Posted on: August 18, 2018

Jalixx3
Bestätigter BesitzerSpiele: 1325 Rezensionen: 34
Requires More Patience than I Have
This game is one of storyless exploration. You wake up on an island and...that's it for the story. Then, you run around trying to find the gameplay. (My first ten minutes of the game consisted of running in different directions and finding nothing to do.) I'm afraid I had little patience for the game. It is lacking in every aspect except art direction, and it really lagged and skipped frames on my system despite the low-poly graphics. The devs seem to have used the standard move set that comes with the Unreal engine, including the goofy run (but with decent platforming). What the developers added to the standard character was complex, artful animations. Those look great, but this was not the game to use them, as it makes everything so slow. For example, if you bump into something because the camera has decided to swing wildly, the character will fall, lie stunned for a bit, then pick himself up and shake his head. This takes nearly three seconds and destroys all momentum of running around. And the game consists solely of running around, so it was important to get that right. They also were responsible for the camera, which seems to have its own agenda at times. The game is very pretty to look at, and all there is to the game is looking at everything. If you are a patient person with...a longing for an aesthetic experience?...you might like this? It's hard for me to say because I did NOT like it, so much. I can't help but compare it unfavorably to Brothers: Tale of Two Sons and Papo e Yo, two games with almost exactly the same gameplay and character model but which DO have a story and a sense of progression and have equally impressive visuals. You might also look into Zelda: Breath of the Wild as an alternative to this game.
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