Posted on: December 1, 2024

OresUkos
Bestätigter BesitzerSpiele: 345 Rezensionen: 15
Syndicate (Wars) but Stealth > Combat
True spiritual successor to the Syndicate game from the 90's and Syndicate Wars. Four agents, an open world with multiple districts, a decent backstory + lore, plenty of weapons, items and augmentations. Which you'll have to discover first and then research, which costs money. After completing research, you can buy them, which also costs money. Everything costs money. You're a syndicate operation in a syndicate world. The game is very stealth focused. You can't go running around throwing nuke grenades everywhere like in Syndicate Wars (or were those cheats? I can't remember). I love the open world that feels very alive and the non-linear approach to the missions. It's up to you what you want to do first once you're out of the tutorial. Controls can be a little bit annoying at times though, specially since there's no pause option or quick-saving / loading halfway a mission. When things get tense I sometimes get hasty and careless with my commands. One miss-click and you get caught and you're done for... it spirals out of control with endless waves of enemies... There's no save scumming halfway a mission so making a run for it is your only option if you want to survive (and clones of course...). This adds to the tention but also requires patience for some missions. All in all it's a very good atmospheric futuristic dystopian succesor of the original Syndicate (Wars) games.
Hilft dir das weiter?