Posted on: June 7, 2023

KSE
Bestätigter BesitzerSpiele: 610 Rezensionen: 15
Dumbed down little sister of Bioshock...
and not really more than that. Yeah, i understand the original game has been released way earlier. Anyway... at some point i was wishing to have chosen the "low" difficulty in at least one of the 4 available game mechanics, since you can set the difficulty for "Combat", "Puzzles", "Mission" & "Cyber" all separately. On normal settings, you'll have no mission marker telling you where to go next, ammo will be rare and the most important thing: enemies will respawn. Levels do generally consist out of maze-like corridors and small rooms that do look very similar. So you'll often end up running in circles looking for the next door that can be opened with one of these key cards that you have found, while fighting off the same enemies you have killed earlier before, wasting precious ammo. I quit after a while, because it just got tedious. If i was about to start a new attempt, i definitively would: - set the "Mission" difficulty to "low", so that a mission marker will be available, telling you where to go next, so that you won't have to run around aimlessly. alternatively (if you like looking for ways to advance in a level) - set the "Combat" difficulty to "low", so that fighting off respawned enemies will be less of a chore Other than that i enjoyed the game for the time i have played it (until the third floor). I only quit, because of the problems mentioned above. I am just not very patient with most games. Although do not expect something great here. It all pretty basic and unspectacular. The atmosphere is there and advancing requires some tactics, i guess these are the games strongest points.
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