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Shadowrun: Dragonfall - Director's Cut

in der Bibliothek

4.4/5

( 206 Bewertungen )

4.4

206 Bewertungen

English
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Shadowrun: Dragonfall - Director's Cut
Beschreibung
NOTE: The Director’s Cut is free to existing owners of the Dragonfall expansion for Shadowrun Returns. Shadowrun: Dragonfall - Director’s Cut is a standalone release of Harebrained Schemes' critically-acclaimed Dragonfall campaign, which first premiered as a major expansion for Shadowrun Returns. T...
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80 %
Empfehlen
GameSpot
8/10
RPG Fan
92%
Game Informer
8.8/10
Nutzerrezensionen

4.4/5

( 206 Bewertungen )

4.4

206 Bewertungen

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Details zum Produkt
2014, Harebrained Schemes, ...
Systemanforderungen
Windows XP SP3 / Vista / 7, x86-compatible 1.4GHz or faster, 2 GB RAM, DirectX compatible 3D graphic...
Spiellänge
20.5 hHauptspiel
29.5 h Hauptspiel + Nebenquests
41.5 h Komplettist
30 h Alle Spielstile
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Beschreibung
NOTE: The Director’s Cut is free to existing owners of the Dragonfall expansion for Shadowrun Returns.

Shadowrun: Dragonfall - Director’s Cut is a standalone release of Harebrained Schemes' critically-acclaimed Dragonfall campaign, which first premiered as a major expansion for Shadowrun Returns. The Director's Cut adds a host of new content and enhancements to the original game: 5 all-new missions, alternate endings, new music, a redesigned interface, team customization options, a revamped combat system, and more - making it the definitive version of this one-of-a-kind cyberpunk RPG experience.

In 2012, magic returned to our world, awakening powerful creatures of myth and legend. Among them was the Great Dragon Feuerschwinge, who emerged without warning from the mountains of Germany, unleashing fire, death, and untold destruction across the countryside. It took German forces nearly four months to finally shoot her down - and when they did, their victory became known as The Dragonfall.

It’s 42 years later - 2054 - and the world has changed. Unchecked advances in technology have blurred the line between man and machine. Elves and trolls walk among us, ruthless corporations bleed the world dry, and Feuerschwinge’s reign of terror is just a distant memory. Germany is splintered - a stable anarchy known as the “Flux State” controls the city of Berlin. It’s a place where power is ephemeral, almost anything goes, and the right connections can be the difference between success and starvation. For you and your team of battle-scarred shadowrunners, there’s no better place to earn a quick payday.

Now, a new threat is rising, one that could mean untold chaos and devastation. One that soon has you and your team caught on the wrong side of a deadly conspiracy. The only clue: whispers of the Dragonfall. Rumors that the Great Dragon Feuerschwinge may still be alive, waiting for the right moment to return…

Shadowrun: Dragonfall - Director’s Cut Features:

A Classic, Story-Driven cRPG: See why PC Gamer hailed Dragonfall as “one of the most memorable and complex RPG stories of the decade.” Dragonfall hearkens back to the golden age of computer RPG’s with a novel-like branching narrative full of sharp prose and deep character development. Immerse yourself in a smart, 20+ hour campaign with a diverse cast of all-too-human characters.

A One-of-a-Kind Cyberpunk Setting: Experience the unique “Tech meets Magic” dystopian future of Shadowrun, a fan-favorite game setting now celebrating it’s 25th anniversary. Shadowrun: Dragonfall - Director’s Cut is the perfect entry point to the setting for those with no prior Shadowrun experience, while providing plenty of classic Shadowrun characters and tech for veteran players to sink their teeth into.

Command Your Team: Lead a small team of shadowrunners - each with their own outlook, motivations, and backstory. The members of your team are designed to play contrasting roles during missions, and each has a distinct set of skills, abilities, strengths, and weaknesses. But it’s not all about the mission - each team member also has challenges to face in their own lives, which you can choose to brush aside or play an important part in.

Gripping, Turn-Based Tactical Combat: When you’re running the shadows, every turn matters. Choose your actions wisely - move to better cover, charge into melee, or lob a fireball into a crowd of enemies. With over 200 weapons and spells at your disposal, every turn is filled with meaningful choices.

