Posted on: March 11, 2023

rhoelzl
Bestätigter BesitzerSpiele: Rezensionen: 11
So much potential, but alas...
This one is difficult to rate. The graphics are absolutely gorgeous; they found a way to use spectacular handdrawn assets in a 3D engine, and I have never seen anything quite like it. The soundtrack is excellent as well, and the plot in principle has the makings of a touching, if not particularly original, tale. However, the game feels oddly unfinished. There is almost no free movement, at most times you will be locked into just one or two screens. There, some problem needs to be solved, then you get teleported to the next similar location. These locations often feel only very loosely connected to each other, and the problems often feel just like random obstacles thrown in your way. If you were to rearrange these "plot modules" in any other order noone would be the wiser. The story seems similarly haphazardly put together, and it feels as if certain concepts just suddenly pop up unexplained. I cannot help but suspect that this game was initially intended to be much longer with much more content holding everything together better. Most puzzles are aweful. Really you just try out all possible orders for clicking everything. There is no systematic approach because there mostly is no logic to what effect an action on an object will produce. Any of your actions could trigger more or less any causal chain, and there is no way to know ahead of time how this might eventually help you reach your goal. So you just have to try everything. The game has so many very slow loading screens, it quickly becomes unbearable, even on modern hardware. Steering the game with a controller feels very imprecise. I bought this for 2 bucks and spent about 5 hours with it, and I guess it was worth that investment of money and time just for the artwork. But it is sad to not see the full potential of this title realized.
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