Posted on: June 15, 2025

Krasnoludek5
Bestätigter BesitzerSpiele: 112 Rezensionen: 39
HALF of a pretty good Lovecraft game
I stumbled upon the 2019’s Stygian: Reign of the Old Ones. A full blown RPG with character creation, skillchecks in dialogue and companions, set in a classic lovecraftian setting? Count me in! It starts promising, if a little cliche – a character creation full of lovecraftian archetypes, a scholar, an occulist, an aristocrat, a private detective... You get to asign points to various skills, and some of them seemed pretty interesting and while you get some that are of obvious use in an action scene, like firearms or melee or medicine, some others are strangely out-of-combat specific, like psychology or science. Now, when the first combat concluded I discovered probably my favourite system in the game – ANGST. Every encounter you survive, regardless of whether you win or run away, levels up your ANGST. Every time you gain an ANGST level, you gain a special perk. They are nothing but an obligatory drawback, to represent your character slowly falling apart mentally as the strain mounts. Some of the negative perks affect dialogue, changing some of your options into deranged, bloody script, making it harder to communicate with some npcs or to finish some quests. What about the story? I’ll admit, it’s pretty formulaic – a small town, dark cults, Cthulhu himself... I wouldn’t say it’s great, but it’s servicable and okay. There’s also some cool 2D visuals in the game, befitting the tone and the lovecraftian theme. BUT. There’s one big problem with the game. When it really picks up speed and you’re like “heh, that was actually a quite cool first half of the game”, the game just... ends. No conclusion, no resolution, no solving the plot threads set up earlier. Just... ends. It’s kinda like the devs ran out of money or time?
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