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Rise of the Triad (2013)

in der Bibliothek

3.4/5

( 107 Bewertungen )

3.4

107 Bewertungen

English
Das Angebot endet am: 10/28/2025 15:59 EET
Angebot endet in: T S M S
14.991.49
Niedrigster Preis der letzten 30 Tage vor der Preisermäßigung: 1.49
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Rise of the Triad (2013)
Beschreibung
Apogee Software and Interceptor Entertainment proudly present the rebirth of the cult-classic first-person shooter, “Rise of the Triad”. Bigger, better, and more ludicrous than ever before. Powered by the industry-leading Unreal Engine 3 from Epic Games, “Rise of the Triad” includes a full single-pl...
Nutzerrezensionen

3.4/5

( 107 Bewertungen )

3.4

107 Bewertungen

{{ review.content.title }}
Details zum Produkt
2013, Interceptor Entertainment, ...
Systemanforderungen
Windows XP / Vista / 7 / 8 / 10, 2.4 GHz Dual Core or higher, 2 GB RAM, ATI Radeon HD 3870/NVIDIA 8...
Spiellänge
7.5 hHauptspiel
10.5 h Hauptspiel + Nebenquests
41 h Komplettist
12 h Alle Spielstile
Beschreibung
Apogee Software and Interceptor Entertainment proudly present the rebirth of the cult-classic first-person shooter, “Rise of the Triad”. Bigger, better, and more ludicrous than ever before. Powered by the industry-leading Unreal Engine 3 from Epic Games, “Rise of the Triad” includes a full single-player campaign, a fully featured multiplayer experience and so much more.

  • Five playable characters in the single player campaign and 15 playable characters in multiplayer.
  • All the maniacal modes and weapons return! Dog Mode, Shrooms mode, the drunk missile, the Excalibat, and more!
  • A fully moddable DRM free experience means this is YOUR game to do whatever you want with!
  • Dedicated multiplayer servers and LAN support means you can play ludicrous multiplayer with anyone, anywhere at anytime!

Note: This game may require additional serial key for multiplayer mode. In case it is not automatically generated in your GOG.com library (open it via website → select the game → More → Serial Keys), please reach out to our Support team.

Rise of the Triad © 2013 Apogee Software, LLC. The Rise of the Triad logo is a trademark of Apogee Entertainment, LLC.

Extras
Grafiken Avatare Hintergrundbilder soundtrack sample (5 tracks) Ludicrous Development Kit (Level Editor)
Systemanforderungen
Mindestsystemanforderungen:

Bitte beachte, dass Windows 10 nach seiner Veröffentlichung regelmäßige Aktualisierungen der Hardware- und Softwaretreiber erhalten wird; dies kann die Kompatibilität mit einzelnen Spielen beeinflussen.

Bitte beachte, dass Windows 10 nach seiner Veröffentlichung regelmäßige Aktualisierungen der Hardware- und Softwaretreiber erhalten wird; dies kann die Kompatibilität mit einzelnen Spielen beeinflussen.

Warum bei GOG.COM kaufen?
DRM-FREI. Keine Aktivierung oder Internetverbindung zum Spielen erforderlich.
Sicherheit und Zufriedenheit. Kundendienst rund um die Uhr und volle Rückerstattungen für bis zu 30 Tage.
Spiellänge
7.5 hHauptspiel
10.5 h Hauptspiel + Nebenquests
41 h Komplettist
12 h Alle Spielstile
Spieldetails
Läuft auf:
Windows (7, 8, 10, 11)
Veröffentlicht:
{{'2013-07-31T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Größe:
6.2 GB

Spielfunktionen

Sprachen
English
audio
text
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Nutzerrezensionen

Posted on: December 27, 2013

Bestätigter Besitzer

Spiele: 0 Rezensionen: 5

not a good game

I bought ROTT when it came out, because I really wanted to play an old school shooter like Doom or Duke Nukem. Unfortunately this is just a bad remake,. It has none of the new developments in FPS gaming like cover or leaning but also did not retain the classical features of the old shooters. Most annoying are the spawning enemies. Spawning is really a deal breaker for me. I hate to clear out a room, walk back and suddenly get attacked by some enemies who where just standing there waiting. On occasion enemies would spawn right before my eyes. If you are extremely slow and careful you can avoid that...but thats not old school shooting right? If I wanna play slow and methodically I buy one of those new stealth games or I reinstall Deus Ex. You only have 3 weapons. Pistols, MP40 and a third weapon which are mostly rocket launchers or flame throwers. You won't find ammo....bullets are unlimited and rockets are like 10 shots per weapon, then you have to find a new weapon. Be aware this game might not run very well. My old computer (which had recommended specs) gave me about 20 fps on the lowest settings, my new one gives me 60+ on max settings. There seem to be problems with ATI/AMD cards. There is finally quicksaving, which you will need because you have to memorize the enemy spawn points to win.


