Posted on: December 12, 2016

Michel1986
Spiele: 364 Rezensionen: 5
This game is awesome!
If you like Commandos 1,2 and 3 than this game you must have!!!!.
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© 2016 Daedalic Entertainment GmbH and Mimimi Productions UG (haftungsbeschränkt). Shadow Tactics, the Shadow Tactics logo, the Daedalic logo and the Mimimi Productions logo are trademarks of Daedalic Entertainment GmbH and/or Mimimi Productions UG (haftungsbeschränkt). All rights reserved.



Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.
Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.
Berechnung der Spiellänge durch HowLongToBeat
Posted on: December 12, 2016

Michel1986
Spiele: 364 Rezensionen: 5
This game is awesome!
If you like Commandos 1,2 and 3 than this game you must have!!!!.
Hilft dir das weiter?
Posted on: February 8, 2017

Paradoxeuh
Spiele: 16 Rezensionen: 2
Perfect !!
One of the best tactical game I've played. Great soundtrack, gorgeous graphics, great story, Japanese voices (so good !). It's just in my top 3 of this year.
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Posted on: March 8, 2017

Wormerine
Bestätigter BesitzerSpiele: 276 Rezensionen: 28
Game like they used to make them.
ST:BofT is, pretty much, Desperados but inspired by Samurai epics, rather then westerns. You get to control 5 characters, each with their own abilities, and you are tasks with levels to stealth-through. This is not quite a puzzle game – outside tutorials there aren’t set answers – what you get are problems and tools to solve those problems. UI, rules and overall gameplay is really well put together, which is important in Real-Time game. Camera can be a bit of a nuisance, but it’s a minor annoyance, one you will get quickly used to. What I was really impressed by was the character design of ST. In Desperados1 all of the characters had strongly defined roles. In ST there is more overlapm while still keeping them distinct – most of the characters can stab enemies and drag the bodies, and all of them have their own form of distraction. The brilliant part is that all of them work differently, encouraging synergy and creative use of those skills. There is no “best body carrier” for example – they all have their uses in different scenarios. That leads to another clever design – all character are introduced really quickly into the game. But to keep things interesting, the game switches what characters are at your disposal on per-mission basis. That allows for unique scenarios, as well as preventing player from getting stuck, trying to solve every problem with a character they are most familiar with. And when they get to play with a full roster, they know very well what they have on their disposal. I was also impressed by the narrative. It is not an award winning epic, but there was clearly an effort put into creating a coherent story with believable character motivations, with some decent character arcs for our main heroes. I must also commend Mimimi games for the post release support. When I played the game on release, I could barely run it, with all settings on low. Now the game runs smoothly with all settings on high.
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Posted on: June 13, 2017

ploulaf
Bestätigter BesitzerSpiele: 103 Rezensionen: 1
shinobi all the way
Long time since I haven't played a stealth tactical game like this. It's simply a gem, and the ninja setting fits perfectly with the genre
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Posted on: April 11, 2019

MisterDrow
Bestätigter BesitzerSpiele: 241 Rezensionen: 9
Refreshingly different
It's an interesting mixture of action and strategy. You always have different options to overcome guards (kill, knock out, hide, distract,...). It's also a good game to relax as it isn't too intense while still beeing interesting. The asian scenery is well done. Only weak point imo is that the guards are sometimes to weak. This means that often times you can still kill the guards if they notice you.
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