Posted on: July 29, 2018

balkaster
Bestätigter BesitzerSpiele: 229 Rezensionen: 21
Pretty game marred by poor mechanics
Nice looking and easy on resources, the game resembles the late, lamented NCSOFT mini-mmo, Dungeon Runners, and has a similar humor. Unfortunately, the game is significantly marred by the devs' insistence on having the left mouse button do too many things: click to move, click to interact, click to target. There's a fight with a huge crowd and loot all over the floor. You click in the middle to attack. Which of these results do you actually get? A) You attack one target and then just stand there while the rest beat you to death. B) You move to that spot and just stand there while the rest beat you to death. C) You begin picking up loot off the ground while the rest beat you to death. See the problem? You're advised to hold left mouse whilst fighting to continue attacking, but rarely does it work that way. In addition, it's very difficult to accurately target anything whilst moving or to target anything moving, and absolutely impossible to target anything moving whilst you're moving. You're dependent on spells and potions for health recovery, both of which have lengthy cooldowns. The result is many, many, many frustrating character deaths before you give up on this. The game claims to be the heir to the Diablo series, but those games allowed you to strew an infinite amount of loot on the ground where it would safely stay put. Torchlight, however, forces you to use just two small containers. And the devs' insisted on a gear system with interlocking stats and buffs like WOW. Guaranteed you'll spend half your playtime just poring over inventory trying to decide what to keep. The limited crafting system is a lottery that will likely destroy the objects you put in rather than improve them. And the system is expensive even when unsuccessful, easily bankrupting the unwary. There are also bugs left unresolved when the publisher went out of business, like broken quests and items that fail to work according to their stats. These now will never be resolved.
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