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Shadowgate

in der Bibliothek

3.9/5

( 34 Bewertungen )

3.9

34 Bewertungen

Deutsch, English & 3 weitere
Warum bei GOG.COM kaufen?
DRM-FREI. Keine Aktivierung oder Internetverbindung zum Spielen erforderlich.
Sicherheit und Zufriedenheit. Kundendienst rund um die Uhr und volle Rückerstattungen für bis zu 30 Tage.
Shadowgate
Beschreibung
Shadowgate is one of the most well-known and beloved point-and-click adventure titles in gaming history. As one of the original titles in the popular MacVenture series that went on to be celebrated on the NES, GBC, and Nintendo 64, Shadowgate quickly endeared players with its fantastic atmospheric s...
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Nutzerrezensionen

3.9/5

( 34 Bewertungen )

3.9

34 Bewertungen

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Details zum Produkt
2014, Zojoi, ...
Systemanforderungen
Windows XP or later, 2.4GHz, 1 GB RAM, 512MB Dedicated Video Memory, 2 GB available space...
DLCs
Shadowgate: Special Edition Upgrade
Spiellänge
4.5 hHauptspiel
7.5 h Hauptspiel + Nebenquests
13.5 h Komplettist
5.5 h Alle Spielstile
Beschreibung
Shadowgate is one of the most well-known and beloved point-and-click adventure titles in gaming history. As one of the original titles in the popular MacVenture series that went on to be celebrated on the NES, GBC, and Nintendo 64, Shadowgate quickly endeared players with its fantastic atmospheric soundtrack, perilous locations to progress through, countless puzzles to solve, and more ways to gruesomely die than gamers previously thought possible. Thrust into the role of "The Seed of Prophecy," players travel deep into the living castle, in hopes of defeating the evil that dwells within – the dreaded Warlock Lord.

Now, nearly 30 years after the original version haunted Mac and NES gamers, the original development team behind that timeless classic is back with a full re-imagining of the original Shadowgate. Much more than a port, the team at Zojoi has painstakingly redesigned the game from the ground up, adding in tons of new mind-bending puzzles, lots of new rooms with stunning hand-painted 2D graphical detail, and more objects to interact with and help you along your quest.

Decide how YOU want to play this new, re-imagined Shadowgate! Want the modern adventure experience? Use the wheel-based icon command system. Want the retro experience? Employ the Classic command system and turn on the retro graphics, soundtrack, text box, and room transitions. Want a more cinematic experience? Switch to Immersive mode by auto-hiding the UI and using customizable hotkeys to explore the castle. Or mix and match the options to satisfy your play style. In Shadowgate, there are plenty of new features and fun throwbacks to the original version to satisfy veteran adventurers and newcomers alike!
  • Customized UI: Play the way you want! Use modern wheel-based icon commands, classic on-screen commands, or jump into Immersive mode to auto-hide the UI elements. Create key binds, lock commands and keys, and more.
  • The Dread Pumpkin Quest: A new mini-quest, find and free the Dread Pumpkin!
  • First Person Adventuring: Utilize your inventory, mapping system, and intuitive UI to complete your quest.
  • Rooms of Fine Danger: Tons of beautifully illustrated rooms featuring both new and familiar locations, offering a new gameplay experience.
  • Mind-bending Puzzles: Lots of new and updated puzzles that seamlessly expand on the original game.
  • Difficulty Levels: Four different difficulty levels (from the novice to expert) that actually change the gameplay experience and puzzle structure. For the ultimate challenge, try Ironman mode that disables saves and requires players to finish the game in one try.
  • Retro Mode: Play the game like it’s 1989! Toggle on pixelated graphics, listen to Hiroyuki Masuno’s original NES chip tunes, move between rooms with NES transitions, and enjoy the text in retro format.
  • Storytelling: Shadowgate features dramatic cut-scenes and all the same great storytelling you expect from the original creators.
  • Cinematic Score: A digitally-orchestrated, dynamic soundtrack that changes with gameplay by composer Rich Douglas.
  • Soundscapes: A complete atmospheric and puzzle-based sound design featuring hundreds of sound effects.
  • Achievements: 60 in-game achievements to find and unlock.
  • Animations: Environmental and object-specific animations and particles bring each location to life.
  • Help: Need a hint? An in-game help system is just a click away.

© 2014 Zojoi LLC. All rights reserved.

