Posted on: March 2, 2025

jac1981
Bestätigter BesitzerSpiele: 20 Rezensionen: 1
too hard..
too hard to play. Don;'t have the patience.
Hilft dir das weiter?
© 2003 Ubisoft Entertainment. All Rights Reserved. Based on Prince of Persia® created by Jordan Mechner. Ubisoft, Ubi.com, and the Ubisoft logo are trademarks of Ubisoft Entertainment in the U.S. and/or other countries. Prince of Persia is a trademark of Jordan Mechner in the U.S. and/or other countries used under license by Ubisoft Entertainment.
Bitte beachte, dass Windows 10 nach seiner Veröffentlichung regelmäßige Aktualisierungen der Hardware- und Softwaretreiber erhalten wird; dies kann die Kompatibilität mit einzelnen Spielen beeinflussen.
Bitte beachte, dass Windows 10 nach seiner Veröffentlichung regelmäßige Aktualisierungen der Hardware- und Softwaretreiber erhalten wird; dies kann die Kompatibilität mit einzelnen Spielen beeinflussen.
Berechnung der Spiellänge durch HowLongToBeat
Posted on: March 2, 2025
jac1981
Bestätigter BesitzerSpiele: 20 Rezensionen: 1
too hard..
too hard to play. Don;'t have the patience.
Hilft dir das weiter?
Posted on: October 18, 2023
mirrizevolun
Bestätigter BesitzerSpiele: 737 Rezensionen: 5
Gameplay is bad
The fighting mechanics haven't aged well.
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Posted on: May 27, 2023
Berzerger1991
Bestätigter BesitzerSpiele: 4 Rezensionen: 2
You evil %^^&%#@
The camera angle fixing I can live with from playing LOZ games. What I can't stand is when your character doesn't do what you tell it to do. I have never rage quitted to the point where I unistal a game. This is the first. Glad that I only payed $2.
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Posted on: January 7, 2020
arglactable
Bestätigter BesitzerSpiele: 312 Rezensionen: 3
Seminal boring third person action game
On a certain level, this game is a marvel. It has all of the played out, creatively bankrupt game design cliches of the modern third person cinematic action game all the way back in 2003. And they were all tedious by the end of this one game, yet AAA game designers still cram this garbage in games 17 years later (Jedi Fallen Order, anyone?). To think, all of the elements that would ruin Ubisoft's catalogue by 2008 were already in place here. Unfortunately, while more recent games like Assassin's Creed are merely mindless and boring (and held up by large, technically impressive historical settings), this game is acively bad. The combat sucks, primarily because of the controls, the camera, and the sluggish overwrought animations. There is a LOT of combat. The game seemingly decides on the fly which enemy the camera will snap to. This changes constantly and jarringly in the middle of fights (which are long and boring slogs through several waves of teleporting enemies pretty much every time). Even that wouldn't be so bad if your movement axis didn't seemingly change with it, constantly, without warning or indication. The result of this is that you dodges very often end up going in some random direction that you can never predict, resulting in many variations of rolling INTO damage. The AAA platforming (i.e. follow the obvious climbables and press jump/action button while holding directions) is as boring as it always has been. It's inoffensive. Some of the puzzles are decent. If they had just focused on the traversal and didn't feel the need to mix up the pacing with painful combat sequences, the game would be average. Inoffensive. As it is, it's just not a good game.
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Posted on: October 31, 2020
Maarten_Eulink
Bestätigter BesitzerSpiele: 26 Rezensionen: 1
helppp me
i have weird colours in the game. What should i do?
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