Posted on: September 27, 2013

illiousintahl
Spiele: 331 Rezensionen: 34
4 Stars is being generous
It doesn't have physics, predetermined free form decal scripting is more like it (for physics see red faction with digging through walls). It's main focus seems like an afterthought; as the sword controls are clunky, slashes don't register from time to time and once again due to using predetermined decal scripting no real sense of being able to part your enemies even when you do score a hit. It's upgrade system seems to have a lot of useless crap and should have focused on actual abilities as these are the only real things that seem to add much to the gameplay. Things that shouldn't blow up do. In fact the areas are littered with them causing you to either constantly waste ammo clearing the minefield or walk a precarious dance of trying to be mindful of where that exploding garbage bin is at all times less you take massive damage in the thick of melee. The upgrading of the weapons looked okay, but 3-4 upgrades seemed a bit small especially after playing borderlands. The base button configs are horrible try crouching and zooming and creeping diagonally and you'll know what I mean (hey Wang maybe I should just mash the keyboard dong :P). Sword fighting control, it never seemed to register a falling strike well at all. Could of been improved by using some actual physics and using tab to instance based fix view. No you have to be rolling your view around like Wang is a bobble head losing all perspective on what is actually happening.
Hilft dir das weiter?