Posted on: June 5, 2020

user25042020
Bestätigter BesitzerSpiele: 71 Rezensionen: 3
Walk and walk and walk
I can't recall an other game where I found the walking so tedious. Yes, the world is pretty enough for a game from 2002 and the Art Nouveau stylised buildings are gorgeous but all that walking back and forth is mind-numbingly dull, even at double-click speed. Then there are the stairs . . . so many stairs, all of which the character takes soooo slowly. Aaaaaargh. The dialogue grates with me, it is in my opinion poorly written. There comes a point where (attempts at) jokey dialogue just turns into flippant banality and Syberia overshoots that point by a mile. Throughout the game your character gets calls from various people, supposedly to create back-story and flesh out the whole thing. I find them completely uninteresting, unnecessary, gimmicky and a total waste of time and am grateful to have the ability to fast-click through them. The puzzles, because of the tediousness of the walking, quickly turn into chores. A good example of this is the puzzle involving the Cuckoo birds: ***BEGIN SPOILER*** You need to climb to a higher level to get an item for a puzzle but birds are blocking your way. You later find out from a book that the birds like a certain grape so a new puzzle is now to get this grape to lure away the birds. At first every character you speak to says they know nothing about the grapes. If you ask the professor he tells you to ask the station master who denies all knowledge and walks away. You then, counter-intuitively, need to ask the station master AGAIN who now tells you to ask the professor, so back to him you go. He now tells you to ask the rectors (who if you asked them previously would have said they know nothing about it). They then tell you to go back to the station master who will now open the door to the garden with the grapes for you. All this back and forth feels like EONS of walking and walking and walking and stairs and stairs along the same bits of scenery over and over again. Aaaaaargh ***END SPOILER***
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