RATING / ESRB / A Created with Sketch. RATING / ESRB / E Created with Sketch. RATING / ESRB / E10 Created with Sketch. RATING / ESRB / M Created with Sketch. RATING / ESRB / T Created with Sketch.
RATING / PEGI / 12 Created with Sketch. RATING / PEGI / 16 Created with Sketch. RATING / PEGI / 18 Created with Sketch. RATING / PEGI / 3 Created with Sketch. RATING / PEGI / 7 Created with Sketch. icon_pin Created with Sketch.

Septerra Core: Legacy of the Creator

in der Bibliothek

4/5

( 153 Bewertungen )

4

153 Bewertungen

English
Das Angebot endet am: 10/26/2025 09:59 EET
Angebot endet in: T S M S
7.993.99
Niedrigster Preis der letzten 30 Tage vor der Preisermäßigung: 3.99
Warum bei GOG.COM kaufen?
DRM-FREI. Keine Aktivierung oder Internetverbindung zum Spielen erforderlich.
Sicherheit und Zufriedenheit. Kundendienst rund um die Uhr und volle Rückerstattungen für bis zu 30 Tage.
Septerra Core: Legacy of the Creator
Beschreibung
Willkommen auf Septerra, willkommen in einer Welt, in der die Naturgesetze scheinbar keine Geltung haben. Eine Welt, in der sieben konzentrische Weltschollen sieben einzigartige Gesellschaften beherbergen und in der die Biotechnologie ungeheure Ausmaße angenommen hat. Einst von einem sagenumwobenen...
Nutzerrezensionen

4/5

( 153 Bewertungen )

4

153 Bewertungen

{{ review.content.title }}
Details zum Produkt
1999, Valkyrie Studios, ESRB-Einstufung: Teen...
Systemanforderungen
Windows 7, 1.4 GHz, 512 MB RAM, 3D graphics card compatible with DirectX 9.0c, 1 GB...
DLCs
Septerra Core: Legacy of the Creator - Digital Deluxe Content, Septerra Core: Legacy of the Creator...
Spiellänge
47 hHauptspiel
54.5 h Hauptspiel + Nebenquests
59 h Komplettist
54.5 h Alle Spielstile
Beschreibung
Willkommen auf Septerra, willkommen in einer Welt, in der die Naturgesetze scheinbar keine Geltung haben. Eine Welt, in der sieben konzentrische Weltschollen sieben einzigartige Gesellschaften beherbergen und in der die Biotechnologie ungeheure Ausmaße angenommen hat. Einst von einem sagenumwobenen Schöpfer erschaffen, wirken hier noch immer mächtige und unheimliche Kräfte. Uralte Legenden berichten, daß der Schöpfer es den Bewohnern Septerras in ferner Zukunft erlauben würde, seine Macht zu empfangen und die Welt vor ihrer Zerstörung zu retten.

Maya, eine junge Frau, die auf den Schrotthaufen von Terra 2 lebt und nach Nützlichem sucht, wird in den Strudel der Ereignisse gerissen und muß sich dem Vermächtnis des Schöpfers stellen. Sie braucht dringend Hilfe! Doch wem soll sie vertrauen in einer Welt am Rande des Abgrunds ...

Und da ist Led, die Tochter des Militärstrategen Campbell, die besonders gerne mit dem riesigen Schraubenschlüssel als Waffe in den Kampf zieht, den ihr der Vater verboten hat ...

FEATURES

  • Atmosphärisches Rollenspiel mit über 140 Charakteren
  • Zeitgesteuertes Kampfsystem kombiniert Echtzeit und rundenbasierten Elementen
  • Vielschichtige und dichte Story mit über 200 Locations voller Wunder und Gefahren
  • Neun Partymitglieder mit individueller Persönlichkeit und Motivation
  • Rendergrafik im japanischen Manga-Stil
  • Benutzerfreundliches Interface im Adventure-Style
  • Bis zu 120 eigene Zauberspruchkombinationen

Copyright 1998-2013 by TopWare Interactive AG. All rights reserved. Septerra Core, TopWare Interactive and the related logos are trademarks and/or registered trademarks of TopWare Interactive AG.

