Posted on: April 3, 2017

toswd
Bestätigter BesitzerSpiele: 1 Rezensionen: 1
work of art
I'm fascinated with this work of art, and I hope they make more games like these
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Berechnung der Spiellänge durch HowLongToBeat
Posted on: April 3, 2017

toswd
Bestätigter BesitzerSpiele: 1 Rezensionen: 1
work of art
I'm fascinated with this work of art, and I hope they make more games like these
Hilft dir das weiter?
Posted on: April 29, 2017

gabitoesmiapodo
Bestätigter BesitzerSpiele: 170 Rezensionen: 1
Recommended
A really great game.
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Posted on: May 17, 2020

JB222
Bestätigter BesitzerSpiele: 3 Rezensionen: 1
Fantastic game
As a fan of adventure games like Monley Island and Day of the Tentacle, I have thoroughly enjoyed Thimbleweed Park. The game exceeded my expectations. The story is intriguing, the puzzles are smart, the art is beautiful. A delightful experience after more than 10 years without playing videogames. Hopefully Ron Gilbert and company publish new games like this one soon. I can't wait to play the next one.
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Posted on: August 31, 2020

Hicham
Bestätigter BesitzerSpiele: 492 Rezensionen: 17
Pure Tradtional Point 'n Click
Let's address the elephant in the room : if you enjoyed Maniac Mansion, you should get this game, period. For my part, it took several tries before I got into the game, because of its dated mechanics. But when I finally got into the game, I enjoyed the clever writing, fun characters and overall aesthetics of the game. As far as the puzzles are involved... well, they were classical, somewhat fun although there were two of them that I found unfair (no spoiler) : one involved information that had to be read from an element of the background, however this element was often covered by something and dragging the mouse on it didn't bring any information or interaction. If an information is necessary for a puzzle, you just cannot hide it in the background. The second unfair puzzle involved general trivia -in the real world- : yes you actually have to google trivia, unless you already know the answer. That is not good puzzle design : what's in the game should be enough to solve a puzzle, you should not have to google real information from the real world, especially when the game is explicitly surreal. And that brings me to a final thought, related to the end game (no spoiler) : the ending triggered a lot of reactions from the gaming community and I can understand their grief. However, I was not bothered. The game is very explicit on its surreal nature. Anyone who has completed Day of Tentacle knows that we should not expect anything remotely coherent in these games. If I had to nitpick, I would say that the plot gimmick used for the ending has been used too often in recent gaming history, so it was kind of "meh" to me. Despite everything I've just said, if you have any remote interest in older Point 'n Click games, you should try this one. If you are looking for something original, that's not the game for you. I spent three days with fun characters, okay puzzles and good writing. That's good enough for me.
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Posted on: November 30, 2020

elterro
Bestätigter BesitzerSpiele: 46 Rezensionen: 1
Amazing. I did not want it to end
I enjoyed everything in this game. The story line, the characters, the jokes that geeks understand. I played this game without internet help and _highly_ recommend that you do the same if you want to really get what an adventure game feels like. In short, if you love Monkey Island, and all the classics, and If you want that mixed with some modern touches but with that wonderful tasty classic pixel-based design, then you will not be disappointed. This game is a treasure, the only sad part for me is that it ended.
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