Posted on: October 18, 2025

Dunsirn
Bestätigter BesitzerSpiele: 355 Rezensionen: 9
Briliant writing
The characters in this game are some of the best ever written, solid recommend
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© 2014 Harebrained Holdings, Inc. All Rights Reserved. Shadowrun is a trademark of Microsoft.
Wenn Sie ein beliebiges von Paradox Interactive AB veröffentlichtes Spiel spielen, (i) erklären Sie sich mit der Nutzungsvereinbarung einverstanden und (ii) bestätigen Sie, dass Sie die Datenschutzbestimmungen gelesen und verstanden haben.
Paradox-Nutzungsvereinbarung
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Hinweis zu MacOS: Das Spiel ist nur 32-bit und funktioniert nicht unter macOS 10.15 und höher.
Wenn Sie ein beliebiges von Paradox Interactive AB veröffentlichtes Spiel spielen, (i) erklären Sie sich mit der Nutzungsvereinbarung einverstanden und (ii) bestätigen Sie, dass Sie die Datenschutzbestimmungen gelesen und verstanden haben.
Paradox-Nutzungsvereinbarung
Paradox-Datenschutzrichtlinie
Hinweis zu MacOS: Das Spiel ist nur 32-bit und funktioniert nicht unter macOS 10.15 und höher.
Berechnung der Spiellänge durch HowLongToBeat
Posted on: October 18, 2025
Dunsirn
Bestätigter BesitzerSpiele: 355 Rezensionen: 9
Briliant writing
The characters in this game are some of the best ever written, solid recommend
Hilft dir das weiter?
Posted on: August 11, 2023
Gunstling
Bestätigter BesitzerSpiele: 197 Rezensionen: 13
Middle Child but not Middle Quality
Okay so in my review for Shadowrun Hong I mistakenly pegged Hong Kong as the middle child, it isn't. Dragonfall is. So. Let's talk about Dragonfall. Dragonfall takes everything from Shadowrun and improves it, adjusts it, and stands out on its own. Yes the RNG is bullcrap somtimes, welcome to Shadowrun: everything is bad forever. But what really makes Dragonfall standout is the cast. Your runners aren't randoms or regulars you hire, you have a full cast of weirdos to call family. All of them great backstories and side content to fully flesh them out. Like a game where your choices actually matter? Well mostly. There's some light community building and improvement you can do in the hub but the real choices all revolve around your Runners. You can pet the dog.
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Posted on: January 14, 2017
Imarion
Bestätigter BesitzerSpiele: 414 Rezensionen: 8
Nice game but I can't end it
During one of the last missions, I cant' save the game any more and every other turn the button stops responding. In other words: it is impossible for me to finish the game. Thankfully I got it for free, but I can hardly recommend it in those conditions. For the rest the game is really nice. I love the (dark) setting, the gameplay, the characters all have a story, you are in a world where people survive more than they live. I love such post-apocalyptic worlds, we do not see enough of them in games.
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Posted on: February 26, 2017
HammerAndRavens
Bestätigter BesitzerSpiele: 188 Rezensionen: 16
Exactly the game I was expecting to play
Very very good game. What I might complain about is just because I am picky, I otherwise really enjoyed it. Very good story, visuals and combat system. For an RPG it might use a bit more cutscenes and the dialog system could definitely be better, but otherwise feels amazing. Right gameplay lenght, good immersion, very smooth gameplay (aside from inventory and team management that are a bit lacking). A couple of bugs here and there but overall minor stuff. Pros : - Nice visuals, fitting the style and settings - Very good story, gets a bit confusing in the end but overall stays super good - Simple but very nice combat system Cons : - Pretty bad/clumsy inventory system - Dialogs system could be better fitting an RPG game - Team management confusing at best - Needs cutscenes
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Posted on: July 23, 2017
Resoula
Spiele: 324 Rezensionen: 28
Slightly repetitive yet still fun
Video review: https://www.youtube.com/watch?v=ba4VjMd0h_8 Shadowrun Dragonfall is a standalone expansion to Shadowrun Returns. Shadowrun is a turn based strategy game filled with RPG elements such as choice-based dialogue as well as character creation and customization. The thing that allows Dragonfall to stand out from Returns is that its campaign is almost twice as long as the original, features open quest hubs and removes the linearity of getting a quest, being teleported to the location, and then being teleported back without any choice or say in the matter. This time around you get to actually get a permanent team together instead of having to hire generic NPCs that you never get to talk to like in Returns. The gameplay here is one and the same with Returns though. Your typical turn and cover based strategy game with abilities and characters inspired by the world of shadowrun. The intensity of the fights for a turn based strategy game is actually surprising. You can have a decker hacked into the matrix and fighting off hordes of defense programs while the rest of your team is trying to protect his actual body from hordes all the same. It’s a lot of fun, but this time around with the extended campaign length? It’s VERY repetitive. Shadowrun Dragonfall features far less choices of how to go about things than Returns did. While you can avoid certain confrontations, most jobs and situations you get into will end in a fight no matter what. This game LOVES to force you into combat and spam groups of a dozen enemies per room at your four man squad. The entire last mission was four levels of unit spam. Because of this the gameplay, while fun, does become tedious very quickly and even disappointing if you were hoping for more options for diplomacy or tricks that could help you avoid combat. To view the full review (Since GoG doesn't allow full reviews) view it on steam: http://steamcommunity.com/id/Resoula/recommended/300550/
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