Posted on: October 27, 2016

GearsandCogs
Bestätigter BesitzerSpiele: 231 Rezensionen: 2
Great presentation, poor gameplay
I'm sad to give this game a poor review. I loved the second game, Risky's Revenge. There are many bright spots. The music is great, the characters and story are fun, the writing is amusing and the pixel art is amazing like the first. All these things are of high quality. There are 3 major problems related to gameplay. 1) Tedious Backtrack In the previous game the world was one big map like Super Metroid. You got around with statues that connected to each other and rewarded exploring with shortcuts. In this game there are no shortcuts. Each island is its own contained area cut off from each other. You WILL have to backtrack as often a key item to progress is on a previous Island. For example, let us say I need an item on Island 2 (abbreviated I2) to continue on I4, but I could only get it after a power up on I3. To proceed I would: 1) Travel back I4's port. Pirate flare's can teleport you to port but are consumed (cost money or enemy drop). 2) Talk to Risky, take ship to I2. 3) Travel from I2 port to the area where key item is. 4) Travel back to I2's port. 5) Talk to Risky, take ship to I4. 6) Travel back down from I4 port to where I started. 7) Continue with game. This is tedious and not optional. 2) Spongey Enemies As you go on, enemies require more hits to kill. At the moment, a common enemy takes up to 8. Your weapon never does more damage except by a consumable power up. This seems to have been done to slow down screen traversal. They also do vastly increasing amounts of damage punishing you if you make an evasion mistake. 3) I Got You Moments These moments can best be described as the designer using your expectations against you. For example, there is a section in this game where you must make a jump. The ceiling is very low, I expected it to be just below a normal jump. Instead I hit spikes on the ceiling and killed myself losing 1/2 a heart. There are several other examples I can't go into due to char limit. Overall, I'm just dissapointed.
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