Posted on: June 15, 2022

dacripe
Bestätigter BesitzerSpiele: 624 Rezensionen: 11
Great End to the Trilogy
This is the 3rd game in the Crystal Dynamix trilogy of Tomb Raider. It is very similar to the other two - Legend and Anniversary. Controls and everything. Many people have issues with controlling the camera with a mouse in this trilogy, but I found it better than the original series camera that moved wherever it wanted. The main problem with camera control is how Laura reacts based on its position (original series moved her based on the actual character position). Many times doing a climbing or puzzle sequence where she hangs on stuff, grapples, or swings, Laura goes in a direction you do not want her to go. Another thing to consider is that saving your game works differently on the PC since they made this for consoles as well. There are Checkpoints that the game saves every time you reach a new area so it can reload automatically if you die. If you save your game manually, you actually load at the last Checkpoint instead of exactly where you left off. Overall, this is a pretty fun game if you played the other two and know what to expect. It wraps up the story nicely and looks great even today. *The main issue I had with this game was that I could not get past the first level cutscene where Zip is shooting at Lara. It would always freeze at the white screen afterwards that shows the opening credits. Ends up that AMD/ATI video cards have a few more issues crashing this game (the nVidia logo at the start should tell you why). I hate when games were made to run "better" on a specific video card brand. If you run into stuttering/crashing parts in this game, do the following: ------FIX IT------ Go in your registry. (Execute command : "regedit") Go to this location : HKEY_CURRENT_USER\Software\Crystal Dynamics\Tomb Raider: Underworld\Graphics There are 2 interesting values there : "DontDeferShaderCreation" and "DisableDynamicTextures". Change their values to "0".
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