Posted on: June 20, 2011

glasswalker
Bestätigter BesitzerSpiele: 69 Rezensionen: 1
awesome game but..
constant crashing ruined it for me. :-/ I'm very disappointed. Thank god for shift+S though(quick save).
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Berechnung der Spiellänge durch HowLongToBeat
Posted on: June 20, 2011

glasswalker
Bestätigter BesitzerSpiele: 69 Rezensionen: 1
awesome game but..
constant crashing ruined it for me. :-/ I'm very disappointed. Thank god for shift+S though(quick save).
Hilft dir das weiter?
Posted on: May 22, 2011

b0ng0
Bestätigter BesitzerSpiele: 47 Rezensionen: 2
Insane in the membrane
If you like RPG's without the combat but with a great story then this is for you. I really, really wish they'd implemented a run feature so you don't have to walk at 2 mph everywhere though. Music fits amazingly well, don't listen to it just before you sleep.
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Posted on: December 19, 2011

moonglaive
Bestätigter BesitzerSpiele: Rezensionen: 4
Interesting P&C Adventure
Definitely a disturbing game here -it has a creep factor-. Creative in it's method. Difficult at times but nothing that is a real challenge. The story is can be a bit slow to reveal, even though the game itself is relatively short. Very linear. You play a man who is slowly recovering from a trauma through rather strange and twisted worlds in his own head. As you push through all of the insane illusions you uncover the cause of his horrific predicament and finally come restore his sanity.
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Posted on: October 31, 2012

boneofsword
Spiele: 11 Rezensionen: 1
The disappointment lasted for few years
First of all, although I am somewhat disappointed, I am glad that I have played this. The graphic is great and the atmosphere is five-starred, at least for the very first chapters. I felt disturbed and uncomfortable when I first started the game. Even the menu looked weird and twisted. The first and second chapters are the highlight of the game, presenting some really messed up scenario and something I didn't want to have a second look. The game mixed gore and atmosphere well and doesn't make one overpower the other one. I don't want to spoil anything but the later chapters and ending don't make up for the early chapters. The game itself is decent, but it gives me too much expectation with the very first chapters. In fact, the discomfort declines rather than being built up as the game progresses. This game is good, but don't hold too much expectation.
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Posted on: April 23, 2020

DystopianDreamer
Bestätigter BesitzerSpiele: 683 Rezensionen: 22
Story's not bad but the gameplay sure is
So I read a lot about this game, and I love point and click adventures, and I love horror, so I thought this game would be ideal for me. And while the story that this game tells is reasonably good, it suffers from some cheesy voice acting and being dragged down by an albatross of bad game play. Your character is afflicted by the worst movement mechanism I've ever seen used, where instead of clicking where you want to go, you instead position your cursor in front of your dude and hold down the right mouse button for them to possibly move vaguely in that direction for as long as you hold your mouse button down. This works terribly because it doesn't seem to be very accurate and you'll constantly be moving in a slightly wrong direction. This would be a slight annoyance outside of the game's mercifully few action sequences if it weren't for stairs, which you automatically move up and down on, especially when you don't want to, and that your character seems to get caught on the scenery much too often and randomly, where you'll have to question if you can go through that dark patch of grass or not. Inside the action sequences the devs seemed to be aware enough of how bad their movement system was and when you fail at them they'll just kick you back to the start of the sequence, but keeping the game progress you have managed to make. The other big gripe I have with movement is how slowly you character does move. Going across the map to try and solve a puzzle turns into a several minute long ordeal, and you'll have to do this quite often because the screen is locked to your character and you can't look around the map without moving him, and many items are small and easily missed or easily mistaken for background details you can't interact with. I kept playing the game because I held out hope that the narrative would deliver a payoff justifying finishing this game, but it never came. If I could go back in time with what I now know, I'd pass on this game. A disappointment.
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