Pathologic 2 is a narrative-driven dramatic thriller about fighting a deadly outbreak in a secluded rural town. The town is dying. Face the realities of a collapsing society as you make difficult choices in seemingly lose-lose situations. The plague isn’t just a disease. You can’t save everyone....
Pathologic 2 is a narrative-driven dramatic thriller about fighting a deadly outbreak in a secluded rural town. The town is dying. Face the realities of a collapsing society as you make difficult choices in seemingly lose-lose situations. The plague isn’t just a disease. You can’t save everyone.
The plague is devouring the town. The chief local healer is dead, and you are now to take his place. You’ll have to look for unexpected allies. The local kids are hiding something. Try playing by their rules.
You only have 12 days.
12 days in an odd town ravaged by a deadly disease.
Time is of the essence: if you don’t manage it carefully, it’ll simply run out. You’ll have to choose how to spend the priceless minutes you have.
Survival thriller. You’ll have to manage your bodily functions, offsetting hunger, thirst, exhaustion, and so on. It doesn’t boil down to scavenging resources. Surviving on your own is hard; you’ll have to win over allies.
An uphill battle. Managing your bodily parameters may seem bearable at first, and as time goes by, it becomes harder and harder. Your own body is only waiting for an opportunity to give up and betray you. Things are changing from bad to worse and the odds are stacked against you.
A duel with an enemy you can’t kill. Your main foe is the plague itself, an incorporeal and malevolent entity that you have to defeat… without having the means to. It’s more powerful and more treacherous than you can imagine.
Loot, murder, mug, steal, barter, beg… or don’t. You need resources to survive, and it’s up to you how to obtain them.
The fights are short, ungraceful, and vicious. They’re not always lethal though. Many people—yourself included—would prefer to exchange their wallet for their life.
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playing pathologic 2 is like reading a book that is beating you to death.
or atleast, that's how it feels.
You are not a hero. You are not strong. You are not the main character.
You are immoral. You are weak. You are a supporting character.
You may end up murdering children just to survive, or murdering someone as a sacrifice to save someone else.
You are punished for being incompetent and rewarded for being corrupt or evil.
Most importantly, time. Most of the time in this game is spent running place to place while stressing about what little time you have.
Playing this game is a large undertaking, but it's incredible.
First playthrough should not be on intended difficulty, otherwise you will just have a bad time.
Pathologic 1 was a unique experience in more than one way. I dare say that developers calling it life-changing isn't far from truth. It was a unique story experienced in a unique way. And, well, a pretty bad game. There is no point in discussing it here - most would agree that it was only a unique vision that kept the first game together.
This one keeps the vision while learning from all the mistakes that the first game has made. It also manages to look amazing - contrary to the first one that looked bad even on release. It does a good job in delivering an actual game that is good to play while not losing the narrative part.
One warning, though. It's a hard game, but it's not hard in a way that you are meant to get good at it or else you'll struggle. Quite the opposite: you are meant to struggle and that is going to deliver you the best experience possible. Keep going, keep failing and those failures are going to be the best failures of your life.
I bought Patho 2 elsewhere some months ago and I literally can't put it down, even though I already unlocked all the achievements and managed to save everyone on intended difficulty. The story is original and engaging, the art style unique and beautiful, the gameplay a wonderful pain throughout, the lore is so deep you literally can't reach the bottom. I played Patho classic too multiple times with all three protagonists and the main points of the story are still ambiguous and mysterious (as they should be!)
I really hope Ice-Pick Lodge gets to make the Bachelor and the Changeling playthoughs for Patho 2 as well. They deserve all the success in the world!
Pathologic 2 is a story focused survival game with with horror lurking around many of its corners. You play as Artemy, a surgeon who grew up in "the town" (the game's setting) but left to study his trade. You're returning after receiving a letter from your father that he needs your help. However, when you arrive, you're quickly attacked by locals for being an outsider and then you discover your father has been murdered. To make matters worse, a few days later, a plague hits the town, forcing Artemy to really put his skills to the test.
The game takes place over the course of 12 days. Each day you'll discover numerous questlines to follow, and it's up to you to pursue them as you please. Some require immediate attention while others give you more time to follow them. I would compare the way the game unfolds similar to Dead Rising, in that you can't possibly do everything and will need to be picky as you explore the town, which encourages multiple play-throughs.
This game has multiple settings that allow you adjust its difficulty, but I played it on the intended difficulty, which the game describes as "almost unbearable", and they sure pulled it off. You'll need to purchase, find, steal, or loot items to survive, such as food and medicine, as well as trinkets to trade with locals all to manage your hunger, thirst, exhaustion, health, and when the plague arrives, your immunity to it. Keeping Artemy alive is never boring, either.
Artistically the game is quite beautiful, especially when looking at the character models in dialogue and the weather effects. Numerous areas and creatures are weird and a little unnerving. The music, as well, is incredibly fitting.
I don't have the word count to delve deeply into the game mechanics, so I would suggest a youtube video or two if you're interested exactly in how the game plays. If I can leave you with anything, know that the story and experience of Pathologic 2 is incredible and will be staying with me for a long time.
First: This game is hard, hard, hard. You will play it, and you will lose, and that's intended.
Second: Ice-Pick Lodge are famous for playing tricks on their players. Their games lie to you, they misguide you, and replay is a matter of employing what you've learned.
Third: I can't say how many games I've played, but Ice-Pick Lodge alone are geniuses. Pathologic 2 exceeds on a literary level, excels on a visual level and a musical level. This game is brilliant, more so than their lost gem Pathologic, the original. I was hoping for years for them to remake Pathologic, and they did! This was the first time in my life I contributed to an in-development game.
Fourth: Like I said in #1, you will lose. The point is to accept failure as inevitable against a raging, unforgivable force, the Sand Plague. This game is both heartbreaking and astounding, dazzling, even.
If you do not play Pathologic 2, you are missing out on a creation by the most brilliant (I mean it) gaming studio active today.
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