Posted on: July 10, 2023

idbeholdME
Spiele: 733 Rezensionen: 69
A great game that you'll hate.
A standard dungeon crawler written in a humorous way. The character interactions will keep you entertained, although keep in mind that the game uses swear words in ample quantities. It adds to the humor, but might turn some people off. However, the gameplay itself is highly RNG dependant. If you played XCOM, you know what to expect. Playing on difficulty 3/4, the game's already pretty save/load heavy. For the majority of characters, focusing your level-ups on increasing hit chances is your go to. Some characters have abysmally low accuracy. Add to that the fact that pretty much every single enemy can also dodge/parry your attacks or resist status effects, everything a chance based on the enemy. There is also a 5% chance for any action to be a critical fail, with severe adverse effects. Most enemies hit hard and can take a beating, even low tier ones. Your ranged characters will get 1 shot, 2 shot if you're lucky. Melee characters don't fare much better as they have about 2x the HP. Armor is basically useless as it's just damage - armor = final damage. Reducing 40 to 30 doesn't mean much. It might be balanced on normal, but anything above is just bad. There is also no way to tell what abilities enemies have. So you'll just have to get half of your party randomly one shot/stunned by a massive AoE nuke that one enemy has to find out. Then reload. You can set up opportunity attack zones, but enemies have enough HP that they can just run through like 4 of them from your melee chars and just beeline to and one shot your backline. As such, the gameplay forces you to just chain CC/disable as many enemies as possible to death because fighting them normally is going to cost you. Also, by default, your characters have pretty bad initiative. You have to heavily invest in it to be able to play before most of the enemies. You can also get unlucky with gear. 2 of my characters were still on starter weapons about 1/4th into the game, dealing little to no damage at that point.
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