Posted on: October 29, 2024

SysyImperator
Bestätigter BesitzerSpiele: 51 Rezensionen: 3
Un bonheur
Un bonheur visuel et cerebral !
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In einer neuen Welt, in der die biologische Menschheit verschwunden ist, die menschliche Kultur jedoch in einer Stadt von Robotern fortbesteht, wirst du in das knifflige Abenteuer um einen geheimnisvollen Riesenbau mit gewaltigen verborgenen Kräften hineingezogen.
Je mehr du entdeckst, desto mehr Fragen zur Natur des Kosmos und zum Zweck der Zivilisation siehst du dich gegenüber. Das gebrochene Versprechen einer besseren Zukunft, die Angst, die Fehler der Menschheit zu wiederholen, der Glaube an die Vernunft oder die Abkehr von der Menschheit – welche Entscheidungen du triffst und welche Seite du unterstützt, bestimmt den Gang der Dinge.
Löse eine breite Palette von Rätseln unterschiedlicher Schwierigkeitsstufen, darunter clevere Metarätsel und sehr anspruchsvolle Goldrätsel. Schließe das Spiel ab, ohne alle Rätsel zu lösen, oder nimm die Belohnungen für einen lückenlosen Abschluss ins Visier. Eine Vielzahl neuer Fähigkeiten wie die Manipulation der Schwerkraft oder die Gedankenübertragung kommen zur bewährten Mechanik des ursprünglichen The Talos Principle hinzu und sorgen für ein frisches und dennoch vertrautes Erlebnis.
Wage den nächsten Schritt in der Geschichte von The Talos Principle, einer zum Nachdenken anregenden, charaktergetriebenen interaktiven Erzählung mit mehreren Enden, die erneut von den Autoren Jonas Kyratzes (The Eternal Cylinder, Clash: Artifacts of Chaos) und Tom Jubert (The Swapper, Subnautica), diesmal gemeinsam mit Verena Kyratzes (The Hand of Merlin, Serious Sam 4) verfasst wurde.
Erkunde mehr als ein Dutzend brandneue Umgebungen, von einer Stadt am Rande eines Paradigmenwechsels bis zu den vielfältigen Landschaften einer mysteriösen Insel, auf der sich die Schlüssel zur Zukunft befinden. Mach eine Pause vom Rätsellösen und entdecke vergrabene Geheimnisse sowie Fragmente der vergessenen Vergangenheit.
Der überwältigende Soundtrack des Stammkomponisten Damjan Mravunac (Serious Sam, The Talos Principle) mit einem Gastauftritt von Chris Christodoulou (Risk of Rain 1 und 2) lässt dich tief in die üppige, bittersüße Welt von The Talos Principle eintauchen.
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Berechnung der Spiellänge durch HowLongToBeat
Posted on: October 29, 2024

SysyImperator
Bestätigter BesitzerSpiele: 51 Rezensionen: 3
Un bonheur
Un bonheur visuel et cerebral !
Hilft dir das weiter?
Edited on: October 1, 2025
Posted on: February 12, 2025

PSWriter
Bestätigter BesitzerSpiele: 237 Rezensionen: 24
Better than the First
I loved Talos Principle; its one of my favorite puzzle games. Not just because of its puzzles, obviously, but because of its unique story and philosophical questions. But, its is a pretty simple experience all things considered. This Sequel adds more to the experience than I could've ever wanted. The story is much, much more developed. I love interacting with all these new characters, seeing how far the world has come since the previous game. I love seeing these new environments, new tools, new everything. Its a wonderful experience. I do think that its worth saying, a large chunk of this experience is enjoying the story; if you're not a fan of the previous game's story or didn't care for it, I don't know whether you'll enjoy this game, since the story is much more tied to the overall gameplay now. I don't think its perfect; I think having a mute protagonist is a bit of a weak point, especailly since our character does "talk" to others, but its only though text. I think some of the environments are a little tedious to move around through, taking several minutes just to get to another point to do something very simple. A basic way-point system would've been nice to mitigate some of these issues. But these are just nitpicks. Overall, I'm having a blast with Talos Principle 2. It does so much for me, and its exactly the puzzle experience I've been craving since the first game. Update: I wanted to add another point after having completed the game. I think its maybe a bit too long. Its a weird nitpick for sure, but by the end of the game, I was genuinely getting very exhausted of all the traveling and running around and the final puzzles to get the best ending are really a lot. Do I think they're bad? No, of course not. But it is tiring and tedious. If the game maybe lacked one of the zones, it might've been a better experience but its hard to say. But basically, if you want to really do everything, it is a LONG game. Still worth 5 stars I think, but its worth knowing.
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Posted on: October 20, 2024

Critfaced
Bestätigter BesitzerSpiele: 55 Rezensionen: 1
Only a couple hours in...
but I really like what I've seen so far!
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Posted on: October 30, 2024

spidy
Bestätigter BesitzerSpiele: 85 Rezensionen: 1
Better than the first?
Fanstastic. only 6 hours in but loving it.
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Posted on: July 16, 2025

Superintends
Bestätigter BesitzerSpiele: 116 Rezensionen: 6
An Overly-Human Sequal
In the first Talos Principle we had mystery and cold logic, the puzzles felt impossible at first analysis, and many puzzles required me come back the following day to complete them, selfsame to many of the secrets in the first game I have yet to find, or compelte, even after hours of exploration. The puzzle areas in the first game were amazing because they could be broken by careful platforming, or from carrying one object such as a cube, to another area, and this makes the Talos Principle 1 a masterpiece of game breaking logic, unfortunately the sequal is overpolitical, overhumanized, full of illogical humanist screed. I do not know why one of the main characters in this game is as effeminate speaking male cat lover, they're really pushing 21st century sociosexuality on asexual artificial intelligence. The puzzles in this game are far to simple, and I know this is because they intend for the game to reach and to please a wider audience, especially children, and women, but it's quite a disappointment to be able to finish a puzzle area within three minutes. Overall, I miss the emptiness, the loneliness, the quietness, and the cold hard logic of the first game, they seem to insist on making the Talos Principle into a narrative game, which is their prerogative, but the puzzles should still be difficult and not dumbed down for people who probably don't even like puzzles to begin with.
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