Posted on: July 2, 2015

jsilver42
Bestätigter BesitzerSpiele: 504 Rezensionen: 6
Doesn't hold up.
I wanted to like this game; I really did. Old-school FPS with giant robots, developed by the same guys who made FEAR and No One Lives Forever? Sign me the fuck up. Unfortunately, it's just not very good. Enemy AI is *terrible*, to the point where they often will not notice if you shoot their partners right next to them, and they will never see you through a window. (The latter is an issue that even a game like Duke Nukem 3D, which came out two years earlier, didn't have.) At the same time, even the grunts with pistols and other small arms can easily kill you in a couple shots, meaning that quick-saving before every encounter is practically required. There is also almost no enemy variety; you'll face recolors of the same couple of models over and over. Possibly worst of all is the presence of escort missions in a game where NPC AI barely functions. I had to go through one section half a dozen times because the character I was escorting kept glitching through an elevator that was the only way down. (I guess OSHA doesn't exist on Cronus.) To the game's credit, the mecha sections are somewhat fun, and some of the weapon designs are unique. Also, some of the dialogue is pretty funny, although I had trouble telling whether the voice acting was bad on purpose or not. Overall, though, I came away feeling that Monolith ran out of time or money or both, and just released a half-assed version of the game so that they might get *something* out of it.
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