Skill-Based Character Progression: Choose a starting character archetype and build from there! Street Samurai and Physical Adepts use advanced combat skills to dominate the battlefield, Shamans and Mages summon powerful allies and cast deadly spells, while Riggers and Deckers provide critical technological support, projecting their consciousness directly into drones and computer systems. Shadowrun: Dragonfall’s classless skill system allows you to grow your character in any direction you choose.

New in the Director’s Cut:

Standalone: Due to popular demand, Dragonfall is now a completely standalone title!

Five All-New Missions: The Director’s Cut features five all-new original missions, including three related directly to the personal stories of your team members. These missions take you to previously-unseen locales - both within the Flux State and beyond - where you’ll have to face challenging enemies and make tough choices in order to help your team members prevail.

Revamped Combat System: The Dragonfall combat system has received a major overhaul. An all-new armor system adds another tactical layer to the experience, while refined cover and damage mechanics emphasize the importance of battlefield positioning. Complementing these improvements is an upgraded AI system which reacts more intelligently and accurately to your actions.

Redesigned Interface: The Dragonfall in-game interface has also been rebuilt. Spells, items and abilities are now much easier to access, while improved combat feedback allows you to fully understand the tactical situation in any given encounter.

Customize Your Team: Guide your team members as they progress in each of their unique roles, choosing between different focus options to grant them new items and abilities. In addition, if you don’t like a team member’s default spell, item or weapon loadout, you can now customize what they bring on each mission.

Ten New Pieces of Original Music: Fan-favorite composer Jon Everist brings ten new tracks of moody cyberpunk music to the Dragonfall experience, including compositions based on the stories of individual members of your team.

The Complete Dragonfall Soundtrack: As a free bonus, the Director’s Cut includes the entire soundtracks from both Dragonfall AND our previous title, Shadowrun Returns. This also includes the brand new tracks exclusive to the Director’s Cut. Featuring music from the composers of the classic Shadowrun SEGA and SNES games, this exciting cyberpunk soundtrack pays homage to the past with a modern sentiment.

© 2014 Harebrained Holdings, Inc. All Rights Reserved. Shadowrun is a trademark of Microsoft.

Extras
Hintergrundbild Soundtrack (10 tracks, FLAC) Soundtrack (MP3) Russian localization (ZoneOfGames.ru)
Systemanforderungen
Mindestsystemanforderungen:

Wenn Sie ein beliebiges von Paradox Interactive AB veröffentlichtes Spiel spielen, (i) erklären Sie sich mit der Nutzungsvereinbarung einverstanden und (ii) bestätigen Sie, dass Sie die Datenschutzbestimmungen gelesen und verstanden haben.

Paradox-Nutzungsvereinbarung
Paradox-Datenschutzrichtlinie

Hinweis zu MacOS: Das Spiel ist nur 32-bit und funktioniert nicht unter macOS 10.15 und höher.

Wenn Sie ein beliebiges von Paradox Interactive AB veröffentlichtes Spiel spielen, (i) erklären Sie sich mit der Nutzungsvereinbarung einverstanden und (ii) bestätigen Sie, dass Sie die Datenschutzbestimmungen gelesen und verstanden haben.

Paradox-Nutzungsvereinbarung
Paradox-Datenschutzrichtlinie

Hinweis zu MacOS: Das Spiel ist nur 32-bit und funktioniert nicht unter macOS 10.15 und höher.