Extras
Inhalte
Standard Edition
Digital Deluxe Edition with Soundtrack
Handbuch (36 Seiten)
Avatare
Karten
Grafiken
HD Hintergrundbilder
Artbook
Magic Cards
Komplettlösung
Cheats
Soundtrack (mp3)
Systemanforderungen
Mindestsystemanforderungen:
Warum bei GOG.COM kaufen?
DRM-FREI. Keine Aktivierung oder Internetverbindung zum Spielen erforderlich.
Sicherheit und Zufriedenheit. Kundendienst rund um die Uhr und volle Rückerstattungen für bis zu 30 Tage.
Spiellänge
47 hHauptspiel
54.5 h Hauptspiel + Nebenquests
59 h Komplettist
54.5 h Alle Spielstile
Spieldetails
Läuft auf:
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04)
Veröffentlicht:
{{'1999-11-11T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Größe:
553 MB
Bewertung:
ESRB-Einstufung: Teen (Animated Blood, Animated Violence)

Spielfunktionen

Sprachen
English
audio
text
Das könnte dir auch gefallen
Nutzer, die diesen Titel gekauft haben, kauften auch
Nutzerrezensionen

Posted on: November 24, 2011

Silent_Warrior

Bestätigter Besitzer

Spiele: 108 Rezensionen: 6

Fresh RPG concept, though ultimately unfulfilling

Yeah, a bit of a negative review coming, but you may want to read all of it, as it's not all doom and gloom. So, Septerra Core: A new take on CRPG, moving away from D&D and typical console JRPGs, while still playing remarkably similar to Chrono Trigger. Combos are performed with cards here, and they can be powerful indeed - don't skip out on the cards if you play this game! Buffs are IMMENSELY helpful. While playing, it was apparent to me the developers went several extra miles to create a credible game world. But where to properly begin? Gameplay The characters are sprites, moving around on an isometric prerendered backdrop. Contrasting with... just about every game out there, the sprites have been granted a rudimentary physics emulation - if you run in one direction, you are NOT going to turn on a dime! This can be annoying, but there's no real penalty besides disrupting your pace - it's simply literally impossible to rush through this game. There doesn't seem to be a purpose for it, either, though, except as a means of making you think of the characters as... well, more substantial than sprites. In combination with the sprites stopping when they touch a boundary in the walkmesh instead of sliding along the edge... I mentioned the combat system in the preamble, and I don't really have anything more to say about it that you can't read in a manual or a guide on GameFAQs. It's pretty smooth, though, and rewards experimentation and cunning - beam attacks tended to put a wiiiiide grin on my face sometimes. This also holds true for the Fate Cards. It should also be noted that you absolutely have to use every party member at one point or another to progress in the story - you're not going to have just one set trio from start to finish. Level progression isn't an issue, though - everyone gets the experience reward, active party AND reserves. Another thing to note is that some of the items you need to carry on are sometimes VERY well hidden, often out of the way, and it's rarely clear where you're supposed to use them, or how. Fortunately (?), the items' icons get an outline when you hold them over the spot where you're meant to use them. There's no way to get stuck by missing a key item, or using it at the wrong place, as far as I could tell. Conversations are carried out by clicking icons in the bottom bar. Using key items with characters will sometimes lead to conversations as well. Equipment follows two paradigms: There are characters that you equip in typical RPG fashion - new weapon, armour, whatever - and then there are those who get to keep their weapons (assault rifles, sticks) from start to finish. They purchase upgrades and extensions to their gear - similar to the Gears in Xenogears (yet oh so different, of course). Graphics Well, obviously 'dated' is going to be an apt description, so I'll just skip all that (although the sprites are impressive, considering the technology). Cast Cards and summons might be a bit on the lengthy side (yet nowhere near Knights of the Round or Eden!), but the animations are fine in my book. The movies (Bink video) suffer quite a bit from compression, but that shouldn't come as a surprise. One thing that came as a surprise to me, though, was the UI design, and visual design (art direction?) in general. The GUI design is - in my eyes, at least - simply bad! Questionable choice of fonts, particularly unpleasant borders around the buttons on the main menu (New Game, Continue, Quit), cluttered background in the element where we're supposed to read... This is easily the game's weakest point. Which, I suppose, is a good thing. The credible gameworld comes back as a double-edged sword even here. You remember what I said about items being placed a bit out of the way? Well, what if several key items are NOT in chests, and lying out in the open on the field maps, amid the richly decorated (if not always decoratIVE) backdrops? As for the backdrops, they aren't all that, either. It's