Posted on: February 2, 2022

Anohren
Bestätigter BesitzerSpiele: Rezensionen: 21
Crashes *while saving*
Buggy. When you save your game in order to not lose progress in case of a crash, the saving itself causes the crash and subsequent data loss... There are many strange design "decisions", like the game happily throwing away your settings without confirmation if you happen to click "Back" instead of "Accept" (...really?), or relying on actual file system metadata for the save games, thereby losing all time and date information if you do a file copy from e.g. Dropbox or another cloud service. You then have to inspect every single file to find out which one's the most recent (!) That's just insane. How about designing an actual file format that contains all relevant information — like the time stamp — instead of going back to the stone age where you couldn't use special characters when naming a save game because it was used as the actual file name? Well, at least you're not forced to name the saves, and you can skip dialog when you're forced to replay 30 minutes of the game, so that's something.
Hilft dir das weiter?