Posted on: May 13, 2025

Memfis-Pfeffi
Bestätigter BesitzerSpiele: 282 Rezensionen: 128
Original Version is better
The Remastered version was for mer a disappointment.
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Dieses Spiel enthält nicht jugendfreie Inhalte, die nur für die Altersgruppe 18+ geeignet sind
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Zurück zu den AngebotenErlebe den Lovecraft’schen Horror von The Sinking City in neuem Glanz! Diese Remastered-Version auf der Unreal Engine 5 erweckt das Spiel mit atemberaubender Grafik und erweiterten Funktionen zu neuem Leben. Ergründe die Geheimnisse und den Wahnsinn von Oakmont.
The Sinking City ist ein Action- und Erkundungsspiel in einer offenen Welt, inspiriert vom Universum des H.P. Lovecraft, dem Meister des Horrors. Die halb überflutete Stadt Oakmont befindet sich in den Fängen übernatürlicher Mächte. Du bist ein Privatdetektiv und musst herausfinden, von was die Stadt und ihre Bewohner besessen sind.
© 2019 - 2025. Frogwares Ireland Ltd. All rights reserved. “The Sinking City” is a registered trademark of Frogwares Ireland Ltd. All rights reserved.
Berechnung der Spiellänge durch HowLongToBeat
Posted on: May 13, 2025
Memfis-Pfeffi
Bestätigter BesitzerSpiele: 282 Rezensionen: 128
Original Version is better
The Remastered version was for mer a disappointment.
Hilft dir das weiter?
Posted on: January 20, 2024
Crimmmmm
Spiele: Rezensionen: 2
Repetitive, incredibly shallow, racist?
It's a beta. So much potential but they just gave up halfway. Every detectiving is "walk around till you trigger the memory then put in the right order". There's no challenge. They're obvious or you just force them. They mention a barter system. You will do this once in the prologue. There is no shop system, only loot and quest rewards. Side quests don't merge with the game itself. "Wow that's neat, I hope that comes up again later-" There'll be massive implications from dialogue and characters. None will ever come up again. It's open-world but not in a meaningful way. Every house(bar infected loothouses) is bare until their quest line has been initiated. This killed it for me. You cannot find lore/initiate your own side quests. You must be spoonfed them via your noticeboard. It could've been linear and the result less obnoxious; the following would be less obvious too: The game is buggy as hell. Enemies will hit you through walls from the street. Makes for some laughs. The city is procedurally generated and it SHOWS. So many spots are so weirdly copypasted into stuff that makes no sense. Windows in an apartment but only on one side of a wall, etc. Skill system is meh. Hints say "sometimes running is best" but there are only two combat situations with monsters: "Infected" street where you can run through to your location. Or sealed buildings where you must kill all to progress. In this way, you're forced to fight or you waste ammo as the enemies respawn when you leave. Underwater sections are awful. Just bad platforming. Also throwing in the Ku Klux Klan and having your innsmouthers be an allegory for racism while having them committing the worst of crimes because spoilers is just stupid and lazy. I don't understand how you accidentally justify the racists while still portraying them as malicious idiots. Just leave out the KKK. Ultimately fun if cheap but you'll get sick of it quickly. It's a shame because I was excited when the trailer dropped years ago.
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