Posted on: June 21, 2021

mintee
Spiele: 799 Rezensionen: 122
immersive, some game ending irritations
For the most part i enjoyed this simple exploration game. a bit put off that it wouldnt allow you to choose your own avatar, but i quickly got into the game and was zooming around picking up stuff. pretty seamless controls, no problems there. combat was easy as well and i quickly learned when i should skeedadle or stay and fight. music was charming and it was fun to loot and scavenge and find special orbs to gain higher level armor. crafting was satisfying. After 22 hrs and my 5th time round the world looking for the same quest item/zone I gave up. Why? horrid map and quest log. If you miss the dialogue text given at time of the quest thats it. You may get a rough circle area indicated on the map for some quests if youre lucky. i think you can access entire conversations somewhere but i couldnt be arsed going thru all that lot to glean some clue on a quest i had ages ago where im supposed to go next. sure you can put a flag on the map but no notes and those flags stay on your horizon until you remove them no matter how far away you are. so at one time i had at least 10 giant icons cluttering my horizon until i got a clue and deleted them all. a better option would be to allow you to turn them on your display at you own need. not that they did much good. Another thing that soon grated was the forced story line, why i couldnt broker peace between the clans was irritating. they forced you to cause drama and mayhem as a lesson. just let me do my own thing in game, learn the lesson via pictographs or dialogue given by npcs. i dont want to become a war god, i would rather everyone got along and traded together happily. i really would have enjoyed crafting upgrades to a homestead instead. buy it on deep sale and enjoy the good bits, leave it when it gets old.
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