVE it. Forget the jumps (that at some point were fixed and became much easier), forget the messy inventory... and abandon yourself to the gourgeous atmosphere. From the intro sequence to the end you are immersed in a brand new world, with its history, its details, its problems, its mysteries. It falls perfectly into the Guardian trilogy.... you see a world conquered by the guardian... where the people where tricked even in victory. A whole new world which is as detailed as good old Britannia. And brand new! Rituals, dark places, titans... plots. OMG, I just started playing it again after the download and I was enthralled even after 20 years. Play Ultima VII part 1 and 2 and then go for this one. You will be a bit disappointed in Ultima IX. Not so much for the game itself that offers some interesting places and sights, but for the plot. Which was a total anti climax imho. But this one, get it, play and lose yourself in Pagan's darkness


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Posted on: April 19, 2012

Jesugandalf

Bestätigter Besitzer

Spiele: 335 Rezensionen: 2

Astonishing game!

Although Ultima 8: Pagan collected some bad reviews, it is impossible to argue that it's a very good game. People who criticised it did that based on the fact that it is more an adventure game than a RPG, breaking with the focus in the previous titles, and it may be so. But it is an extraordinary adventure game with touches of RPG. It develops an interesting story set in a fantasy world, not too large (Pagan is an island) but enough to have lots of places to explore, lots of secrets to discover, many enemies to fight and lots of items to experiment with. Moreover, the game has very good looks considering its age (almost twenty years by now). It was one of the first adventure-RPGs I ever played and it's, still, among my favourites. I use to replay it every year or two. If you never played it, seize the opportunity to get a 30-40h game for a meagre $6. If you like adventure-RPGs this is a definitely must play.


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Posted on: May 5, 2024

Soen

Bestätigter Besitzer

Spiele: 312 Rezensionen: 2

Nostalgia cannot save Ultima 8

I have a soft spot for Ultima 8. It was the first RPG I ever played and the one that got me into the genre. When I first played U8 I had nothing else to compare it to, and so I enjoyed it. Coming back to it decades later I still feel echoes of that enjoyment, but I am no longer blinded to its many, many flaws. Ultima 8 is a bad game, and not just in comparison to its predecessors. Combat is terrible, with even basic enemies requiring far too many hits to kill. It is also pointless because with the exception of the flaming skulls thrown by ghosts, you can just walk past enemies and they will never catch you. The varied magic systems are a great idea hampered by clunky execution. The dungeons, which compromise most of the actual playtime, are dull and hampered by baffling design decisions, like insta-kill collapsing floors that you can't see coming. And then there's the story. Ultima 8 contains the nuggest of an interesting idea - a hero finds himself stranded in a foreign world, Pagan, while his homes (Earth and Brittania) are being assailed by an evil invader. In order to save his homes he has to destroy the 'gods' of Pagan and steal their power. But this will obviously have a huge impact on the people of Pagan. This is an interesting moral quandry but unfortunately Ultima 8 does nothing with it. You just murder those gods and nope out of Pagan with not even an apology. There is a serious lack of content in Ultima 8. I spent days wandering Pagan as a child but that was mostly down to a lack of signposting from the designers on where to go next. The middle section is an extended dungeon crawl that frankly sucks. And you can really feel the cuts in developer-time in the end game. U8 has no real side quests, just the main campaign and a couple of optional dungeons with okayish rewards (a magic weapon and magic armour). And that's it. The game does have a creepy atmosphere, mostly due to the excellent music, but U8 is still badly designed and ultimately unfinished.


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