Posted on: April 26, 2020

Fuzzybeard1
Bestätigter BesitzerSpiele: 145 Rezensionen: 20
Solid game with a few design flaws.
For those who like turn based games this will catch your interest. Combat is pretty good requiring a lot of thought into every action which is nice. Complimenting the sandbox feel of the missions. Not to mention there is tangeble benefits from collecting the collectables in game. In the way of vital intel and loot to give you things like new agents, weapons, gandgets, etc. Does get repetitive as you do get a certain rythem going making stealth a little easy until later on where you have to be a bit more careful with who you kill and in what order. Combat does have some rng which can be frustrating mainly with the dodging mechanic. Providing that one rng frustration. Customization is solid with a lot of options to chose from which is always welcome. AI is actually quite good once you get into combat. Rewarding careful actions as rushing tends to get your agents killed. Maps while well designed for combat. For stealth they can be easily navigated due to seeing where a enemy is going to walk in a predictable pattern which I'd argue makes it to easy for a strategy game. Not to mention stealth actually penalizes xp which baffles me as it forces you to do combat to level up with any kind of speed. Story to me is satisfctory enough to get you to continue. Its not going to wow you, as its more of "its fine" kind of good. Enjoyable just not the most memorable. Despite a few hicups with the combat and a few weird decisions is a good turned based strategy stealth game. With two campaigns that will take you time to complete its very much worth the money.
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