Posted on: November 18, 2023

yreneb
Bestätigter BesitzerSpiele: 281 Rezensionen: 24
Still life – still great, still bad
1. First the positive: The story is very well done and exciting. It kept me motivated enough at all times to endure even the annoying phases. It builds up a good arc of suspense, there are many gripping cliffhangers and for its time the game presents itself quite solidly in terms of multimedia. 2. The negative, which is due to the age of the game: Point and click adventure games had a difficult phase from the end of the 90s to the end of the 00s. After their all-time high as the pinnacle of the gaming industry in the 90s, they were marginalised. Customers wanted action and 3D instead of lovingly drawn pixel art, cartoon animation and captivating stories. The decline in popularity also resulted in tighter budgets, which, for example, no longer permitted top-class actors as voice acts. During this time the developers tried to spice up their games with 3D graphics, reduced dialogue, fewer objects, fewer story-based puzzles, but numerous brain and skill games included in the game. As we adventure game enthusiasts know, this usually went completely wrong. Here too: You have to click through lots of unnecessary (static, non-scrolling) scenes where there's nothing to click on. At least this is not quite as annoying in Still life as it is in the deadly boring Syberia - but almost. The wooden, disproportionate 3D characters sometimes make the game fall deep into the uncanny valley. Not as bad as Gabriel Knight 3 - but almost. The dialogues are flat, without choices and often dubbed in a somewhat unmotivated way. What is most annoying, however, are the many, stupid, completely out of place and implausible brain games (mechanisms, mechanical puzzles and locks). They are manageable but they interrupt the flow of the game and motivation. And then there's an extremely annoying game of skill towards the end of the game. 3. The negative things that went wrong with Still life in particular: There is actually only one thing: The controls and user interface are abysmal.
Hilft dir das weiter?