Warum bei GOG.COM kaufen?
DRM-FREI. Keine Aktivierung oder Internetverbindung zum Spielen erforderlich.
Sicherheit und Zufriedenheit. Kundendienst rund um die Uhr und volle Rückerstattungen für bis zu 30 Tage.
Spiellänge
20.5 hHauptspiel
29.5 h Hauptspiel + Nebenquests
41.5 h Komplettist
30 h Alle Spielstile
Spieldetails
Läuft auf:
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04)
Veröffentlicht:
{{'2014-09-18T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Größe:
1.5 GB

Spielfunktionen

Sprachen
English
audio
text
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Nutzerrezensionen

Posted on: October 18, 2025

Dunsirn

Bestätigter Besitzer

Spiele: 355 Rezensionen: 9

Briliant writing

The characters in this game are some of the best ever written, solid recommend


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Posted on: August 11, 2023

Gunstling

Bestätigter Besitzer

Spiele: 197 Rezensionen: 13

Middle Child but not Middle Quality

Okay so in my review for Shadowrun Hong I mistakenly pegged Hong Kong as the middle child, it isn't. Dragonfall is. So. Let's talk about Dragonfall. Dragonfall takes everything from Shadowrun and improves it, adjusts it, and stands out on its own. Yes the RNG is bullcrap somtimes, welcome to Shadowrun: everything is bad forever. But what really makes Dragonfall standout is the cast. Your runners aren't randoms or regulars you hire, you have a full cast of weirdos to call family. All of them great backstories and side content to fully flesh them out. Like a game where your choices actually matter? Well mostly. There's some light community building and improvement you can do in the hub but the real choices all revolve around your Runners. You can pet the dog.


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Posted on: January 14, 2017

Imarion

Bestätigter Besitzer

Spiele: 414 Rezensionen: 8

Nice game but I can't end it

During one of the last missions, I cant' save the game any more and every other turn the button stops responding. In other words: it is impossible for me to finish the game. Thankfully I got it for free, but I can hardly recommend it in those conditions. For the rest the game is really nice. I love the (dark) setting, the gameplay, the characters all have a story, you are in a world where people survive more than they live. I love such post-apocalyptic worlds, we do not see enough of them in games.


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Posted on: February 26, 2017

HammerAndRavens

Bestätigter Besitzer

Spiele: 188 Rezensionen: 16

Exactly the game I was expecting to play

Very very good game. What I might complain about is just because I am picky, I otherwise really enjoyed it. Very good story, visuals and combat system. For an RPG it might use a bit more cutscenes and the dialog system could definitely be better, but otherwise feels amazing. Right gameplay lenght, good immersion, very smooth gameplay (aside from inventory and team management that are a bit lacking). A couple of bugs here and there but overall minor stuff. Pros : - Nice visuals, fitting the style and settings - Very good story, gets a bit confusing in the end but overall stays super good - Simple but very nice combat system Cons : - Pretty bad/clumsy inventory system - Dialogs system could be better fitting an RPG game - Team management confusing at best - Needs cutscenes


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Posted on: July 23, 2017

Resoula

Spiele: 324 Rezensionen: 28

Slightly repetitive yet still fun

Video review: https://www.youtube.com/watch?v=ba4VjMd0h_8 Shadowrun Dragonfall is a standalone expansion to Shadowrun Returns. Shadowrun is a turn based strategy game filled with RPG elements such as choice-based dialogue as well as character creation and customization. The thing that allows Dragonfall to stand out from Returns is that its campaign is almost twice as long as the original, features open quest hubs and removes the linearity of getting a quest, being teleported to the location, and then being teleported back without any choice or say in the matter. This time around you get to actually get a permanent team together instead of having to hire generic NPCs that you never get to talk to like in Returns. The gameplay here is one and the same with Returns though. Your typical turn and cover based strategy game with abilities and characters inspired by the world of shadowrun. The intensity of the fights for a turn based strategy game is actually surprising. You can have a decker hacked into the matrix and fighting off hordes of defense programs while the rest of your team is trying to protect his actual body from hordes all the same. It’s a lot of fun, but this time around with the extended campaign length? It’s VERY repetitive. Shadowrun Dragonfall features far less choices of how to go about things than Returns did. While you can avoid certain confrontations, most jobs and situations you get into will end in a fight no matter what. This game LOVES to force you into combat and spam groups of a dozen enemies per room at your four man squad. The entire last mission was four levels of unit spam. Because of this the gameplay, while fun, does become tedious very quickly and even disappointing if you were hoping for more options for diplomacy or tricks that could help you avoid combat. To view the full review (Since GoG doesn't allow full reviews) view it on steam: http://steamcommunity.com/id/Resoula/recommended/300550/


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