not always apparent where there's a doorway (a further incentive not to rush, I guess), and the only cues you get about area transitions are a cursor change (hover on exit gives you a really groovy one) and a yellow zone on what passes for an in-game map screen (hit Tab). The level design seems to be based on tiles - the related criticism people might have for Neverwinter Nights (1) applies here. The biggest negative point about the backdrops as experienced by me: The viewpoint is too close to the sprites - it's difficult to navigate efficiently. The combination of inertia, the occasional long corridor with lots of visual goings-on (pipes, hoses, debris, corpses, busted droids, lockers...) you might actually WANT to run through, having to watch the walls intently in case you miss your exit, and the physics quirk I mentioned earlier... This could have been done better. And was, as I recall, in Crusader. But I digress. Sound Pretty good, I'm tempted to say. (Though dated, again!) I don't remember how games sounded back then, but the sound effects pass muster. I had an issue with poor synchronisation, but considering I'm using an onboard soundchip, you might not have the same problem. The music is surprisingly appealing, despite its glaring MIDI-parentage - yet there is so little of it! Maybe some of you remember the criticism Xenosaga I took for not having 'ambient' music, only bringing out the Mitsuda for cutscenes and dungeons? This game beat them to it. There is music on the seven world maps, in combat, in some cutscenes and FMVs, and in the main menu, but most of the rest of the game is only populated by ambient sounds. Drip-dropping water, roaring flames, sounds of war, beeping computers... I actually kind of like it, but this is as far as that concept should be taken. Really. The voicework? It has nothing on Mass Effect (then again, what does?), but it's not bad, as such. Mediocre, I'd say, with some bright moments. Story This is actually pretty good. The finest point of the game, unless you're really into combat engines. The efforts in crafting a credible world really shows here. Uh... Well, as credible a world as you can get with seven shells in orbit over a gigantic computer, connected by a mostly organic spine, but you get my drift. No references to inventions in the real world (shame on Shining Tears for the reference to battery-powered toys in a fantasy setting!), all the lore you can shake a stick at... AND: Your party members tend to have different things to say about things, often fleshing out their backstories. I'll leave you to discover this for yourself - I highly recommend going back and speaking to residents with different characters in your party. I won't spoil the story for you, but I'll swear to the absence of anime tropes. Ok, true, religious crazies, swordsmen seeking revenge, nutty pirates, a sacrifice or two, but the efforts towards that credible world balances this out. A relatively solid construction - though it does have some... chinks in the chain. The end, however, was over much too soon - which is also the case for many FMVs. For better or worse, Square-Enix never touched this game. I think I actually fought the last boss, saw the ending, AND watched the end credits in less than 15 minutes. I just sat there thinking '... That's it?' Somewhat beautiful though it is, it really needed to be longer. Conclusion In all: This is actually a bit of a work of art. Sure, I've had plenty of bad things to say about it, but I can attribute most of it to poor art direction and testing. An innovative title, to be sure, with a ton of lore built around it, though the art style is really not for everyone. That said, it is difficult to be enthusiastic about playing this game. Sure, the game in its entirety takes some smarts to finish (or a good guide, which I was unable to find; GOG's maps are almost crucial, though the pictures need to be renamed before you can use them with confidence - I spent a lot of time browsing through them to find what specific map I was actually at), which is a welcome sign of respect, but you can't get away from the fact that, outside of the combat, it's simply a bother to play. Chrono Trigger + Riven + Fallout with iffy art direction.


Hilft dir das weiter?

Posted on: May 10, 2020

autumntastic

Bestätigter Besitzer

Spiele: 46 Rezensionen: 3

Brimming With Beautiful Nostalgia

Septerra Core was the first PC RPG I played as a teenager. I remember buying the boxed version and getting lost into the deep world of the shells, Maya and her friends, and the deep mythology. There' s a lot to unpack here and it's a great storyline. As for the port, this game runs perfectly and I haven't personally had any problems with it. It's well worth the price to play through the storyline alone. The gameplay may not be anything innovative or fast-paced, but you'll stay for the character interactions and as the narrative unfolds. This game has stayed with me since it's original release and I love that it's formatted and available on this site!


