Posted on: November 30, 2024

silphid78_3008
Bestätigter BesitzerSpiele: 1 Rezensionen: 1
Best OG shooter
Fun and engaging, brings back memories.
Hilft dir das weiter?
This game is maintained by GOG in the Preservation Program with the support of our GOG Patrons.
Berechnung der Spiellänge durch HowLongToBeat
Posted on: November 30, 2024

silphid78_3008
Bestätigter BesitzerSpiele: 1 Rezensionen: 1
Best OG shooter
Fun and engaging, brings back memories.
Hilft dir das weiter?
Posted on: December 4, 2024

jmoralessant_4724
Bestätigter BesitzerSpiele: 1 Rezensionen: 1
good memories
amazing. I had a lot of fun while playing it.
Hilft dir das weiter?
Posted on: December 5, 2024

emlrsmth_7849
Bestätigter BesitzerSpiele: 1 Rezensionen: 1
tyrian 2000
the game brings back childhood nostalgia right here. and it's still challenging
Hilft dir das weiter?
Posted on: December 13, 2024

Gwenni0488
Bestätigter BesitzerSpiele: 18 Rezensionen: 1
Nostalgie Pur
Ich liebs, es läuft einwandfrei.
Hilft dir das weiter?
Posted on: December 14, 2024

aerierb
Bestätigter BesitzerSpiele: 347 Rezensionen: 19
Almost perfect
Tyrian is a beloved vertical shooter that offers nearly everything you would like if you enjoy the genre, and even tries some new things on top of it. Had it nailed those things a bit better it would have been hall of fame worthy in videogame history. As any good shooter it offers you lots of weapons and ships to choose, resource management, secrets, different game modes, hidden extra hard difficulty if you enjoy suffering, etc.. All of this done with a nice design and a great UI that easily stood the test of time. What it offers on top of it is storytelling, worldbuilding, or at least an attempt of it, complete with bonus information you can pick along the way as you destroy everything if you're quick enough. It mostly doesn't work, partly because in a shoot 'em all mindset you really don't care who you're shooting (not like you can correct course other than to keep shooting more) and partly because it's just too hard to track, you don't have a log or something that allows you to check how things go. That's okay though, it still makes it for a memorable feature of an already great game. It also shows what could have been though, particularly as the "story" gets stretched a bit too long and after about 60% of it inspiration starts fading, and not only with the data cube content but also enemy/level design wise. Still, when it gets close to perfection, it's really easy to appreciate. -1 Because of a boss mechanic that kinda takes you away from the whole flying and shooting vibe. Fair enough, it's an effective one, but also kinda too basic to be repeated so much throughout the game.
Hilft dir das weiter?
Ein Fehler ist aufgetreten. Bitte aktualisiere die Seite.
Keine Bewertungen mit deinen Einstellungen vorhanden