Posted on: November 2, 2024

JakMakai
Bestätigter BesitzerSpiele: 469 Rezensionen: 1
fantastic boomer shooter
read the tin
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© 1995 Lucasfilm Ltd. & TM or ® as indicated. All rights reserved. Used under authorization. LucasArts and the LucasArts logo are registered trademarks of Lucasfilm Ltd.
This game is maintained by GOG in the Preservation Program with the support of our GOG Patrons.
Berechnung der Spiellänge durch HowLongToBeat
Posted on: November 2, 2024

JakMakai
Bestätigter BesitzerSpiele: 469 Rezensionen: 1
fantastic boomer shooter
read the tin
Hilft dir das weiter?
Posted on: June 6, 2019

LeonY1
Bestätigter BesitzerSpiele: 17 Rezensionen: 1
Star wars dark forces
Its a good game
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Posted on: April 27, 2023

Stewie-Griffin-2020
Bestätigter BesitzerSpiele: 1364 Rezensionen: 20
Schwere Steuerung.
Komme leider nicht mit der Steuerung zurrecht, deswegen habe ich ein Storno eingereicht.
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Posted on: May 13, 2022

Asan97
Bestätigter BesitzerSpiele: 102 Rezensionen: 3
Decent but partially unplayable
This version of the game appears to be faulty. Either that or it doesnt work on computers like the one I have. for example some of the controls are faulty, In my case it was when I pressed F5 to turn night vision on, it wouldnt turn on. I had this same problem when I attempted to turn my light on in the game
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Posted on: June 29, 2022

Ancientways
Bestätigter BesitzerSpiele: 220 Rezensionen: 8
Not so great
I only played the demo for this game back in the 90s. So, as I play it now I am not looking back at it through the rose tinted glasses of nostalgia. Nor am I going to give it a pass, just because it's Star Wars. When it comes to story and puzzles in FPS games, I am reminded of a John Carmack saying- "It's like the story in a porn movie. It's expected to be there, but it's not as important." Came into this game expecting a pure FPS game. Boy was I wrong. Game has some extremely annoying puzzles that completely block your progress until you finally guess at the right thing to proceed. All the time I am wondering when the action is going to start again. Some of these puzzles are specifically designed to waste a lot of your time while you flail away, wondering when you're going to get to shoot something again. Oh, and you can only save the game between missions. So, there's no saving the game before trying to jump to some distant ledge. Dare to make a human mistake and you will suffer for it. There are times when there are way more enemies than there is ammo. There is no kill count at the end of the mission like in other FPS games, so I guess you're not meant to take out all enemies like in most FPS games. These are just some of the examples of bad game design decisions that went into the game. Of course, this game was made back in 1995 before they knew the internet was going to be as big as it is. Back then, many game devs purposely made games quite cryptic, hoping to sell clue books or hint books for extra cash. To this day, I am thankful the internet put an end to that.
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