Posted on: September 20, 2024

Draugusto
Bestätigter BesitzerSpiele: 484 Rezensionen: 208
Objectively better, subjectively not
Beware, if you game stutters as mine did, try playing in Fullscreen, not borderless window. What can I say, it's more Styx, with improved graphics and sound, more enemy variety, more locations, new traversal options, now with a crafting system so you can choose what gear you need the most, this is good, but the best part is that there's now a dedicated button for hanging from ledges regardless of your movement speed, and the addition of diversion items you can throw is a welcome one. Also, now we can be a goblin of equal opportunities with the addition of female enemies, you can spread death without discrimination, I know, kind of silly to mention it, but it was a little detail that caught my attention in the first game. That said, there are some things old and new that rubbed me the wrong way about this game: Why did they remove the white filter from tokens while using amber vision? now they look like any other collectable, of which there are many since we now have a crafting system, it honestly pisses me off. I know the mercy medal is there for an extra challenge because videogames, but it just doesn’t fit with Styx, you are a goblin, a creature of evil and chaos, and greedy to a fault, having the option of getting a merciless medal would be nice. They went overboard with the heavy armored foes, in the first game there were few until the very last part of the game and 90% of the time there was a conveniently placed mechanic to encourage a clean kill. On this one tho, in the first mission they are introduced they are the most prevalent foe and with little to no recourse for my murderous intent, and that is very boring But the biggest sin of all is that there are zones with points of no return, so if you missed a collectible before reaching it, that's it, a big "f you, restart the mission you dingus" As I said, objectively it should be better, but it didn't grab my attention as the first did, maybe is seeing all those very alive guards I couldn't kill.
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