Extras
Inhalte
Standard Edition
Special Edition
Shadowgate Classic Wallpapers
Shadowgate Classic Hint Comic
Original NES Ringtones
Epic Orchestral Soundtrack (MP3)
NES Metal Mix
Digital Book: The Art of Shadowgate
2015 Shadowgate World Calendar
Digital Map: The World of Shadowgate
Shadowgate Series Wallpapers
Grim Reaper Series Wallpapers
Systemanforderungen
Mindestsystemanforderungen:

Bitte beachte, dass Windows 10 nach seiner Veröffentlichung regelmäßige Aktualisierungen der Hardware- und Softwaretreiber erhalten wird; dies kann die Kompatibilität mit einzelnen Spielen beeinflussen.

Bitte beachte, dass Windows 10 nach seiner Veröffentlichung regelmäßige Aktualisierungen der Hardware- und Softwaretreiber erhalten wird; dies kann die Kompatibilität mit einzelnen Spielen beeinflussen.

Warum bei GOG.COM kaufen?
DRM-FREI. Keine Aktivierung oder Internetverbindung zum Spielen erforderlich.
Sicherheit und Zufriedenheit. Kundendienst rund um die Uhr und volle Rückerstattungen für bis zu 30 Tage.
Spiellänge
4.5 hHauptspiel
7.5 h Hauptspiel + Nebenquests
13.5 h Komplettist
5.5 h Alle Spielstile
Spieldetails
Läuft auf:
Windows (7, 8, 10, 11), Linux (Ubuntu 14.04, Ubuntu 16.04, Ubuntu 18.04)
Veröffentlicht:
{{'2014-08-21T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Entwickler:
Größe:
868 MB

Spielfunktionen

Sprachen
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Nutzerrezensionen
Insgesamt hilfreichste Rezension

Posted on: March 2, 2016

MadOverlord.755

Bestätigter Besitzer

Spiele: 672 Rezensionen: 9

A step back in time, for the worse.

The old Shadowgate was popular because only a small number of those types of games existed. The old game was full of too many stupid puzzles with random non-logical solutions, (like use the boxing glove on the potato salad). So I thought hey, I sort of liked it back in the day, maybe their update will address some of those old problems. Even if the puzzles are the same, maybe they'll drop better hints, so it's less random. NOPE! It's WORSE! They doubled down on the randomness. Not only are the obscure bits every bit as obscure, they added new puzzles that are even worse than the original! Even after reading the solutions in a walkthrough, I thought "Why would I have tried that?" A better game would have me thinking, "Oh, duh! How did that slip past me?" I suppose, if your idea of an adventure game is to randomly "use everything on everything, until something happens," then this game will work for you. The graphics and sound are nice. If only they would have left the Stone Age of game design. The older Shadowgate was mediocre, because the genre wasn't refined. It had potential, since it was the puzzles, not the game system, that was bad. My hope was this would be a Modern Age upgrade in all the right ways, but it's not.


Hilft dir das weiter?

Posted on: October 22, 2016

WereSquirrel

Bestätigter Besitzer

Spiele: 660 Rezensionen: 8

Classic perhaps, but not really good

I was pretty excited to see a classic adventure game that I never played being remastered. I relish every opportunity to fill out the blanks in my knowledge of gaming history: sometimes you find true gems that have aged well this way. Unfortunately Shadowgate isn't one of them. I have a high tolerance for old games and old mechanics: for instance I loved playing the text-based original Zork, which features a somewhat similar setting of a huge abandoned place to explore. This game however didn't elicit the same feelings of wonder, discovery and mystery. Here's what I dislike: - The game is very, very linear. While it might offer the occasional alternate path to reach a location, after solving a puzzle and exploring a few rooms you very rapidly are confronted with only locked doors. Contrast that to Zork where you could explore a huge initial chunk of the world. - The puzzles are hard and not exactly obvious to solve. Combined with the aforementioned linearity, this means you'll often have a single puzzle you need to crack to get anywhere, without the alternative to tackle something else if stuck. - You'll backtrack a lot trying to find answers, and screen transitions are slow with (if my memory's good) no keyboard shortcuts. Clicking repeatedly gets old fast. - Despite the magical story the universe is kind of bland. Typical adventure games have interesting NPCs and a lot objects to look at that will elicit interesting or whimsical comments from the protagonist. Here there are no NPCs (so far) besides your mysterious guide, and the rooms and objects you see don't really open up questions in your mind about what this place might be or what mysteries it might contain. - Frequent cheap deaths with a slow die-retry cycle. You wanna kill the player often? You need fast respawns like Super Meat Boy. All in all the game is sadly an exercise in boredom, even with a walkthrough at hand to avoid getting stuck for too long.


