Posted on: August 25, 2019

loco_pd
Bestätigter BesitzerSpiele: Rezensionen: 5
not up to par with the CDPR standard
This game is decent, but playing it after finishing Witcher trilogy, it feels disapointing in many ways. Narration is the strongest point of this game. It makes the story, environment, characters all very much a part of the Witcher universe. I would definitely recommend this game just for the story. However, there is one flaw as with many RPG adventure games. Without giving spoilers, some in story decisions seem very arbitrary at time when they occur, sometimes the outcomes of your decisions don't make much sense and it's obvious that their purpose is only to (not) give you some sort of reward. Combat of this game feels balanced, fun and you would wish it would never end. It rewards you for altering your deck to counter the enemy. Yet there are some unexplained interactions that will make you feel cheated first time you encounter them, since they will most likely make you lose and restart the combat. Puzzles are unique, fit very nicely into the game in a way that they don't disrupt the flow, and they help the player learn more complicated game mechanics / combos. The difficulty of them varies but on hardest game difficulty they are not too hard. World exploration is tedious at best. Scenes are pretty, not repetitive, overall very nice to look at, but you move through them in a snails pace and you have to be on a lookout for scraps. Scrap management is the weakest part of the game and would make it more fun if it just was not included in the game. You will not need to loot all scrap in the game to make cards that you need, but you will feel obligated to do so because you never know. This might apply to only a minuscule fraction of players, but If you play on a nonstandard xbox 360 controller, y axis is flipped around and there is no fix for that. It's not a big negative, since the game plays comfortably with just mouse in hand.
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