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Posted on: June 23, 2021

cybertun

Bestätigter Besitzer

Spiele: Rezensionen: 25

Old School

This game is like the 90's original, but with certain technical aspects rooted in early 2000's shooters that's all coated with a decent looking 2013 paint job. Buggy from time to time, but an enjoyable old school shooter regardless. I will say the companies involved with this remake are doing far better things these days.


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Posted on: May 14, 2015

deuZige

Bestätigter Besitzer

Spiele: 2 Rezensionen: 1

Got the right idea, and a long way there

But the game isn't there yet. Sure the oldschool feelings (these days recognized as nostalgic by those who experienced the origional's release back in the day) is there. How can it not be with the sound producing a recreation of what we now think it sounded back then (it didn't it was much lousier) and the graphics cleverly trying to be modern but represent the old graphics. But it quickly becomes obvious why few have an ancient computer setup with the origional hardware and games and most have modern computers with which they play modern games. Those graphics back then looked like that because they couldn't look better. Now on 1920*1080 or higher such graphics just don't work anymore. It's often hard to make out the important details (like enemies), lots of stuff is a little to dark making you wonder what you're missing, the single player gameplay is just a bit to fast, jump pad's hard to hit right, figuring out the damage radius of your own missiles is tricky (blew myself up with each new explosive weapon i got a couple of times) and there's soooo many of those kind of little things that, as i remember from back in the day, were worked out before beta's came out. Don't get me wrong; i love this shit! Really! But it screams unfinished at you as you go through it. Multiplayer couldn't find any servers, hosted never got populated, and i could go on and on like this for a while. TL:DR; Nice start and awesome concept. The feeling you're looking for with us old guys is defenatly there sometimes but it's leaning more towards a quake II kind of gameplay and there is tons and tons of little details that you really need to work out before beta releasing this. One big thing (for me at least) that i think cannot be considered acceptable: No effects in water. The water doesn't know the player is there or even that a nade splodes in it. That is just a no no..... feature suggestion: Zoom out button which zoomes out to a kind of third person view for the player so the player can look at him/herself (for selfadmiration but also situational overview kind of thing. am i ducking behind the crate or am i ducking half a meter away from it. Am i on the pushpad or just 10cm to the left of it. Is there an enemy behind the crate i am hiding behind or did the enemy walk by and turn the corner.) Oh and you might want to check the intro sequence. It stuttered the sound, flickered the graphics and kind of (reminding me of the good old days actually) was just too flickering and stuttering to keep listening/watching. I know a 760 isn't high end anymore but an intro coming book thinghy shouldn't be a problem) Please please please finish this project! It would make finding an excuse for sooooo many wasted hours so much easier as well as solve the age old dilemma whether to sleep or a few more minutes behind the computer for a few months at least. Any help i can be, i will be.


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Posted on: March 5, 2021

LATESTACORONATA

Bestätigter Besitzer

Spiele: 741 Rezensionen: 231

Play the original (and I hate to say it)

ROTT 2013 : the music is dope, or at least a good re-imagination of the already stellar soundtrack of the original by Lee Jackson and Bobby prince. That's how the one redeeming thing about it, every else is buggy ( and there are a LOT of bugs in this game) or simply... bad design. Sincerely, I can't say how someone would call it ''retro gameplay'' : it's just junky and, frankly, uninspired. However, It's not easy to take such mantle : the original one ( which I gave it a 5 star score on this site), although less famous than its contemporaries, has stellar gameplay, level design, soundtrack and the graphics too were, at least, charming. Here, none of it is present, especially the level design, which tries to connect with old style but just feels... empty. Still, this game, however I criticize it, has been made out of love, that's a clear sign, plus the soundtrack is really worth listening it to. Unfortunately, it fails to deliver, but, if you have already beaten the original multiple times, this could ( and could here is perfect) be for you... but 'd personally stick to the old one.


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Edited on: September 20, 2025

Posted on: September 20, 2025

Sergej85

Bestätigter Besitzer

Spiele: 71 Rezensionen: 1

Very bad design overall

If your QA team deems this game acceptable, please fire your QA team. Bad air control makes the platforming sections very frustrating. They also never seem to have heard of clipping to make sure you don't get stuck on every corner, decoration or pillar. Doesn't come close to the original game.


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