Posted on: April 6, 2025

songoffall
Bestätigter BesitzerSpiele: 307 Rezensionen: 7
Trolley problem: the game
I'm not a fan of the Sapkowsky Witcher books. I started with the old Polish mini-series and enjoyed it. Then I tried to read the books. The first three were fine, even if they shamelessly plagiarized Michael Moorcock, but I was fine with a vulgar slavic Elric wannabe. Then Sapkowsky set into a formula with his novels: explosive beginning, boring middle, intriguing cliffhanger. The final novel was unbelievably bad, so I gave up on the series. Then the first Witcher game came out, and I liked the fact that they took the world and characters of the books, but not much of the story. The game had its problems, like the illusion of choice, but overall wasn't too bad for its time. I skipped the second Witcher game - my sister played it - guess I just didn't care enough to try it. Then the third game came out and everyone tried to convince me I should play it and that it was the best RPG of all time. I suffered through a few dozen hours of the game trying my best to like it, but from the beginning it was clear the quest designer got so enamored with the trolley problem that almost every memorable quest had to be some variation of it, and the worst part is - you were limited by two terrible choices not by the narrative, but by the dialogue system. I can suffer through outdated graphics and janky gameplay for a good story and good roleplaying. But the cookie-cutter graphics and repetitive gameplay of Witcher 3 were not enough to justify its horrible writing. It's just a continuous stream of misery, and I don't care for it at all.
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