Hilft dir das weiter?

Posted on: December 22, 2021

JRCriton

Bestätigter Besitzer

Spiele: 58 Rezensionen: 1

Game doesn't work.

I tried a few methods and the game will not work. It lags and stutters and I can move or click on anything. I have to use just the esc key to make things change on the screen so I uninstalled it. They really need to fix this game.


Hilft dir das weiter?

Posted on: May 5, 2009

reza77

Spiele: 79 Rezensionen: 1

One of my fav RPGs

I remember this game fondly. It was one of the earliest RPGs I ever played (the first RPG i ever played was Fallout). I was never a big fan of fantasy RPGs, I was always a sci-fi man. And this game is definitely one of the most interesting sci-fi RPGs ever made IMHO. It had a good intro, brilliant, immersive story and decent gameplay with a rather unique combat system which used cards. Voice acting was well done and so was character development. After almost 10 years I had almost forgotten about this game. Imagine my surprise when I discovered it here on GOG. I will definitely play this game again some day, after finishing my huge backlog of unplayed games.


Hilft dir das weiter?

Posted on: May 11, 2012

Mourasman

Bestätigter Besitzer

Spiele: 43 Rezensionen: 1

The game of my life

There will always be a special place in my heart for this game. Epic story, extremely good voice acting and a great variety of content. Totally worth the 5 bucks and more!


Hilft dir das weiter?

Ein Fehler ist aufgetreten. Bitte aktualisiere die Seite.

This game is waiting for a review. Take the first shot!
{{ item.rating }}
{{ item.percentage }}%
Noch keine Rezensionen
Ein Fehler ist aufgetreten. Bitte versuche es später noch einmal.

Andere Bewertungen

Noch keine Rezensionen

Deine Rezension hinzufügen

Deine Rezension bearbeiten

Deine Bewertung:
Sterne und alle Felder sind erforderlich
Du brauchst noch ein paar Ideen? Schau mal hier:
  • Was hat dich zum Weiterspielen bewegt?
  • Welcher Art von Spieler würde dieses Spiel gefallen?
  • War das Spiel fair, sehr schwer oder genau richtig?
  • Was ist ein Feature, das für dich wirklich herausstach?
  • Lief das Spiel flüssig auf deinem PC?
Unangemessener Inhalt. Ihre Bewertungen enthalten eine vulgäre Sprache. Unangemessener Inhalt. Links sind nicht erlaubt. Unangemessener Inhalt. Der Inhalt enthält Kauderwelsch. Der Titel der Bewertung ist zu kurz. Der Titel der Bewertung ist zu lang. Die Beschreibung der Bewertung ist zu kurz. Die Beschreibung der Bewertung ist zu lang.
Fragen zu deiner Rezension?
Filter:

Keine Bewertungen mit deinen Einstellungen vorhanden

Geschrieben auf
English Deutsch polski français русский 中文(简体) anderen
Geschrieben von
Bestätigte Besitzeranderen
Hinzugefügt
Letzte 30 TageLetzte 90 TageLetzte 6 Monate UnbeschränktNach VeröffentlichungWährend des Early Access

GOG Patrons who helped preserve this game
{{controller.patronsCount}} GOG Patrons

Error loading patrons. Please refresh the page and try again.

Diese Rezension löschen?

Bist du sicher, dass du deine Rezension für Septerra Core: Legacy of the Creator unwiderruflich löschen möchtest? Diese Aktion kann nicht rückgängig gemacht werden.
Möchten Sie Ihre Bewertung für Septerra Core: Legacy of the Creator wirklich endgültig löschen? Diese Aktion kann nicht rückgängig gemacht werden.

Diese Rezension melden

Falls du der Meinung bist, dass diese Bewertung unangemessene Inhalte enthält oder gegen unsere Community-Richtlinien verstößt, teile uns bitte den Grund mit.

Zusätzliche Details (erforderlich):

Bitte gib mindestens Zeichen ein.
Bitte beschränke deine Angaben auf Zeichen.
Ups! Da ist etwas schiefgelaufen. Bitte versuche es später noch einmal.

Diese Rezension melden

Der Bericht wurde erfolgreich übermittelt.
Vielen Dank, dass du uns dabei hilfst, dass unsere Community sicher und respektvoll bleibt.