Posted on: October 17, 2024

nork_nork
Bestätigter BesitzerSpiele: 232 Rezensionen: 6
Not bad, but needs more time to cook
I really wish I could give this game 2.5 stars. 2 makes it sound like it's a bad game, but it's not. The potential is there to be a modern take on the Silent Hunter series. My escape from a convoy attack I foolishly launced in shallow waters was thrilling. The game could be a lot of fun. The problem is that it's not there yet. There is much to like about the game and I'm sure I'll keep playing it. But the game fights you every step of the way. And not in a, wow this is hard, kind of way; instead in a wow this is buggy kind of way. The game is very buggy. I can't say everything I've experianced is a bug, I'm sure there are interciacies in the combat that I haven't learned yet. But there are numorous instances of obvious bugs. Here's a few: -If you rely on the atuopilot to guide you into port there is a high chance the autopilot will smash you into a wall, injuring ship and crew. -3 of my crew just dissapeared after starting to search a cargo ship. Trying again resulted in my game crashing. -I have had multiple times where a ship is sunk, I mean, it's below water, but the game doesn't say it's sunk. Pumping more shells into it doesn't do anything. -The UI dissapeared and I was stuck looking longingly into my commander's eyes with no way to go back. And the bugs aren't the worst of it, the worst of it is fighting with the UI. You don't even notice a good UI, everything is clear and obvious. This is not that. I'm constantly struggiling to figure out how to do what I want to do. How do I check how many torps I have in storage? Go into the sub room, right click the torp tubes and select check storage. Want to zoom out on the binos? You have to click the small button, scrolling makes you leave the station. I would go on, but I'm hitting the word limit. Oh, not the games fault but the devs might not be moving all the content to GOG. The first DLC isn't on GOG, we'll see about the second. Also, of course, no workshop. TLDR: good ideas, needs more work.
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