Posted on: June 23, 2025

kenan9593
Spiele: 15 Rezensionen: 3
First game awesome but second game bad
badddddddddddddddddddddddddddd
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Dieses Spiel enthält nicht jugendfreie Inhalte, die nur für die Altersgruppe 17+ geeignet sind
Indem du unten auf "Weiter" klickst, bestätigst du, dass du 17 Jahre oder älter bist.
Zurück zu den Angeboten© 2003 Activision Publishing, Inc. Activision is a registered trademark and Soldier of Fortune II: Double Helix - Gold Edition is a trademark of Activision Publishing, Inc. All rights reserved. The ratings icon is a registered trademark of the Entertainment Software Association. All other trademarks and trade names are the properties of their respective owners.
Please Note: Soldier of Fortune II: Double Helix only supports multiplayer connectivity over LAN or direct connection.
ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY
Please Note: Soldier of Fortune II: Double Helix only supports multiplayer connectivity over LAN or direct connection.
ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY
Berechnung der Spiellänge durch HowLongToBeat
Posted on: June 23, 2025
kenan9593
Spiele: 15 Rezensionen: 3
First game awesome but second game bad
badddddddddddddddddddddddddddd
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Posted on: July 21, 2025
mario1802
Bestätigter BesitzerSpiele: 24 Rezensionen: 1
Very bad game
very very bad this gmae is not fun
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Posted on: March 31, 2022
K.O.L.E.R.T.S
Bestätigter BesitzerSpiele: 323 Rezensionen: 10
Gory, violent fun with a few flaws
If I could describe this games gameplay in one word it would be timeless. The amount of detail in the gore to this day is STILL untouched, and gunplay is some of the most brutal I experienced in a game. The story is very generic and nothing worth bragging about and the graphics are honestly kinda ugly even for it's time. I also don't like how the game goes for more of a realistic, tactical feel and abandons it's run and gun quake like gameplay from the first soldier of fortune. The gameplay is what will have you coming back for more and more due to the way enemies react to getting shot and the satisfying punchy gunplay that is still to this day top notch. I say if you are a fan of ultraviolent fps shooters this is a must have.
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Posted on: July 22, 2021
ShadowMonkey777
Bestätigter BesitzerSpiele: 128 Rezensionen: 17
Honestly Not Great
PikaCommando nailed it with his review, including his apt description of the jungle level. I'm a fan of Raven Software and was really excited for SoF. The gameplay is good for its time, sort of reminiscent of Half Life. HOWEVER there's so much cheap garbage that goes on. Getting killed by grenades that come from nowhere and are often even undetectable is a problem. Enemies whose line of sight and awareness is far more than what you're capable of is a problem. Guns are deadly and war is unpredictable stand hazardous - however, this is a game, meant for entertainment. Auto-saving my way through each level (if you disable the limited allotted saves per level) breaks up the stride every couple minutes or seconds, because i never know when some cheap enemy that is impossible to even see will blindside me or instantly kill me with a (sometimes silent) grenade. Do better, Raven. Come on. Games should be fun and even challenging, but not unfair and enraging crawls.
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Posted on: October 28, 2020
Demon27248
Spiele: 100 Rezensionen: 1
A Big Improvement On SoF 1
Soldier of Fortune 2, along with games like Return to Castle Wolfenstein and Medal of Honor set the benchmark for the semi-realistic class of shooter in the early 2000's before CoD 4 replaced it as the dominant formula. It also spawned a handful of clones like Shadow Ops: Red Mercury. While I still liked the first game, it was little more than a Quake/Doom style shooter set in modern day. You run around without a care in the world blowing off people's limbs with shotguns and blowing them up with nades. When you're doing that with 95% hitscan enemies rather than projectile ones, there's a lot of things you need to account for to let the player play the game that way. What Raven did was reduced the accuracy & damage of the enemies to such a degree that it almost feels like you're shooting cardboard cutouts at times. The vast majority of enemies on normal difficulty don't pose any credible threat to you. As a result, the game doesn't really succeed at making you feel like a badass since running into a room and gibbing everybody isn't an accomplishment, it's just operating a machine. Soldier of Fortune 2 on the other hand was a very challenging game. The gore was your reward for winning firefights, making you feel badass in the process. The game adopts a form of realism similar to the "action-movie realism" of mods like Action Quake 2 & The Specialists. There's even a hospital level that feels quite Hard Boiled inspired. Weapons had a lot of spread & recoil but there's no aim penalty for moving and turning. Movement was fast & strafing was as fast as going forward. The thing it does so well is that you can play each battle both like a Ghost Recon game & a run n gun. Importantly enemy accuracy is reduced while you're moving so once you ID your targets, you can run up to them & gun them down & there's nothing more satisfying than sneaking up to a room GR-style, figuring out where the enemies are, then running in with your dual uzis & literally ripping everyone a part.
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