Posted on: November 27, 2025

SasoriXVI
Bestätigter BesitzerSpiele: 106 Rezensionen: 2
Great game from my childhood
Extremely grateful to be able to play games from my childhood once again. This brings back so much nostalgia!
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Dieses Spiel enthält nicht jugendfreie Inhalte, die nur für die Altersgruppe 17+ geeignet sind
Indem du unten auf "Weiter" klickst, bestätigst du, dass du 17 Jahre oder älter bist.
Zurück zu den Angeboten© 2005 Ubisoft® Entertainment. Based on Prince of Persia® created by Jordan Mechner. All Rights Reserved. Ubisoft and the Ubisoft logo are trademarks of Ubisoft Entertainment in the U.S. and/or other countries. Prince of Persia® and Prince of Persia The Two Thrones® are trademarks of Jordan Mechner used under license by Ubisoft Entertainment.
Bitte beachte, dass Windows 10 nach seiner Veröffentlichung regelmäßige Aktualisierungen der Hardware- und Softwaretreiber erhalten wird; dies kann die Kompatibilität mit einzelnen Spielen beeinflussen.
Bitte beachte, dass Windows 10 nach seiner Veröffentlichung regelmäßige Aktualisierungen der Hardware- und Softwaretreiber erhalten wird; dies kann die Kompatibilität mit einzelnen Spielen beeinflussen.
Berechnung der Spiellänge durch HowLongToBeat
Posted on: November 27, 2025

SasoriXVI
Bestätigter BesitzerSpiele: 106 Rezensionen: 2
Great game from my childhood
Extremely grateful to be able to play games from my childhood once again. This brings back so much nostalgia!
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Posted on: April 8, 2022

johnny_mcl
Bestätigter BesitzerSpiele: 35 Rezensionen: 9
Janky but still enjoyable
You thought Warrior Within had a bad story? now its double worse. The gameplay is somewhat samey, decent audio and music, but graphics are worse.
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Posted on: May 15, 2025

Fen_X490
Spiele: 207 Rezensionen: 1
The worst part of the series
The game may now be valued as a classic, but the game itself is the worst part of the series, where its creators did everything to ruin it. If it were up to me, I would make a remake of this part and so that it would be the one that should have been, that's all thanks for my unnecessary opinion.
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Posted on: April 12, 2021

polysquirrel
Bestätigter BesitzerSpiele: 285 Rezensionen: 28
If it ain't broken, don't fix it
Sands of Time had a strong identity: Arabian Nights theme, great platforming with traps, crowd fights, unique moves and an innovative time rewind mechanic tied to the plot. The only real weak spot were boring fights, reminiscent of mobile games. Warrior Within improved everything: it introduced many new attacks, it had a really good story, and easily one of the best level design of any platformer ever. The game would have been perfect if not for cringy character design, as if from a young teenager's wet dream. All that The Two Thrones had to do to become the best platformer of all times was to take the formula of the last game and move back to the fairy tale aesthetic. Ubisoft had everything in place to make the best 3D platformer of all times. And they kind of did, but also tried to, unnecessarily for a still short series, change things. They added quick time events and boring cart race levels. They also made the game much easier: there are hardly any traps, let alone long corridors of death, the platforming offers no challange - there is never any doubt where to go the jumps are automatic (as they were before) and no gauging distance or careful timing is necessary, resulting in a mediocre game. All in all, I'd give the game 3 stars, if not for a single boss fight, which was my most frustrating experience in all gaming. As in most such games, movement is relative to your opponent, not absolute, which always makes fights with multiple enemies tricky when you must land a couple hundered of hits and can take only ten. Worst of all, there is no manual targeting mode, while the whole idea behind the fight is a need to quickly switch targets at the right moments (you can't slow the time). To add insult to injury, automatic targetting is very wonky: sometimes you stand face to face with one opponent, but attacking makes the prince do three back flips and try to hit a monster behind him; sometimes the target switches to a monster after it attacks you, sometimes not.
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Posted on: January 29, 2025

dgtlsrcrss
Bestätigter BesitzerSpiele: Rezensionen: 124
Non-nostalgic review: fun return to form
The focus is back on platforming and the platforming is more fun, fluid and intuitive than ever. Combat is simple, and you often have the choice to either platform less and do more combat, or platform more to minimize combat. If you preferred the more in-depth combat of WW you won't be thrilled. Save points are more generous. The game is overall more easy and accessible than the prior two, which could be a flaw or a selling point depending on your perspective.
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