Hilft dir das weiter?

Posted on: September 18, 2014

terrisus

Bestätigter Besitzer

Spiele: 407 Rezensionen: 2

Journey once more into Shadowgate

A key point to emphasize with regards to the new Shadowgate game is that it is not simply a port/remake of the original Shadowgate. While it is based off of the original Shadowgate, and shares similarities with it, there is a significant amount of new content - rooms, items, descriptions, everything that goes into making the game. So, anyone who has played the original who is expecting to simply blow through this game in short order is in for a big surprise. That said, the new Shadowgate shares much in common with the original, where it is a near certainty that anyone who enjoyed the original will enjoy the new Shadowgate as well. All of the core aspects of a good Adventure game are here. In your journey through the castle Shadowgate and surrounding areas, you will be exploring through a wide variety of locations, gathering hints, clues and information, discovering items and putting them to use, solving puzzles, uncovering mysteries, all while working toward your end goal. The challenge and adventure of Shadowgate is alive and well, and fans of the series will be thrilled to see all of this brought into a new game so well. It's not very often that a game like the new Shadowgate comes along. A beautiful blend of old and new, a game which will appeal to fans of the series, fans of the genre, and people new to both of them. A game in a series which for so long had seemed lost and without hope, brought back to life, not in just a simple port or in a cheap use of the name, but in a lovingly-crafted game, both a tribute to what has come before, and a promise of what is to come. Dave Marsh, Karl Roelofs, and everyone at Zojoi, have created a masterpiece with Shadowgate. The series is once more in good hands, and the future is brighter than it has ever been. Journey once more into the castle Shadowgate!


Hilft dir das weiter?

Posted on: September 18, 2014

fRiEnD!

Spiele: 43 Rezensionen: 3

Old school comes back for more!!

Old school gaming lovers rejoice! Shadowgate is back! I am a HUGE fan of the NES version. I have logged over 100 hours into this new version so far and I think it is pretty awesome! I'm excited to see what Zojoi's has in store next! (I know, but no spoilers for you! Beat this game and find out for yourself :) The game takes a bit of getting used to, it plays a lot different than pretty much everything on the market today, so give it a chance to let the atmosphere soak in and the colorful descriptions can make your imagination go wild. Really fun and old school goodness that is relatively short, but sweet. First time through will take you probably 8-14hrs and likely a restart or two, and once you know where everything is you can speed run through it in about an hour or less if you don't read anything and skip all the cut scenes. (But why do that? The cut scenes and colorful descriptions are awesome!) I recommend you start on easy or normal mode and work your way up to hard to get more replay value from the added layers for the puzzles as the difficulty ramps up. Not only that, but if you start on hard mode you may want to throw your brain at wall from the immediate high level of difficulty if you aren't used to it, so honestly.... build up to hard mode! Its a tough game that will give your brain a work out instead of your twitch gaming reflexes and its soooooo nice to play something different than another generic shooter. Great job Team Z! 8 / 10


Hilft dir das weiter?

Posted on: September 18, 2014

Astrobia

Spiele: 715 Rezensionen: 3

A rare revival so many classics crave.

This is less of a remake and more of a reconstruction from the ground up. For old fans wondering if it recaptures the old shadowgate experience, yes it does, but don't expect to be faced with the same old puzzles we've seen again and again in the previous shadowgate ports. The essence of what makes shadowgate what it once was is still there, but puzzles, map even the story have been rewritten and expanded to make this revival a grander new experience to recapture the attention of old fans and delight the new. As you can see from the screen shots many iconic rooms from the original are back touched up and modernised in a striking art style. Don't expect them to serve the same purpose they once did though or you will probably get stuck. While the new puzzles are quite challenging the game now has many new modes to curb the difficulty for new players and still provide the hardcore experience for old fans. Achievements unique to different modes and the new unlockable hidden deaths mode which will have you searching for old a new creative ways to kill your character (a homage to old adventure games like kings quest and the original shadowgate) provide an modicum of replayability this genre usually lacks. Race against the clock as each mode gives you only a limited amount of time and resources to reach the end before the world ends or your life is snuffed out, also note the attention given to the new narrative. The plot is much the same as the original but now told in much more detail with written lore, voice acting and stylised cutscenes to give a sense of epicness to your quest to save the world from the dark wizard. Whether you are a fan of the original or just point and click adventure games in general you owe it to yourself to experience this lovingly crafted remake of this much adored classic. The industry needs more remakes like this and the monkey island special editions to offset the influx of shovel ware hidden object games polluting the genre.


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