Posted on: August 19, 2021

Machinators
Bestätigter BesitzerSpiele: Rezensionen: 75
One of the worst commercial games ever
What happens when you take the most popular female character and franchise, take away absolutely everything that gave them their identity and culture and insert social politics into the game? You get this trash. They stripped Lara of having power, confidence, charisma and good looks and decided to torture her until she becomes a serial killer who runs on instinct and not intellect. That's basically the whole game. A shipwreck off the coast of Japan where Lara has to kill or be killed and don't complain that the character who popularised female protagonists is a generic, useless grey plaything with nothing useful to learn from. As for the gameplay, it's gone full-on cinematic with puzzles being replaced with shooting guys, climbing replaced with specifically-marked areas, exploration is now corridors, no swimming, acrobatic moves, dual pistols or her backpack where she stores her loot. Jumping now has magnetised attaching to surfaces, gripping onto ledges is all automatic, tombs are now SECRETS... yes, Lara Croft the "Tomb Raider", where tombs are now OPTIONAL! But yes, they are terrible too, linear and just a couple of rooms and you'll be lucky to even get a puzzle more complex than shooting a wire or lighting a conveniently placed flammable cloth next to crates that just happen to fall EXACTLY in the spot you need to go! This game is the result of executives doing focus testing, abandoning your audience and the corporate side of the business making all the demands. "But the game sold good!", yes because more people play games in 2013 compared to 1996, where gaming was still being shamed upon. The fact the Core Design games sold MILLIONS back then for A SINGLE CONSOLE is mind blowing and today's equivalent would have smashed records. TR 2013 is despicable trash and one of the worst commercial video games to ever release. Buy it at a deep discount if you must but avoid like the plague otherwise.
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